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Todays TF2 update = MM:S / SM broken


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gman1185
New Member
Join Date: Apr 2011
Old 04-15-2011 , 13:31   Re: Todays TF2 update = MM:S / SM broken
#161

ok, so I have a linux server running gg5- what do i need to do? (could somebody just sum it up)
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imbullg0d
Senior Member
Join Date: Apr 2009
Old 04-15-2011 , 13:33   Re: Todays TF2 update = MM:S / SM broken
#162

Quote:
Originally Posted by cybersquare420 View Post
this might be a dumb question, but did you confirm that mapcycle.txt exists? it could have gotten deleted somehow... im sure you did, but i would have felt like an ass if i didnt ask and it turned out to be that...
Yeah, its there.

It's a stock Valve maplist and mapcycle.

Code:
background01
tc_hydro
cp_well
cp_granary
cp_dustbowl
cp_gravelpit
ctf_2fort
ctf_well
cp_badlands
pl_goldrush
cp_fastlane
ctf_turbine
pl_badwater
cp_steel
arena_badlands
arena_granary
arena_lumberyard
arena_ravine
arena_well
cp_egypt_final
cp_junction_final
arena_watchtower
plr_pipeline
arena_sawmill
arena_nucleus
pl_hoodoo_final
koth_sawmill
koth_nucleus
koth_viaduct
ctf_sawmill
arena_offblast_final
cp_yukon_final
koth_harvest_final
koth_harvest_event
ctf_doublecross
cp_gorge
cp_freight_final1
pl_upward
plr_hightower
pl_thundermountain
cp_coldfront
cp_mountainlab
cp_manor_event
cp_degrootkeep
c&p right off the maplist on the server via ftp

It's really not that big of a deal for me, I'm running a 24/7 server anyway. I'm just giving a heads up about it. Didn't know if anyone is having trouble with it; or possibly it got overlooked. <shrug>
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Last edited by imbullg0d; 04-15-2011 at 13:50.
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]LoC[DeFiaNT
Junior Member
Join Date: Nov 2006
Old 04-15-2011 , 13:54   Re: Todays TF2 update = MM:S / SM broken
#163

I am trying to get our servers running and sourcemod doesn't seem to be working right still even after putting the latest dev version. sm_admin doesn't work, rtv, nextmap and thetime doesnt work. Won't even let me do the sm plugins list... did I do something wrong?

*edit* Also running Gungame and the gungame part of it is not working. Any help would be appreciated.

Last edited by ]LoC[DeFiaNT; 04-15-2011 at 13:57. Reason: update
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j0k4w1ld
Member
Join Date: Jul 2010
Old 04-15-2011 , 13:59   Re: Todays TF2 update = MM:S / SM broken
#164

Quote:
Originally Posted by imbullg0d View Post
I'm running (linux TF2) and everything is working except nextmap:

SourceMod Version Information:
SourceMod Version: 1.4.0-dev
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.0-dev)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Apr 14 2011 17:14:09
Build ID: 3254:45f2ca7eb3f9-dev
http://www.sourcemod.net/

Working Build - http://www.sourcemod.net/smdrop/1.4/...4-linux.tar.gz

and

Metamod:Source version 1.9.0-dev
Build ID: 746:024416402896-dev
Loaded As: Valve Server Plugin
Compiled on: Apr 14 2011
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

Working Build - http://www.metamodsource.net/mmsdrop...6-linux.tar.gz

Everything seems to be working except nextmap, here's what I'm getting in the console-

Code:
13:02:50 sm plugins refresh
13:02:50 L 04/15/2011 - 13:03:27: rcon from "24.164.6.239:51800": command "sm plugins refresh"
13:02:50 L 04/15/2011 - 13:03:27: [nextmap.smx] FATAL: Cannot load map cycle. Nextmap not loaded.
13:02:50 L 04/15/2011 - 13:03:27: [SM] Plugin encountered error 25: Call was aborted
13:02:50 L 04/15/2011 - 13:03:27: [SM] Native "SetFailState" reported: Mapcycle Not Found
13:02:50 L 04/15/2011 - 13:03:27: [SM] Displaying call stack trace for plugin "nextmap.smx":
13:02:50 L 04/15/2011 - 13:03:27: [SM]   [0]  Line 138, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::FindAndSetNextMap()
13:02:50 L 04/15/2011 - 13:03:27: [SM]   [1]  Line 108, /home/builds/sourcemod/linux-1.4/build/plugins/nextmap.sp::OnConfigsExecuted()
13:02:50 [SM] The plugin list has been refreshed and reloaded.
Just a heads up I guess..


