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VSH Looking for a timer


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SomePanns
Senior Member
Join Date: Dec 2013
Old 11-16-2014 , 13:56   Looking for a timer
Reply With Quote #1

If I remember it correctly, freak fortress 2 has a "timer" that activates when the hale/the enemy team don't deal any damage.

Now I'm wondering if that's possible to make for vsh. If no one deal any damage towards the hale, or hale towards the enemy team, a timer will start to count down from 2 minutes to 0, and then slay the teams.

Sincerely,
SomePanns.

Last edited by SomePanns; 11-16-2014 at 13:56.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 11-16-2014 , 16:20   Re: Looking for a timer
Reply With Quote #2

There is no such timer in the official FF2 versions (at least, >1.06).
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Research
SourceMod Donor
Join Date: Nov 2011
Old 11-16-2014 , 17:20   Re: Looking for a timer
Reply With Quote #3

some custom server have timer like you said but official FF2 don't have that timer.
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Cerise
Senior Member
Join Date: Jun 2009
Location: debug_backtrace()
Old 11-19-2014 , 16:45   Re: Looking for a timer
Reply With Quote #4

Hello,

I remember of a topic I used to post on with a "similar" request :

https://forums.alliedmods.net/showthread.php?t=211505

You'll have to look somewhere in the topic where the final release is posted.

Basically, it check for Hale's movement, if there's none in X seconds after the round starts (X is a convar - default 15), Hale is slayed, round ends.

Its not exactly what you're looking for but that may still help.

EDIT: Final version is here, both for FF2 and VSH -> https://forums.alliedmods.net/showpo...1&postcount=29
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Last edited by Cerise; 11-19-2014 at 16:46.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 11-19-2014 , 22:41   Re: Looking for a timer
Reply With Quote #5

I've seen this before too. Maybe it's in Powerlod's version?

powerlod
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 11-20-2014 , 06:13   Re: Looking for a timer
Reply With Quote #6

I wrote that for a few communities now, depending on the setup it will just slay one team or call round win for one of the teams. I think it's best to just give the win to hale. Prevents overtime too.
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 11-20-2014 , 11:34   Re: Looking for a timer
Reply With Quote #7

Quote:
Originally Posted by Chdata View Post
I've seen this before too. Maybe it's in Powerlod's version?

powerlod
*stabs CHData*

Anyway, I certainly didn't add anything like that to FF2. If it was present, it was there before I started working on it.
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