Can someone solve this ?
Ty.
(2 8 ) : error 033: array must be indexed (variable "cvars")
PHP Code:
#include <amxmodx>
#include <hamsandwich>
native strip_user_weapons(index);
native cs_get_user_hasprim(index);
native cs_get_user_buyzone(index);
new cvars[4];
new const name_cvars[][][] =
{
{"surf_delete_corpse", "1"},
{"surf_buyzone_kill", "0"},
{"surf_superwalls", "1"},
{"surf_strip_sec_weapons", "1"}
}
public plugin_init()
{
register_plugin("Surf Addon", "1.1", "cyby");
RegisterHam(Ham_TakeDamage, "player", "ham_take_damage");
RegisterHam(Ham_TraceAttack, "player", "ham_trace_attack");
RegisterHam(Ham_Killed, "player", "killed_player");
for(new i = 0; i < sizeof name_cvars; i++)
cvars = register_cvar(name_cvars[0], name_cvars[1]);
if(get_pcvar_num(cvars[0]) > 0)
set_msg_block(get_user_msgid("ClCorpse"), BLOCK_SET);
}
public ham_take_damage(vic, inf, att, Float:dmg, dmgbits)
{
if(!is_user_alive(att) || att == vic || !is_user_alive(vic))
return HAM_IGNORED;
if(get_pcvar_num(cvars[1]) == 0)
{
if(get_user_team(att) != get_user_team(vic))
{
if(cs_get_user_buyzone(att))
{
client_print(att, print_center, "You can't attack here!");
return HAM_SUPERCEDE;
}
if(cs_get_user_buyzone(vic))
return HAM_SUPERCEDE;
}
}
if(get_pcvar_num(cvars[2]) > 0)
{
if(!(dmgbits & (1<<1)))
return HAM_IGNORED;
if(!get_isplayer(att))
return HAM_SUPERCEDE;
}
return HAM_IGNORED;
}
public ham_trace_attack(vic, att, Float:dmg, Float:vecdr[3], tr, dmgbits)
{
if(!is_user_alive(vic) || !is_user_alive(att))
return HAM_IGNORED;
if(get_pcvar_num(cvars[1]) == 0)
{
if(get_user_team(att) != get_user_team(vic))
{
if(cs_get_user_buyzone(att))
return HAM_SUPERCEDE;
if(cs_get_user_buyzone(vic))
return HAM_SUPERCEDE;
}
}
if(get_pcvar_num(cvars[2]) > 0)
{
if(!(dmgbits & (1<<1)))
return HAM_IGNORED;
if(!get_isplayer(att))
return HAM_SUPERCEDE;
}
return HAM_IGNORED;
}
public killed_player(victim)
{
if(get_pcvar_num(cvars[3]) > 0)
{
if(!is_user_connected(victim))
return HAM_IGNORED;
if(!cs_get_user_hasprim(victim))
strip_user_weapons(victim);
}
return HAM_IGNORED;
}
stock bool:get_isplayer(attacker)
{
new victim, crap;
get_user_aiming(attacker, victim, crap);
if(!is_user_alive(victim))
return false;
return true;
}