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[CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)


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mrkos9i4ok
Member
Join Date: Jul 2016
Location: Russia,Moscow
Old 10-03-2018 , 11:49   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #891

Quote:
Originally Posted by shanapu View Post
could you explain your issue (with cfgs), the way to reproduce with more details?
Was the terror in vote list? Was the terror a CT before? ...
I just was not at the moment on the server, the players took off the screenshot.
The player was not for the CT team.

CFG:
Code:
// This file was auto-generated by AutoExecConfig read and append beta
// ConVars for plugin "MyJailbreak/warden.smx"


// 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_enable "1"

// Set your chat prefix for this plugin.
// -
// Default: "[{green}MyJB.Warden{default}]"
sm_warden_prefix "{green}[FT|Warden]{grey}"

// Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "w, simon"
sm_warden_cmds_become "w, simon"

// Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "uw, unsimon"
sm_warden_cmds_retire "uw, unsimon"

// Set your custom chat commands for vote against warden(!vetowarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "vw, votewarden"
sm_warden_cmds_veto "vw, votewarden"

// Set your custom chat commands for admins to set a new warden(!setwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "sw, newwarden"
sm_warden_cmds_set "sw, newwarden"

// Set your custom chat commands for admins to remove a warden(!removewarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "rw, firewarden, fw"
sm_warden_cmds_remove "rw, firewarden, fw"

// 0 - disabled, 1 - enable !w / !warden - player can choose to be warden. If disabled you should need sm_warden_choose_random 1
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_become "1"

// 0 - disabled, 1 - enable pick random warden if there is still no warden after sm_warden_choose_time
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_choose_random "0"

// Time in seconds a random warden will picked when no warden was set. need sm_warden_choose_random 1
// -
// Default: "45.0"
// Minimum: "1.000000"
sm_warden_choose_time "45.0"

// 0 - disabled, 1 - enable player vote against warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_vote "1"

// 0 - disabled, rounds in a row a player can be warden
// -
// Default: "5"
// Minimum: "0.000000"
sm_warden_limit "5"

// How many CT must be online before sm_warden_limit is active
// -
// Default: "3"
// Minimum: "1.000000"
sm_warden_limit_minplayer "3"

// 0 - disabled, rounds player can't become warden after he reached the warden limit (sm_warden_limit)
// -
// Default: "3"
// Minimum: "0.000000"
sm_warden_cooldown_limit "3"

// 0 - disabled, rounds player can't become warden after he was vote out or removed by admin
// -
// Default: "3"
// Minimum: "0.000000"
sm_warden_cooldown_remove "3"

// 0 - disabled, 1 - enable warden stay after round end
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_stay "1"

// 0 - disabled, 1 - enable warden will be removed on last request
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_remove_lr "0"

// Time in seconds a the warden of last round must wait until become warden again, to give other player chance to be warden (need sm_warden_stay '0')
// -
// Default: "15.0"
// Minimum: "0.000000"
sm_warden_cooldown_roundstart "15.0"

// 0 - disabled, 1 - Will use hint and center text
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_better_notifications "1"

// 0 - disabled, 1 - enable warden model
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_model "1"

// Path to the model for warden.
// -
// Default: "models/player/custom_player/legacy/security/security.mdl"
sm_warden_model_path "models/player/custom_player/kuristaja/jailbreak/guard3/guard3.mdl"

// 0 - disabled, 1 - enable sounds 
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_sounds_enable "1"

// Path to the soundfile which should be played to all player for new warden.
// -
// Default: "music/MyJailbreak/warden.mp3"
sm_warden_sounds_warden "music/MyJailbreak/warden.mp3"

// Path to the soundfile which should be played for the new warden.
// -
// Default: "music/MyJailbreak/youwarden.mp3"
sm_warden_sounds_youwarden "music/MyJailbreak/youwarden.mp3"

// Path to the soundfile which should be played when there is no warden anymore.
// -
// Default: "music/MyJailbreak/unwarden.mp3"
sm_warden_sounds_unwarden "music/MyJailbreak/unwarden.mp3"

