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[l4d2]weird client crashing


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rekcah
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Join Date: Jun 2019
Old 11-29-2019 , 16:52   [l4d2]weird client crashing
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i created the minievent plugin for my server https://forums.alliedmods.net/showthread.php?t=319908

I'm also running the attached portal plugin.

they both work together perfectly on all except 1 map (c1m3_mall).

on that map as soon as the command "sm_start_portals" is used to create the portals it causes all connected clients to crash. the serer stays running.

sm_start_portals has never crashed the server on its own and continues to work fine if i move the minievents to disables folder.

i tried creating a work around in mini events that would check the map and unload itself onpluginend and onpluginstart and onmapstart.

on c1m3_mall it would always have unloaded itself (i didn't check with plugins list but the text notifiers it gives stopped appearing) however using the command it would still cause the clients to crash.

it would even crash it before the minievents get spawned

i don't understand what could be causing this, what could be conflicting between the two to cause the clients to crash?
Attached Files
File Type: sp Get Plugin or Get Source (portals.sp - 118 views - 9.3 KB)
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Lux
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Join Date: Jan 2015
Location: Cat
Old 11-30-2019 , 02:13   Re: [l4d2]weird client crashing
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https://forums.alliedmods.net/showpo...&postcount=189
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 12-02-2019 , 15:35   Re: [l4d2]weird client crashing
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As Lux said, c1m3_mall map usually crashes because of lot precaching.

I had "fixed" it by removing a lot of entities with Stripper plugin, so the map "stopped" to crash.

If you want to try PM me.
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