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lex_talionis
Member
Join Date: Aug 2005
Location: Austin, TX
Old 04-27-2006 , 22:24  
#331

i don't believe "y" is hosted any more...I did manage to grab it, but read a post about a possible issue so I've stuck to "x" at the moment.

Lex
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SauceHelmet07
Junior Member
Join Date: Apr 2006
Old 04-27-2006 , 23:36  
#332

I put Y on and went to bed. Got home today and checked server our since it was almost full, and noticed how the models looked odd, turns out they were dragging themselves as they used to in versions preceding.

I'm putting version Z on now, and trying what Lex told me over AIM.
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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 04-28-2006 , 00:14  
#333

Whats this problem with the models :\ Linux only?
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SauceHelmet07
Junior Member
Join Date: Apr 2006
Old 04-28-2006 , 11:26  
#334

The prob. was on Windows, you remember when the models used to drag themselves? People would say they're not "animated" - That's what it looks like.

I still havn't updated or tried Lex's idea yet, but I will this weekend.
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lex_talionis
Member
Join Date: Aug 2005
Location: Austin, TX
Old 04-28-2006 , 12:42  
#335

We need a professional valve modeler to create a working, animated female zombie!

Lex
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lex_talionis
Member
Join Date: Aug 2005
Location: Austin, TX
Old 04-28-2006 , 16:01  
#336

We'll we've enabled HLStatsX on our zombie server http://lex.urldownload.com/stats/web...ions&game=css4

Only thing we need to do know is tweak point modifier for zombie claw of death and other actions to make points track like normal css play so it's consistant stat tracking for the players...so far it's looking good.

Lex
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Undisclosed
Junior Member
Join Date: Apr 2006
Old 04-29-2006 , 03:10  
#337

Problems:
some ppl with custom weapon skins said that they could not join the server
server crashes when a player type !zstuck

I have lunix running version Z
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c0ldfyr3
AlliedModders Donor
Join Date: Aug 2005
Location: Ireland
Old 04-29-2006 , 14:20  
#338

Quote:
Originally Posted by lex_talionis
We'll we've enabled HLStatsX on our zombie server http://lex.urldownload.com/stats/web...ions&game=css4

Only thing we need to do know is tweak point modifier for zombie claw of death and other actions to make points track like normal css play so it's consistant stat tracking for the players...so far it's looking good.

Lex
I could make a log entry if you could show me the format..
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robot
Junior Member
Join Date: Oct 2005
Old 04-30-2006 , 10:59  
#339

regarding that 'model' issue...

http://zombiehorde.com/forum/viewtopic.php?t=1473
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personaljihad
Junior Member
Join Date: May 2006
Old 05-06-2006 , 23:38  
#340

I could use some help here. For some reason I've uploaded 9.8b and restarted the server several times. For some reason zombie_version still shows 9.7x(the version I had prior) and none of the newer bug fixes seem to be working. What's going on?
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