// 0 - disabled, 1 - enable overlays
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_overlays_enable "1"

// Path to the warden Overlay DONT TYPE .vmt or .vft
// -
// Default: "overlays/MyJailbreak/warden"
sm_warden_overlays_warden "overlays/MyJailbreak/warden"

// 0 - disabled, 1 - enable player choose their warden - ignores cooldowns
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_choice "1"

// 0 - only Prisoner, 1 - Prisoner & guards can choose their warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_choice_team "1"

// How many seconds after roundstart guards can applicate for warden
// -
// Default: "22"
// Minimum: "1.000000"
sm_warden_choice_application_time "22"

// How many seconds player can vote their warden
// -
// Default: "12"
// Minimum: "1.000000"
sm_warden_choice_vote_time "12"

// 0 - remove all applicans after vote, 1 - remove just the voted warden after vote, 2 - players stay on applicans list until !uw
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_warden_choice_list "1"

// 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_deputy_enable "1"

// 0 - disabled, 1 - enable !w / !deputy - warden can choose his deputy.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_deputy_set "1"

// 0 - disabled, 1 - enable !w / !deputy - player can choose to be deputy.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_deputy_become "1"

// 0 - disabled, 1 - enable deputy will be removed on last request
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_deputy_remove_lr "0"

// 0 - disabled, 1 - enable deputy model
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_deputy_model "1"

// Path to the model for deputy.
// -
// Default: "models/player/custom_player/kuristaja/jailbreak/guard3/guard3.mdl"
sm_warden_deputy_model_path "models/player/custom_player/kuristaja/jailbreak/guard5/guard5.mdl"

// Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "d"
sm_warden_cmds_deputy "d"

// Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "ud"
sm_warden_cmds_undeputy "ud"

// Set your custom chat commands for admins to remove a warden(!removewarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "rd, fd"
sm_warden_cmds_removedeputy "rd, fd"

// 0 - Deputy will removed on warden death, 1 - Deputy will be new warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_deputy_warden_dead "1"

// 0 - disabled, 1 - Allow the warden to mute T-side player
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_mute "1"

// 0 - disabled, 1 - Allow to mute T-side player for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_mute_deputy "1"

// 0 - disabled, 1 - Allow the warden to mute a player until roundend
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_mute_round "1"

// 0 - disabled, 1 - Prisoners are muted on roundstart by default. Warden have to unmute them
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_mute_default "0"

// Set flag for admin/vip Mute immunity. No flag immunity for all. so don't leave blank!
// -
// Default: "a"
sm_warden_mute_immuntiy "a"

// 0 - disabled, 1 - temporary mutes all client when the warden speaks
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_talkover "1"

// 0 - disabled, 1 - temporary mutes all client when the deputy speaks
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_talkover_deputy "1"

// 0 - mute prisoner & guards on talkover, 1 - only mute prisoners on talkover
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_talkover_team "1"

// 0 - mute death & alive player on talkover, 1 - only mute alive player on talkover
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_talkover_dead "0"

// Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "wm, mutemenu"
sm_warden_cmds_mute "wm, mutemenu"

// Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "wum, unmutemenu"
sm_warden_cmds_unmute "wum, unmutemenu"

// 0 - disabled, 1 - enable disarm weapon on shot the arms/hands
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_disarm "1"

// 1 - Only warden can disarm, 2 - warden & deputy can disarm, 3 - All CT can disarm, 4 - Everyone can disarm (CT & T)
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "3.000000"
sm_warden_disarm_mode "1"

// 1 - weapon will drop, 2 - weapon  disapear
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "2.000000"
sm_warden_disarm_drop "1"

// 0 - negate the knife disarm, 1 - disarm all weapons
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_disarm_knife "1"

// 0 - disabled, 1 - enable Warden bulletimpact sparks
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_bulletsparks "1"

// 0 - disabled, 1 - enable smaller bulletimpact sparks for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_bulletsparks_deputy "1"

// Set flag for admin/vip to get warden/deputy bulletimpact sparks. No flag = feature is available for all players!
// -
// Default: ""
sm_warden_bulletsparks_flag ""

