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19/30/14 TF2 Update


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Dr_Knuckles
AlliedModders Donor
Join Date: Mar 2005
Location: SW Florida
Old 10-30-2014 , 21:45   19/30/14 TF2 Update
Reply With Quote #1

Again? Are we seriously doing this at 930 pm?

EDIT: 10/30/14
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Last edited by Dr_Knuckles; 10-30-2014 at 21:45.
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xSpeced
AlliedModders Donor
Join Date: Aug 2013
Old 10-30-2014 , 21:46   Re: 19/30/14 TF2 Update
Reply With Quote #2

Yep. 163-4586 causes srcds to crash on player join.

Last edited by xSpeced; 10-30-2014 at 21:53.
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medic917
Senior Member
Join Date: Aug 2014
Old 10-30-2014 , 21:46   Re: 19/30/14 TF2 Update
Reply With Quote #3

Sigh me three
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Pythong
SourceMod Donor
Join Date: Dec 2008
Old 10-30-2014 , 21:47   Re: 19/30/14 TF2 Update
Reply With Quote #4

me too.
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Sreaper
髪を用心
Join Date: Nov 2009
Old 10-30-2014 , 21:49   Re: 19/30/14 TF2 Update
Reply With Quote #5

Quote:
- Fixed a dedicated server crash related to the new map sd_doomsday_event and server-wide curses
- Fixed Blue team hearing the win audio instead of the lose audio when Red gets the tickets to the Strongmann machine
- Fixed grenade projectiles doing more damage than expected
- Fixed players changing team to respawn outside of their cart while playing a minigame
- Fixed players being able to use the Eureka effect while in their bumper car
- Fixed a bug that let Engineers move faster while carrying a building
- Fixed the Spycicle not giving the Spy fire resistance
- Fixed The Manngaroo itemset including the wrong item
- Updated the equip_region for the Vaccinator and Quick-Fix
- Fixed a bug where players would not get a kill credit for turning another player in to a ghost
- Updated player ghosts to always use team color
- Updated the new TargetID system
- Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floating_health)
- Added Advance Option to control the alpha of TargetID nameplate
- Fixed not showing for disguised enemy Spies
- Fixed showing the health of cloaked Spies
- Fixed not hiding the panel when players are no longer visible
- Added ConVar tf_weapon_criticals_melee to control whether melee weapons have random crits. Works separately from tf_weapon_criticals.
- Fixed the knife not playing its backstab animation when crits are disabled
- Fixed round-end crits not working when tf_weapon_criticals is set to zero

- Updated sd_doomsday_event
- Added spell pickups near the ticket case spawn
- Reduced mega spell respawn time from 90 seconds to 45 seconds
- Fixed curses occurring in bumper car minigames
- Fixed players being able to boost their bumper cars early
- Increased the damage that bumper cars receive from collisions
- Players can no longer suicide when in a Bumper Car
- Replaced large ammo kits near the Strongmann machine with spells
- Reduced ammo kit size on the bridge from full to medium
- Updated HHH to use a giant Necro Smasher when attacking players

- Platform game:
- Fixed Merasmus giving instructions in the platform game when it gets to the final platform
- Center tent pole now vanishes when the final platform is reached

- Soccer game:
- Added HHH, spawns 45 seconds into the match

- Duck game:
- Increased max score to 200
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dave_with_beer_bottle
Senior Member
Join Date: Jul 2009
Old 10-30-2014 , 21:59   Re: 19/30/14 TF2 Update
Reply With Quote #6

me 6
btw does any of you have the SM 1.6.3 -4586 installed? Since i have 4584 and just want tp know if you are crashing on the 4586 too, so i don't have to bother trying it out

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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 10-30-2014 , 21:59   Re: 19/30/14 TF2 Update
Reply With Quote #7

Quote:
Originally Posted by dave_with_beer_bottle View Post
me 6
btw does any of you have the SM 1.6.3 -4586 installed? Since i have 4584 and just want tp know if you are crashing on the 4586 too, so i don't have to bother trying it out
I was running 4586 - still crashing now upon any player joining. Windows 2008.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 10-30-2014 , 22:01   Re: 19/30/14 TF2 Update
Reply With Quote #8

- Fixed a dedicated server crash

yes good job valve gr8
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Dr_Knuckles
AlliedModders Donor
Join Date: Mar 2005
Location: SW Florida
Old 10-30-2014 , 22:01   Re: 19/30/14 TF2 Update
Reply With Quote #9

Quote:
Originally Posted by Horsedick View Post
I was running 4586 - still crashing now upon any player joining. Windows 2008.
Confirmed. Although I do have 4 servers up and running with 4584. The other 20 or so are not booting however.
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dave_with_beer_bottle
Senior Member
Join Date: Jul 2009
Old 10-30-2014 , 22:12   Re: 19/30/14 TF2 Update
Reply With Quote #10

yea just tried the 4586 on linux since i saw powerlord saying his is running, but 4586 still crashing my linux too
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