this WORKS !

however for the windows server owners, what is the fix for that?
im running few windows servers and cant find a fix.
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imbullg0d
Senior Member
Join Date: Apr 2009
Old 04-15-2011 , 14:08   Re: Todays TF2 update = MM:S / SM broken
#165

Quote:
Originally Posted by ]LoC[DeFiaNT View Post
I am trying to get our servers running and sourcemod doesn't seem to be working right still even after putting the latest dev version. sm_admin doesn't work, rtv, nextmap and thetime doesnt work. Won't even let me do the sm plugins list... did I do something wrong?

*edit* Also running Gungame and the gungame part of it is not working. Any help would be appreciated.
I'm guessing you also installed the latest build of Metamod, right?
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Last edited by imbullg0d; 04-15-2011 at 14:36.
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j0k4w1ld
Member
Join Date: Jul 2010
Old 04-15-2011 , 14:10   Re: Todays TF2 update = MM:S / SM broken
#166

Quote:
Originally Posted by imbullg0d View Post
I'm guessing you also installed the latest build of Meatmod, right?
Indeed.

windows owners try this way
Installing latest MM:S (1.9.0-hg746 windows) and SM (1.4.0-hg3254) snapshots and disabling
the Stripper:Source plugin by renaming cstrike>addons>metamod>stripper.vdf to stripper.vdf.off
has got server up and running again and all other plugins 'seem' to work fine..
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]LoC[DeFiaNT
Junior Member
Join Date: Nov 2006
Old 04-15-2011 , 14:15   Re: Todays TF2 update = MM:S / SM broken
#167

Quote:
Originally Posted by imbullg0d View Post
I'm guessing you also installed the latest build of Meatmod, right?
Absolutely! 1.9.0 dev version.
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Switchie
Senior Member
Join Date: Mar 2006
Location: Belgium
Old 04-15-2011 , 14:22   Re: Todays TF2 update = MM:S / SM broken
#168

mmsource-1.9.0-hg746-windows is working, only sourcemod seems broken atm.
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Eccentric Warmonger
Member
Join Date: Mar 2010
Old 04-15-2011 , 14:23   Re: Todays TF2 update = MM:S / SM broken
#169

I installed both snapshots of the updated files, but when I get my metamod.vdf file and put it in the /tf/addons folder, the server crashes. If I delete it, the server will boot, but when I type meta in the console...nothing. Unknown command.
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imbullg0d
Senior Member
Join Date: Apr 2009
Old 04-15-2011 , 14:24   Re: Todays TF2 update = MM:S / SM broken
#170

Quote:
Originally Posted by ]LoC[DeFiaNT View Post
Absolutely! 1.9.0 dev version.
I dunno man, this is what worked for me.. (Remember, I have a Linux TF2 server)
  1. Back up old addons folder to my comp via ftp
  2. Delete old addons folder on the server
  3. Installed new addons folder with Meta, Source and new VDF
  4. Installed my stuff from my backup- cfg/sourcemod, sourcemod configs/ plugins/ etc..
  5. Restart the server
  6. ???
  7. Profit

I actually only used my old advertisement.cfg and a few other configs from my backup. Other than that, I installed new extensions and plugins. It was a pain, but it worked.

The 2 links on my other post work fine for me, other than what I stated about nextmap.

Quote:
Originally Posted by j0k4w1ld View Post

windows owners try this way
Installing latest MM:S (1.9.0-hg746 windows) and SM (1.4.0-hg3254) snapshots and disabling
the Stripper:Source plugin by renaming cstrike>addons>metamod>stripper.vdf to stripper.vdf.off
has got server up and running again and all other plugins 'seem' to work fine..
Try this for Windows ^

BTW.. Thanks Allied for such a quick fix! Atta modders!
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Last edited by imbullg0d; 04-15-2011 at 14:48.
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