// 0 - disabled, 1 - enable countdown for warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_countdown "1"

// 0 - disabled, 1 - enable countdown for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_countdown_deputy "1"

// 0 - disabled, 1 - enable overlays
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_countdown_overlays_enable "1"

// Path to the start Overlay DONT TYPE .vmt or .vft
// -
// Default: "overlays/MyJailbreak/start"
sm_warden_countdown_overlays_start "overlays/MyJailbreak/start"

// Path to the stop Overlay DONT TYPE .vmt or .vft
// -
// Default: "overlays/MyJailbreak/stop"
sm_warden_countdown_overlays_stop "overlays/MyJailbreak/stop"

// 0 - disabled, 1 - enable sounds 
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_countdown_sounds_enable "1"

// Path to the soundfile which should be played for a start countdown.
// -
// Default: "music/MyJailbreak/start.mp3"
sm_warden_countdown_sounds_start "music/MyJailbreak/start.mp3"

// Path to the soundfile which should be played for stop countdown.
// -
// Default: "music/MyJailbreak/stop.mp3"
sm_warden_countdown_sounds_stop "music/MyJailbreak/stop.mp3"

// Set your custom chat commands for countdown menu(!cdmenu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "cd, countdown, timer"
sm_warden_cmds_countdown "cd, countdown, timer"

// 0 - disabled, 1 - enable mathquiz for warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_math "1"

// 0 - disabled, 1 - enable mathquiz for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_math_deputy "1"

// What should be the minimum number for questions?
// -
// Default: "1"
// Minimum: "1.000000"
sm_warden_math_min "1"

// What should be the maximum number for questions?
// -
// Default: "100"
// Minimum: "2.000000"
sm_warden_math_max "100"

// 0 - only addition & subtraction, 1 -  addition, subtraction, multiplication & division
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_math_mode "1"

// 0 - use chat trigger to recieve chat input e.g. answer = '!math 526'. This is forced when no chat-processor is installed / 1 - use a chat-processor to recieve chat input e.g. answer = '526' / use '0' when chat input of will not recognized cause conflics with chat manipulation plugins like 'CCC'
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_math_input "1"

// Time in seconds to give a answer to a question.
// -
// Default: "10"
// Minimum: "3.000000"
sm_warden_math_time "10"

// 0 - disabled, 1 - cts answers will also recognized
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_math_allow_ct "1"

// 0 - disabled, 1 - enable sounds 
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_math_sounds_enable "1"

// Path to the soundfile which should be played for stop countdown.
// -
// Default: "music/MyJailbreak/stop.mp3"
sm_warden_math_sounds_stop "music/MyJailbreak/stop.mp3"

// 0 - disabled, 1 - enable overlays
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_math_overlays_enable "1"

// Path to the stop Overlay DONT TYPE .vmt or .vft
// -
// Default: "overlays/MyJailbreak/stop"
sm_warden_math_overlays_stop "overlays/MyJailbreak/stop"

// Set your custom chat commands for become warden(!math (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "m, quiz"
sm_warden_cmds_math "m, quiz"

// 0 - disabled, 1 - enable noblock toggle for warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_noblock "1"

// 0 - disabled, 1 - enable noblock toggle for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_noblock_deputy "1"

// 0 - collision only between CT & T, 1 - collision within a team.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_noblock_mode "1"

// Set your custom chat command for toggle no block (!noblock (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "block, unblock, collision"
sm_warden_cmds_noblock "block, unblock, collision"

// 0 - disabled, 1 - warden can open/close cells
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_open_enable "1"

// 0 - disabled, 1 - deputy can open/close cells
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_open_deputy "1"

// Set your custom chat commands for open cells(!open (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "o, unlock, cells"
sm_warden_cmds_open "o, unlock, cells"

// Set your custom chat commands for close cells(!close (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "lock, shut"
sm_warden_cmds_close "lock, shut"

// Time in seconds for open doors on round start automaticly
// -
// Default: "60"
// Minimum: "0.000000"
sm_warden_open_time "60"

// should doors open automatic 0- no 1 yes
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_open_time_enable "1"

