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[L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]


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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 03-17-2024 , 10:16   Re: [L4D & L4D2] Shove Handler (1.11) [07-Nov-2023]
Reply With Quote #31

Quote:
Originally Posted by glhf3000 View Post
l4d_shove_handler_survivor:

0: no way to shove smoked survivor, plugin just blocks
1: causes 10 damage on every surv-surv shove, no cvar to control dmg to set it to 0 as default
I sent you some messages on discord, including a version to test.
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jamalsheref2
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Join Date: May 2017
Old 04-20-2024 , 04:53   Re: [L4D & L4D2] Shove Handler (1.11) [07-Nov-2023]
Reply With Quote #32

Quote:
Originally Posted by Silvers View Post
What's your l4d_shove_handler_stumble cvar value set to? It's working here. Maybe some plugin interfering or incorrect cvar value.
i set it to 511 which it alll and still nothing effects the tank in l4d1, l4d2 works just fine
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jamalsheref2
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Old 04-20-2024 , 05:44   Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]
Reply With Quote #33

Also when shoving a survivor off smoker tongue they get stumbled and i don't like that that needs to be fixed, second, the l4d_shove_handler_stumble, when I put try to put it for only certain infected it won't work, only when I put 511 which is all. And third when i put the numbers of shove to kill like l4d_shove_handler_count_boomer 5 or any other infected, it instant kills them.

Last edited by jamalsheref2; 04-20-2024 at 05:45.
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Silvers
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Old 04-20-2024 , 11:44   Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]
Reply With Quote #34

Quote:
Originally Posted by jamalsheref2 View Post
i set it to 511 which it alll and still nothing effects the tank in l4d1, l4d2 works just fine
Which version are you using?


Quote:
Originally Posted by jamalsheref2 View Post
Also when shoving a survivor off smoker tongue they get stumbled and i don't like that that needs to be fixed, second, the l4d_shove_handler_stumble, when I put try to put it for only certain infected it won't work, only when I put 511 which is all. And third when i put the numbers of shove to kill like l4d_shove_handler_count_boomer 5 or any other infected, it instant kills them.
Show cvars config. Which infected don't work when you use l4d_shove_handler_stumble? What's the damage set for boomer? I never saw an issue with count not working and insta kills.
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jamalsheref2
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Old 04-21-2024 , 05:07   Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]
Reply With Quote #35

Quote:
Originally Posted by Silvers View Post
Which version are you using?



Show cvars config. Which infected don't work when you use l4d_shove_handler_stumble? What's the damage set for boomer? I never saw an issue with count not working and insta kills.
never mind I'm just now seeing you upload a new version of this so the things you said are fixed. But I would like in extra cvar where I can choose which infected can and can not be shoved
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Silvers
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Old 04-21-2024 , 11:59   Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]
Reply With Quote #36

Quote:
Originally Posted by jamalsheref2 View Post
never mind I'm just now seeing you upload a new version of this so the things you said are fixed. But I would like in extra cvar where I can choose which infected can and can not be shoved
You have the option with the _stumble cvar and can turn off damage for whichever SI, don't see any other point to completely blocking shoving.
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jamalsheref2
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Old 04-24-2024 , 13:37   Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]
Reply With Quote #37

Quote:
Originally Posted by Silvers View Post
You have the option with the _stumble cvar and can turn off damage for whichever SI, don't see any other point to completely blocking shoving.
// Stumble when shoved: 0=None, 1=Common, 2=Smoker, 4=Boomer, 8=Hunter, 16=Spitter, 32=Jockey, 64=Charger, 128=Tank (default off), 256=Witch (default off), 512=Survivor (default off). 1023=All. Add numbers together.
// -
// Default: "127"
l4d_shove_handler_stumble "511"

this is the issue, i want like certain infected to be shove and not shove the higher the numbers go it will allow all, i just want the witch to be shoved not the tank, when i set it to 256 it won't work. I want to put the numbers in comas ,like 1,2,4,256 but it won't work.
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NekoYa4r
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Join Date: Mar 2020
Old 04-25-2024 , 00:37   Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]
Reply With Quote #38

Quote:
Originally Posted by jamalsheref2 View Post
// Stumble when shoved: 0=None, 1=Common, 2=Smoker, 4=Boomer, 8=Hunter, 16=Spitter, 32=Jockey, 64=Charger, 128=Tank (default off), 256=Witch (default off), 512=Survivor (default off). 1023=All. Add numbers together.
// -
// Default: "127"
l4d_shove_handler_stumble "511"

this is the issue, i want like certain infected to be shove and not shove the higher the numbers go it will allow all, i just want the witch to be shoved not the tank, when i set it to 256 it won't work. I want to put the numbers in comas ,like 1,2,4,256 but it won't work.
If you want to allow some infected to be shoved then you have to add numbers together. Like if you want only common, smoker, boomer and witch to be shoved, your number is 1+2+4+256 = 263. So that you will have to set
PHP Code:
l4d_shove_handler_stumble "263" 
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Sorry for my bad english
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Silvers
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Join Date: Aug 2010
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Old 04-25-2024 , 02:00   Re: [L4D & L4D2] Shove Handler (1.12) [25-Mar-2024]
Reply With Quote #39

Seems there is a probably with the L4D_CancelStagger native in L4D1, it's not working on SI. Looking into it.
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