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Find all entities that are touching a beam point


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eyal282
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Join Date: Aug 2011
Old 12-06-2019 , 07:42   Find all entities that are touching a beam point
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Using the temp ent stock TE_SetupBeamPoints, I want to find all entities that have their hitbox within the boundaries of the beam point ( not just players ) at the moment of creation, assuming every variable that makes the beam expand over time ( if it even does that, I don't remember ) makes it max size immediately
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