// should doors open automatic after sm_warden_open_time when there is a warden? needs sm_warden_open_time_enable 1
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_open_time_warden "1"

// 0 - disabled, 1 - Allows the warden to extend the roundtime
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_extend "1"

// 0 - disabled, 1 - enable the 'extend the roundtime'-feature for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_extend_deputy "1"

// How many time a warden can extend the round?
// -
// Default: "2"
// Minimum: "1.000000"
sm_warden_extend_limit "2"

// Set your custom chat commands for extend time.(!extend (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "extendtime, moretime"
sm_warden_cmds_extend "extendtime, moretime"

// 0 - disabled, 1 - enable switch ff for the warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_ff "1"

// 0 - disabled, 1 - enable ff for cts also
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_ff_ct_enable "0"

// 0 - disabled, 1 - enable switch ff for the deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_ff_deputy "1"

// Set your custom chat commands for set/see friendly fire(!ff is reservered)(!setff (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "isff, friendlyfire"
sm_warden_cmds_ff "isff, friendlyfire"

// 0 - disabled, 1 - announce remaining round time in chat & hud 3min, 2min, 1min, 30sec before roundend.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_roundtime_reminder "1"

// 0 - disabled, 1 - enable kill a random t for warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_random "1"

// 0 - disabled, 1 - enable kill a random t for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_random_deputy "1"

// 1 - all random / 2 - Thunder / 3 - Timebomb / 4 - Firebomb / 5 - NoKill(1, 3, 4 needs funcommands.smx enabled)
// -
// Default: "2"
// Minimum: "1.000000"
// Maximum: "4.000000"
sm_warden_random_mode "2"

// Set your custom chat commands for become warden(!killrandom (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "randomkill, rk, kr"
sm_warden_cmds_randomkill "randomkill, rk, kr"

// 0 - disabled, 1 - enable handcuffs
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_handcuffs "1"

// 0 - disabled, 1 - enable handcuffs for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_handcuffs_deputy "1"

// How many handcuffs a warden got?
// -
// Default: "2"
// Minimum: "1.000000"
sm_warden_handcuffs_number "2"

// How many meters distance from warden to handcuffed T to pick up?
// -
// Default: "2"
// Minimum: "1.000000"
sm_warden_handcuffs_distance "2"

// 0 - disabled, 1 - free cuffed terrorists on LR
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_handcuffs_lr "1"

// 0 - disabled, 1 - Warden can also handcuff CTs
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_handcuffs_ct "1"

// Set flag for admin/vip must have to get access to lockpicking feature. No flag = lockpicking is available for all players!
// -
// Default: ""
sm_warden_handcuffs_flag ""

// Time in seconds Ts need free themself with a paperclip.
// -
// Default: "35.0"
// Minimum: "0.100000"
sm_warden_handcuffs_unlock_maxtime "35.0"

// Set the chance (1:x) a cuffed Terroris get a paperclip to free themself
// -
// Default: "5"
// Minimum: "1.000000"
sm_warden_handcuffs_paperclip_chance "5"

// Set the chance (1:x) a cuffed Terroris who has a paperclip to free themself
// -
// Default: "3"
// Minimum: "1.000000"
sm_warden_handcuffs_unlock_chance "3"

// Min. Time in seconds Ts need free themself with a paperclip.
// -
// Default: "15.0"
// Minimum: "1.000000"
sm_warden_handcuffs_unlock_mintime "15.0"

// Path to the cuffs Overlay DONT TYPE .vmt or .vft
// -
// Default: "overlays/MyJailbreak/cuffs"
sm_warden_overlays_cuffs "overlays/MyJailbreak/cuffs"

// Path to the soundfile which should be played for cuffed player.
// -
// Default: "music/MyJailbreak/cuffs.mp3"
sm_warden_sounds_cuffs "music/MyJailbreak/cuffs.mp3"

// Path to the soundfile which should be played for break cuffs.
// -
// Default: "music/MyJailbreak/breakcuffs.mp3"
sm_warden_sounds_breakcuffs "music/MyJailbreak/breakcuffs.mp3"

