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Virtual Offsets Automated Dumper


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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 10-27-2013 , 11:20   Re: Virtual Offsets Automated Dumper
Reply With Quote #111

Ok, no offsets for synergy then.
I think last time someone sent me the linux binary for dumping, I don't remember who.
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-Absolute-
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Join Date: Mar 2010
Old 10-27-2013 , 15:04   Re: Virtual Offsets Automated Dumper
Reply With Quote #112

Hey, the table for CSS is outdated.
http://forums.eventscripts.com/viewt...410501#p410501
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 10-27-2013 , 19:31   Re: Virtual Offsets Automated Dumper
Reply With Quote #113

It seems like css_beta was conflicting with css, and overwriting css's data.
I disabled css_beta for now and forced an update on css, should be ok now.

Edit: it seems that cssbeta is using the same AppID in steam.inf as css does :/
__________________
Why reinvent the wheel ? Download smlib with over 350 useful functions.

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter than "Yes"
powered by Core i7 3770k | 32GB DDR3 1886Mhz | 2x Vertex4 SSD Raid0

Last edited by berni; 10-27-2013 at 19:34.
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DaftMink
Member
Join Date: Apr 2009
Old 03-24-2014 , 08:54   Re: Virtual Offsets Automated Dumper
Reply With Quote #114

Can you try to get Synergy's offsets again.
Linux support for the game is a bit better since you first tried.

If you want me to give you files from it just tell me the files and where to send them.
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 03-27-2014 , 07:59   Re: Virtual Offsets Automated Dumper
Reply With Quote #115

Hi DaftMink,

sorry for late response, it seems that the forum email notifications are broken.
Does the game deliver a server.so with linux symbols over SteamCMD now ? In this case it's no problem.
Otherwise I could try to manually import it one time.

Greetings ~Berni
__________________
Why reinvent the wheel ? Download smlib with over 350 useful functions.

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter than "Yes"
powered by Core i7 3770k | 32GB DDR3 1886Mhz | 2x Vertex4 SSD Raid0

Last edited by berni; 03-27-2014 at 07:59.
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DaftMink
Member
Join Date: Apr 2009
Old 03-30-2014 , 01:22   Re: Virtual Offsets Automated Dumper
Reply With Quote #116

Uploaded Synergy's Linux binaries here:
https://www.dropbox.com/s/ee1jhagn61o1g5v/bin.zip

You can alternatively get them your self through SteamCMD via app_update 17520.
Hope your able to resolve the offsets, would be nice for plugin support.
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 03-31-2014 , 11:48   Re: Virtual Offsets Automated Dumper
Reply With Quote #117

Hi DaftMink,

nope, still doesn't work, here is the output of the update watchdog:


As you can see yourself, dumping the offsets failed. I had to login with a real steam users, as updating with the anonymous user doesn't seem to work for synergy.

To verify the results, I analyzed the file with IDA and the linux "readelf" utility:

Code:
synergy/synergy/bin $ readelf -s server_srv.so | wc -l
555
For synergy it finds 555 symbols, however for hl2mp for example there are 44926 (how it should be):

Code:
hl2mp/hl2mp/bin $ readelf -s server_srv.so | wc -l
44926
__________________
Why reinvent the wheel ? Download smlib with over 350 useful functions.

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter than "Yes"
powered by Core i7 3770k | 32GB DDR3 1886Mhz | 2x Vertex4 SSD Raid0

Last edited by berni; 03-31-2014 at 11:52.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-31-2014 , 12:05   Re: Virtual Offsets Automated Dumper
Reply With Quote #118

You'll find that most 2013 mods' linux bins are stripped - we use the mac binaries.
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 03-31-2014 , 14:51   Re: Virtual Offsets Automated Dumper
Reply With Quote #119

Quote:
Originally Posted by asherkin View Post
You'll find that most 2013 mods' linux bins are stripped - we use the mac binaries.
Hi asherkin,
do you have a link to a public working mac symbols dumper for me?
__________________
Why reinvent the wheel ? Download smlib with over 350 useful functions.

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter than "Yes"
powered by Core i7 3770k | 32GB DDR3 1886Mhz | 2x Vertex4 SSD Raid0
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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 04-02-2014 , 04:33   Re: Virtual Offsets Automated Dumper
Reply With Quote #120

Hi!

Is there a way to retrieve automatic offset data with a plugin? Like a raw text output from the website API.
This would allow checking and updating offsets and maybe avoiding crashes->fix cycles that occurs at game update.

Last edited by h3bus; 04-02-2014 at 10:13.
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