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SMAC Development Thread


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templetonpeck
Senior Member
Join Date: Apr 2009
Old 10-22-2011 , 05:48   Re: SMAC Development thread
#271

A little, but maybe useful Idea for the next SMAC Version:

It should be possible for admins only to even spectate enemys
while playing in a team & being dead, not being specator and
even if mp_forcecamera is set to 1.

To say it simple: an mp_forcecamera override for admins only.
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Last edited by templetonpeck; 10-22-2011 at 05:55.
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musosoft
Senior Member
Join Date: Dec 2008
Location: Thailand
Old 10-22-2011 , 09:24   Re: SMAC Development thread
#272

Quote:
Originally Posted by templetonpeck View Post
A little, but maybe useful Idea for the next SMAC Version:

It should be possible for admins only to even spectate enemys
while playing in a team & being dead, not being specator and
even if mp_forcecamera is set to 1.

To say it simple: an mp_forcecamera override for admins only.
http://forums.alliedmods.net/showthread.php?p=725328
http://forums.alliedmods.net/showthread.php?t=152321
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 10-22-2011 , 09:57   Re: SMAC Development thread
#273

Quote:
Originally Posted by duydangle View Post
No one can toogle sv_cheats on my server.
Your problem should be fixed in the latest update. You should know that it was only caused because either an admin or plugin enabled sv_cheats and then disabled it shortly after and the clients didn't update fast enough.
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templetonpeck
Senior Member
Join Date: Apr 2009
Old 10-22-2011 , 18:06   Re: SMAC Development thread
#274

Thanks for those two links but unfortunately both plugins wont work.

Plugin 1: "Warning: This is NOT intended to be a replacement for spectating players for aimbot hacking. When you choose to observe a client, a camera is created and attached to this player for 60 seconds. It is attached to their eyes, so you can see what they see, although it is not the same as being in first person."

Plugin 2: Seems to be screwed up and not working properly.

A SMAC included and fixed Version of Plugin 2 (cause thats exactly what im searching for) would be great.
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musosoft
Senior Member
Join Date: Dec 2008
Location: Thailand
Old 10-22-2011 , 20:47   Re: SMAC Development thread
#275

Quote:
Originally Posted by templetonpeck View Post
Thanks for those two links but unfortunately both plugins wont work.

Plugin 1: "Warning: This is NOT intended to be a replacement for spectating players for aimbot hacking. When you choose to observe a client, a camera is created and attached to this player for 60 seconds. It is attached to their eyes, so you can see what they see, although it is not the same as being in first person."

Plugin 2: Seems to be screwed up and not working properly.

A SMAC included and fixed Version of Plugin 2 (cause thats exactly what im searching for) would be great.
1. You will never get what player really see with any type of spectating...
2. There is fixed version in that thread
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Making FiveM servers nowadays. Can help with CS:GO, CS:S, and other Source server stuff too, just PM me. Thanks
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templetonpeck
Senior Member
Join Date: Apr 2009
Old 10-22-2011 , 21:04   Re: SMAC Development thread
#276

Sadly not. Even the "fixed" Version sometimes allows non-Admins to spectate everybody randomly.
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duydangle
Senior Member
Join Date: May 2010
Old 10-23-2011 , 12:31   Re: SMAC Development thread
#277

Quote:
Originally Posted by GoD-Tony View Post
Your problem should be fixed in the latest update. You should know that it was only caused because either an admin or plugin enabled sv_cheats and then disabled it shortly after and the clients didn't update fast enough.
Thanks for updating, I will feedback asap .
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 10-26-2011 , 11:16   Re: SMAC Development thread
#278

Quote:
Originally Posted by templetonpeck View Post
A SMAC included and fixed Version of Plugin 2 (cause thats exactly what im searching for) would be great.
I'll consider it but it's a low priority. Not only is it game-specific but it's also config-specific (mp_forcecamera). I think it would be better suited as a separate plugin.
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Last edited by GoD-Tony; 10-26-2011 at 11:52.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 10-31-2011 , 09:55   Re: SMAC Development thread
#279

I PM'd a few regular testers but I'm posting it here as well in case anyone is up for it.

I've added a new module to the repo that needs testing before being released officially. You'll have to compile the latest core and module (smac_autotrigger.sp) and add it to your test server.

It should detect bunnyhop and auto-fire cheats and log/print to admins. More details later.
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Last edited by GoD-Tony; 10-31-2011 at 10:43.
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 10-31-2011 , 12:19   Re: SMAC Development thread
#280

I compiled the latest smac.sp and smac_autotrigger.sp (and have the needed smac, colors, and updater includes - I think)...

When I load smac.smx I get the following errors on sm plugins list
Load Errors:
SMAC Aimbot Detector: Native not found: @
SMAC CS:S Anti-Flash: Native not found: @
SMAC Eye Angle Test: Native not found: @
SMAC Spinhack Detector: Native not found: @

Does it matter if I load it mid game - do I need to restart the map/server?

I compiled with SM 1.4.0 - stable version

...:: TnT Edit ::...
Nevermind - server restart fixed that issue... all loaded good

Last edited by TnTSCS; 10-31-2011 at 12:33.
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