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[L4D & L4D2] Flashlight (2.32) [21-Apr-2024]


  
 
 
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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 05-20-2012 , 06:41   Re: [L4D & L4D2] Flashlight (2.2) [20-May-2012]
Reply With Quote #11

Thanks:

2.5 (25-May-2012)
- Added more checks to events, preventing errors being logged.

2.4 (22-May-2012)
- Fixed cvar "l4d_flashlight_spec" enums mistake, thanks to "Dont Fear The Reaper".
- Fixed errors being logged on player spawn event when clients were not in game.

2.3 (22-May-2012)
- Changed cvar "l4d_flashlight_spec". The cvar is now a bit flag, add the numbers together.
- Fixed cvar "l4d_flashlight_spec" blocking alive survivors from using the flashlight.

2.2 (20-May-2012)
- Changed cvar "l4d_flashlight_spec". You can now specify which teams can use spectator lights.
- Added German translations - Thanks to "Dont Fear The Reaper".

How fun.
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Last edited by Silvers; 05-25-2012 at 07:10.
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