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[L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]


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CrazMan
Member
Join Date: Jun 2022
Old 07-15-2023 , 01:55   Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]
Reply With Quote #11

Hello.
On my server, players complain that they see squares instead of an explosion.
What could be the problem?
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BenLH
Junior Member
Join Date: Aug 2019
Old 08-07-2023 , 20:45   Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]
Reply With Quote #12

Thank you for your hard work. However, it doesn't have M60 in the cfg file. If I add them by meself, the plugin won't be loaded.
Well, I get it, just change the number of "#define WEAPON_COUNT_L2", then I can add more weapon.
Sadly, I have a new trouble. The Minigun can shoot explosive bullets, while the 50Cal can't shoot explosive bullets. I guess the 50Cal doesn't use event "bullet_impact", so it has been ignored by the plugin. However, I still don't know how to solve it.

Last edited by BenLH; 08-08-2023 at 23:10.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 03-12-2024 , 14:59   Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]
Reply With Quote #13

Quote:
Originally Posted by CrazMan View Post
Hello.
On my server, players complain that they see squares instead of an explosion.
What could be the problem?
me too
__________________
Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
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Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Old 03-13-2024 , 04:46   Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]
Reply With Quote #14

Quote:
Originally Posted by CrazMan View Post
Hello.
On my server, players complain that they see squares instead of an explosion.
What could be the problem?
Black and pink?
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>>My plugins<<
>>GitHub<<
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CrazMan
Member
Join Date: Jun 2022
Old 03-13-2024 , 04:58   Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]
Reply With Quote #15

Yes, black and pink squares.
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ddd123
Senior Member
Join Date: May 2021
Old 03-14-2024 , 04:16   Re: [L4D & L4D2] Explosive Shots (v1.0.1) [30-Mar-2023]
Reply With Quote #16

Quote:
Originally Posted by beeflot View Post
Report:
In L4D2,when disabled "stun_special", "stun_witch", "stun_tank", parameter set to 0 or 0.0, still can make stun effect,
tank throwing rock action suffer an explosion , action will not stop, and rock cant throw, wait action is over, get stun.
Mine also happening this. Set 0 but still stun.
I'm not sure if my other plugin are causing this but just pointing out that i don't know how to stop stun, at very least tank

Update: I disable Marttt's Stagger Tank on Hit and still the Tank stun by explosive by weapon (Magnum)

Last edited by ddd123; 03-14-2024 at 04:33.
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