I am having problems that this plugin is not working on windows l4d2. I used dhook 2.2.0, meta & sourced 1.10, i try fix
For L4d1 & L4d2 the offset OnVoiceTransmit is removed and they use only the ProcessVoiceData offset now.
So to make this plugin work for those games you should edit a line in the plugin and recompile it :
g_bUseVoiceTransmit = (GetEngineVersion() == Engine_CSGO || GetEngineVersion() == Engine_Left4Dead || GetEngineVersion() == Engine_Left4Dead2 || GetEngineVersion() == Engine_Insurgency);
Change to :
g_bUseVoiceTransmit = (GetEngineVersion() == Engine_CSGO || GetEngineVersion() == Engine_Insurgency);
But server crash if i connect server.
I try VoiceHook (https://github.com/Accelerator74
) but error version meta 16>15...
Any solutions or ideas I really appreciate. Help me! Thanks.