There are some problems with the current plugins. Looking for a melee mode plugin for an admin to toggle on/off that:
- Leaves the supply cabinets.
- Disallows engineer buildings.
- Prevents users from receiving standard weapons back when changing classes or switching to current class.
- Allows players to switch to between their unlocked melee weapons as normal (ubersaw vs. bonesaw)
- Allows spies to disguise
- Returns weapons when disabled.
- Doesn't cause players to be running around as civilian until they attack (optional)
- Doesn't interfere with SDMR (optional)
Doesn't need to randomize classes (unless it has hooks for sudden death).
Thanks!
[EDIT]Started playing around with melee mode 0.4. Allowing the spy's disguise kit, and re-enabling the health cabinets was easy, but I cannot find an event to prevent players from just going to a health cabinet and getting all their weapons. I haven't written plugins before, so I may be trying to go about that the wrong way.