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[L4D1/2] Vocalize Fatigue 2


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Mr. Zero
Veteran Member
Join Date: Jun 2009
Location: Denmark
Old 08-06-2012 , 21:04   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #41

Quote:
Originally Posted by Sidder View Post
Hello I got a lil question about adding it to the menu

Code:
 "Voca GAG"
        {    
            "cmd"        "sm_vocgag #1"
            "admin"        "sm_kick"
            "execute"    "player"
            {
                "type"         "player"
                "method"    "name"
                "title"        "Player:"
            }
But as I figure it only activates the command, how would I get it like the sourcemod gag, so if I go on that player again it will ungag instead, of repeating itself?

Though guess easier could just be making another one with ungag i spose

Cheers anyhow
Yeah I don't think you can do a toggle with custom admin commands, not sure however you should try ask in the general board, they probably know this stuff.
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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 09-27-2012 , 10:33   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #42

I want to know can we put a limit on all vocalise commands ?? rather than have them all separate ?
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Dominatez
Senior Member
Join Date: Oct 2009
Location: Birmingham, UK
Old 05-25-2014 , 15:51   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #43

This plugin now causes L4D1 to seg fault and crash, since the update of sourcemod to 1.5.4-hg4059

Could you please update it if possible as it's one helluva plugin to have working.
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Mr. Zero
Veteran Member
Join Date: Jun 2009
Location: Denmark
Old 06-04-2014 , 00:29   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #44

Ah, I see L4D1 has received the steam pipe update.

This plugin is rather old and could use some fixing up. I have been using my own version for a while, let me clean & polish it for public consumption.

Edit:
This plugin is now deprecated. Check out Scene Processor for an updated plugin.

Last edited by Mr. Zero; 06-06-2014 at 01:08.
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SDDeli
Junior Member
Join Date: May 2014
Old 06-22-2014 , 02:47   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #45

Despite the plugin is now deprecated, i wanted to share a blacklist i've done... i very, very rarely hear, vocalize.

The link (my dropbox) : My blacklist.

Do not hesitate, to share it or even make it compatible to the updated plugins.

Thank you for your amazing job.
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id5473
Member
Join Date: Mar 2012
Old 06-23-2014 , 05:40   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #46

Hey SDDeli,
from what i can tell you added most or even all Responses from the talker files?
Thanks for sharing.
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SDDeli
Junior Member
Join Date: May 2014
Old 06-25-2014 , 12:02   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #47

Nearly everything, maybe some sacrifice vocalizes went through i don't know. I'm attempted to say that everything is blocked.
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Mr. Zero
Veteran Member
Join Date: Jun 2009
Location: Denmark
Old 06-26-2014 , 04:06   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #48

Quote:
Originally Posted by SDDeli View Post
Despite the plugin is now deprecated, i wanted to share a blacklist i've done... i very, very rarely hear, vocalize.

The link (my dropbox) : My blacklist.

Do not hesitate, to share it or even make it compatible to the updated plugins.

Thank you for your amazing job.
Would it not be easier to run the plugin in whitelist mode? If you keep the config file empty and run in whitelist mode, no vocalizes will be allowed.

Further more the new plugin features a 'mute' mode if you want Survivors entirely mute. Including world initiated vocalizes.

Last edited by Mr. Zero; 06-26-2014 at 04:09.
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alex42a
Junior Member
Join Date: Jan 2015
Old 01-20-2015 , 21:04   Re: [L4D1/2] Vocalize Fatigue 2
Reply With Quote #49

Mr Zero,when I load a map,it shows an error logs

L 01/21/2015 - 09:59:44: [SM] Failed to load plugin "vocalizefatigue.smx": This plugin only support dedicated servers.
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