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/hlds_run: line 321: 7373 Segmentation fault $HL_CMD


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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 06-26-2009 , 01:50   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #21

This may help some of you, if you're running a 64Bit system and Debian:
http://forums.steampowered.com/forum...82&postcount=2


Don't know if it will fix the issue but might be worth a try...
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chp'
Senior Member
Join Date: Nov 2008
Old 06-26-2009 , 11:58   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #22

I tried but not worked with me, if someone can post here telling.
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B3n
Member
Join Date: Jul 2006
Old 06-28-2009 , 18:43   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #23

I used to have this problem. I disabled my bots (Pod Bot MM) and now it doesn't happen.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 06-30-2009 , 09:11   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #24

Hey, do you use Deathrun by any chance? I do and xPawn do and we both have the problem..
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chp'
Senior Member
Join Date: Nov 2008
Old 06-30-2009 , 15:07   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #25

This problem is happening on all my servers.

BioHazard
DeathRun
GunGame
DeathMatch

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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 06-30-2009 , 15:59   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #26

Quote:
Originally Posted by chp' View Post
This problem is happening on all my servers.

BioHazard
DeathRun
GunGame
DeathMatch


Any plugins you use on all those servers?
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chp'
Senior Member
Join Date: Nov 2008
Old 06-30-2009 , 18:22   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #27

Independent of the server plugin has always displays the error.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 07-01-2009 , 19:12   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #28

did the new steamupdate help?

Quote:
Steam Client
  • Add D3D9Ex support for the in-game overlay (for ArmA 2)
  • Fix unneeded assert/mdmp creation when Steam connection falls back to TCP
  • Fix lobbies/chats trying to update metadata while disconnected from Steam servers
  • View available downloadable content link on game's DLC tab now goes to game's DLC page in store
  • Fix a potential memory leak with lots of friends notifications being triggered while a full screen window has covered the desktop
  • Add a limit of queued friends notifications to show of no more than sixteen
  • Fix a potential case of dropping input events in the in-game overlay
  • Improved overlay compatibility with OSD from recent versions of RivaTuner
  • Fixed Cloud sync issues when in offline mode
  • Fixed filtering by a mod in the server browser making it unable to retrieve servers from the master server
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8088
Veteran Member
Join Date: Jan 2008
Old 07-01-2009 , 21:49   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #29

How would a client update help solving issues with a server?
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Join Date: Oct 2008
Location: Hardstyle-eSports.de
Old 09-28-2009 , 17:40   Re: /hlds_run: line 321: 7373 Segmentation fault $HL_CMD
Reply With Quote #30

lol the same problem & nothing here can help me out )

could anyone solve this shit?
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