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Spray Tracer


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tcviper
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Join Date: Oct 2005
Location: Netherlands
Old 03-18-2008 , 11:27   Re: Spray Tracer
Reply With Quote #81

L 03/18/2008 - 15:26:15: [SM] Native "AddTempEntHook" reported: TempEntity System unsupported or not available, file a bug report.

For DIPRIP, Dystopia and some other mods.
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StevenT
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Join Date: Dec 2007
Old 03-18-2008 , 14:36   Re: Spray Tracer
Reply With Quote #82

Quote:
Originally Posted by tcviper View Post
L 03/18/2008 - 15:26:15: [SM] Native "AddTempEntHook" reported: TempEntity System unsupported or not available, file a bug report.

For DIPRIP, Dystopia and some other mods.
i have 2 servers running DIPRIP, i dont think DIPRIP supports sourcemod and vice versa, there is a lot of sm commands not working in diprip
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Extreme_One
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Join Date: Nov 2006
Old 03-19-2008 , 09:56   Re: Spray Tracer
Reply With Quote #83

Quote:
Originally Posted by Extreme_One View Post
I've just started using this on my TF2 server but it's not working as I expected it to.

Our admins are getting the HUD notification on all sprays we look at whether we like it or not, we're not using the menu or the chat command to 'trace' sprays.

I like the HUD notification but would only want it for sprays I'm requesting info on.

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Nican
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Join Date: Jan 2006
Location: NY
Old 03-19-2008 , 20:48   Re: Spray Tracer
Reply With Quote #84

Extreme_One, I have made this, and made some really light tests, but I am not sure if it is completly working....

Mind testing it?

New cvar: sm_spray_hud - 0=disabled 1=enabled 2=not allowed

You can switch HUD on/off with the menu
0 = people start with HUD off
1 = people start with the hud ON
2 = people start with HUD off and can not turn it on...


Thank you
Attached Files
File Type: sp Get Plugin or Get Source (spraytrace_maybenew.sp - 416 views - 10.3 KB)
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 03-19-2008 , 22:12   Re: Spray Tracer
Reply With Quote #85

Is this a setting for every admin to have on as an option? I like the HUD but sometimes it traces sprays that arent there because the user doesnt have a spray and still used it.
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tcviper
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Join Date: Oct 2005
Location: Netherlands
Old 03-20-2008 , 05:28   Re: Spray Tracer
Reply With Quote #86

I personally prefer the older version with addition to the admin menu which everybody can get from: http://forums.alliedmods.net/attachm...7&d=1199146869 < there.

Thanks to Gweedo for making this actually work with the admin menu.
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Extreme_One
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Join Date: Nov 2006
Old 03-20-2008 , 19:12   Re: Spray Tracer
Reply With Quote #87

Quote:
Originally Posted by Nican View Post
Extreme_One, I have made this, and made some really light tests, but I am not sure if it is completly working....

Mind testing it?

New cvar: sm_spray_hud - 0=disabled 1=enabled 2=not allowed

You can switch HUD on/off with the menu
0 = people start with HUD off
1 = people start with the hud ON
2 = people start with HUD off and can not turn it on...


Thank you
Well I tried this version with sm_spray_hud 0 and it no longer reports every single spray.

But when I look at a spray and do sm_tracespray I get the spray info I want in chat and a menu that asks if I want to toggle spray tracing on/off or if I want to warn the player.

The toggle doesn't seem to do anything.

Quote:
Originally Posted by tcviper View Post
I personally prefer the older version with addition to the admin menu which everybody can get from: http://forums.alliedmods.net/attachm...7&d=1199146869 < there.

Thanks to Gweedo for making this actually work with the admin menu.
This works perfectly, thanks for posting.

Would be awesome if we could have this version PLUS the HUD report instead of the chat report and PLUS the warn player option.
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Nican
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Location: NY
Old 03-20-2008 , 19:14   Re: Spray Tracer
Reply With Quote #88

Quote:
Originally Posted by Extreme_One View Post
This works perfectly, thanks for posting.

Would be awesome if we could have this version PLUS the HUD report instead of the chat report and PLUS the warn player option.
Apparently the source code on that zip is not the same it is compiled :/
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Extreme_One
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Old 03-20-2008 , 19:20   Re: Spray Tracer
Reply With Quote #89

Sorry I should have said "It would be great if we could have the combined functionality of these 2 versions"

My ideal would be:

Menu access to tracespray
Menu access to warn the player
Menu access to kick the player (with a reason "bad spray")

When I look at a spray and trace it (either with the menu or sm_tracespray) I'd like to see the awesome looking HUD (instead of chat) and get the menu options to warn or kick the player with the "bad spray" reason.

In an ideal world that's what I'd love to see.
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Gemeni
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Join Date: Sep 2007
Location: Sweden
Old 03-24-2008 , 17:28   Re: Spray Tracer
Reply With Quote #90

I can only agree with Extreme One ...
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