About:- Customize how many shoves to kill Common Infected, Witch and Special Infected (or no shove limit)
- Customize how much damage each shove causes
- Prevent stumbling or enable stumbling
- Block insta kill on shoving Common Infected from behind
Thanks:- Toranks - For the request.
- Lux - For scripting advice.
- Dragokas - For scripting advice.
- Marttt - For scripting advice.
Cvars:
Saved to
l4d_shove_handler.cfg in your servers
\cfg\sourcemod\ folder.
PHP Code:
// 0=Plugin off, 1=Plugin on.
l4d_shove_handler_allow "1"
// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
l4d_shove_handler_modes ""
// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
l4d_shove_handler_modes_off ""
// Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
l4d_shove_handler_modes_tog "0"
// 0=Off. 1=Allow (game default). Can Common Infected be insta-killed when first shoving their back.
l4d_shove_handler_common_back "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_boomer "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_charger "0"
// 0=Ignore shove count killing common. How many shoves does it take to kill a common infected (game default is 4).
l4d_shove_handler_count_common "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_hunter "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_jockey "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_smoker "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_spitter "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_tank "0"
// 0=Ignore shove count (unlimited shoves). How many shoves does it take to kill.
l4d_shove_handler_count_witch "0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_boomer "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_charger "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_common "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_hunter "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_jockey "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_smoker "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_spitter "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_surv "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_tank "10.0"
// 0.0=None (game default). Amount of damage each shove causes. If using percentage type, 100.0 = full health.
l4d_shove_handler_damage_witch "10.0"
// Who can be damaged when shoved: 0=None, 1=Common, 2=Smoker, 4=Boomer, 8=Hunter, 16=Spitter, 32=Jockey, 64=Charger, 128=Tank, 256=Witch. 511=All. Add numbers together.
l4d_shove_handler_damaged "511"
// 0=No deadstop. 1=Allow Survivors to shove a hunter that was flying in the air to deadstop it (game default).
l4d_shove_handler_hunter "1"
// Stumble when shoved: 0=None, 1=Common, 2=Smoker, 4=Boomer, 8=Hunter, 16=Spitter, 32=Jockey, 64=Charger, 128=Tank (default off), 256=Witch (default off). 511=All. Add numbers together.
l4d_shove_handler_stumble "127"
//0=Block Survivors shoving other Survivors. 1=Allow Survivors to shove each other (game default).
l4d_shove_handler_survivor "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_boomer "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_charger "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_common "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_hunter "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_jockey "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_smoker "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_spitter "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_surv "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_tank "1"
// 1=Deal the damage value specified. 2=Deal the specified damage value as a percentage of their maximum health.
l4d_shove_handler_type_witch "1"
l4d_shove_handler_version // Shove Handler plugin version.
Changes:
Code:
1.13 (30-Apr-2024)
- Fixed damage cvars not setting on the correct player classes.
- To block stumble on Special Infected this plugin requires Left4DHooks version 1.147 or newer.
1.12 (25-Mar-2024)
- Added cvars "l4d_shove_handler_damage_surv" and "l4d_shove_handler_type_surv" to control Survivor damage on shove.
- Fixed not being able to free Survivors from Smokers and Jockeys if "l4d_shove_handler_survivor" was set to "0". Thanks to "glhf3000" for reporting.
- Various changes to fix incorrect damage or cvar settings being followed.
1.11 (07-Nov-2023)
- L4D1: Fixed not affecting the Tank. Thanks to "ZBzibing" for reporting.
- Fixed the count cvar not affecting the Witch correctly if the Common count cvar was not enabled.
1.10 (31-Mar-2023)
- Changed the "l4d_shove_handler_hunter" cvar description to better describe what it does.
- Fixed the Hunter sometimes not moving after stumbling when shoved. Thanks to "KoMiKoZa" for reporting.
1.9 (10-Mar-2023)
- Fixed invalid edict errors. Thanks to "Voevoda" for reporting.
1.8 (08-Oct-2022)
- Added cvar "l4d_shove_handler_survivor" to allow or disallow survivors shoving each other. Requested by "MilanesaTM".
1.7 (04-Aug-2022)
- Fixed cvar "l4d_shove_handler_hunter" not always working. Thanks to "ZBzibing" for reporting.
- Fixed the plugin damaging other entities such a GasCans. Thanks to "moschinovac" for reporting.
1.6 (14-Jul-2022)
- Added cvar "l4d_shove_handler_hunter" to allow or disallow punching an airborne hunter. Requested by "ZBzibing".
- Code changes that require SourceMod version 1.11.
1.5 (20-Jun-2022)
- Fixed array index out-of-bounds error. Thanks to "Voevoda" for reporting.
1.4 (03-Jun-2022)
- Fixed blocking Common Infected stumble not triggering the "entity_shoved" event correctly.
- This fix will cause the "entity_shoved" event to fire twice, once with the attacker value of "0" and after with the real attacker index.
- This fixes some plugin conflicts such as "Molotov Shove", "PipeBomb Shove" and "Vomitjar Shove" plugins.
- Changed the "modes" cvars method to use "Left4DHooks" forwards and natives instead of creating an entity.
1.3 (27-May-2022)
- Fixed not stumbling Tanks or Witches. Thanks to "Maur0" for reporting.
1.2 (20-May-2022)
- Fixed the Tank and Witch cvars not being read in L4D1.
- Fixed SI sometimes being stuck floating. Thanks to "Toranks" for reporting.
- Fixed array out-of-bounds. Thanks to "Toranks" for reporting.
1.1 (17-May-2022)
- Fixed blood splatter appearing on shoves when damage is set to 0. Thanks to "Toranks" for reporting.
- Fixed SI getting stuck when shoved in the air and made to stumble. Thanks to "Toranks" for reporting.
1.0 (16-May-2022)
- Initial release.
Requirements:- Left 4 DHooks Direct plugin version 1.102 or newer.
Installation:DO NOT click 'Get Plugin' or it will fail to compile because this plugin requires Left 4 DHooks Direct!
- Download the .smx file and put into your servers \addons\sourcemod\plugins folder.
- Download the .txt gamedata file and put into your servers \addons\sourcemod\gamedata\ folder.
Updating from 1.7 or older:- New cvars have been added: use the Cvar Configs Updater, or delete the old cvars config or manually add them.
Provided .smx has been compiled with SourceMod 1.11.