// Path to the soundfile which should be played for unlocking cuffs.
// -
// Default: "music/MyJailbreak/unlock.mp3"
sm_warden_sounds_unlock "music/MyJailbreak/unlock.mp3"

// What color to turn the cuffed player into (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_cuffs_red "0"

// What color to turn the cuffed player into (rGb): x - green value
// -
// Default: "190"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_cuffs_green "190"

// What color to turn the cuffed player into (rgB): x - blue value
// -
// Default: "120"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_cuffs_blue "120"

// 0 - disabled, 1 - enable backstab protection for warden
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_backstab "1"

// 0 - disabled, 1 - enable backstab protection for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_backstab_deputy "1"

// How many time a warden get protected? 0 - alltime
// -
// Default: "1"
// Minimum: "1.000000"
sm_warden_backstab_number "1"

// Set flag for admin/vip to get warden/deputy backstab protection. No flag = feature is available for all players!
// -
// Default: ""
sm_warden_backstab_flag ""

// 0 - disabled, 1 - enable Warden advanced markers 
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_marker "1"

// 0 - disabled, 1 - enable 'advanced markers'-feature for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_marker_deputy "1"

// 0 - disabled, 1 - enable Gun plant prevention
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_gunplant "1"

// Time in seconds CTs allowed to drop weapon on round beginn.
// -
// Default: "15.0"
// Minimum: "0.100000"
sm_warden_allow_time "15.0"

// 0 - disabled, 1 - disallow gun dropping for ct
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_gunnodrop "0"

// 0 - disabled, 1 - remove planted guns
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_gunremove "1"

// Time in seconds to pick up gun again before.
// -
// Default: "5.0"
// Minimum: "0.100000"
sm_warden_gunremove_time "5.0"

// 0 - disabled, 1 - Slap the CT for dropping a gun
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_gunslap "1"

// Amoung of HP losing on slap for dropping a gun
// -
// Default: "10"
// Minimum: "0.000000"
sm_warden_gunslap_dmg "10"

// 0 - disabled, 1 - enable warden colored
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_color_enable "1"

// 0 - disabled, 1 - enable warden rainbow colored
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_color_random "1"

// What color to turn the warden into (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_red "0"

// What color to turn the warden into (rGb): x - green value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_green "0"

// What color to turn the warden into (rgB): x - blue value
// -
// Default: "255"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_blue "255"

// What color to turn the deputy into (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_red_deputy "0"

// What color to turn the deputy into (rGb): x - green value
// -
// Default: "155"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_green_deputy "155"

// What color to turn the deputy into (rgB): x - blue value
// -
// Default: "255"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_color_blue_deputy "255"

// 0 - disabled, 1 - enable Warden Laser Pointer with +E 
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_laser "1"

// 0 - disabled, 1 - enable Laser Pointer for Deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_laser_deputy "1"

// Set flag for admin/vip to get warden laser pointer. No flag = feature is available for all players!
// -
// Default: ""
sm_warden_laser_flag ""

// Set your custom chat command for Laser Pointer.(!laser (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "what, rep, again"
sm_warden_cmds_laser "what, rep, again"

// 0 - disabled, 1 - enable Warden Painter with +E 
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_painter "1"

// 0 - disabled, 1 - enable 'Warden Painter'-feature for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_painter_deputy "1"

// Set flag for admin/vip to get warden painter access. No flag = feature is available for all players!
// -
// Default: ""
sm_warden_painter_flag ""

// 0 - disabled, 1 - allow Warden to toggle Painter for Terrorist 
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_painter_terror "1"

// 0 - disabled, 1 - allow to toggle Painter for Terrorist as deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_painter_terror_deputy "1"

// Set your custom chat commands for Painter menu(!painter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "paint, draw"
sm_warden_cmds_painter "paint, draw"

// 0 - disabled, 1 - enable allow warden to mark/unmark prisoner as rebel (hosties)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_mark_rebel "1"

// 0 - disabled, 1 - enable 'mark/unmark prisoner as rebel'-feature for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_mark_rebel_deputy "1"

// Set your custom chat commands for un/mark rebel(!markrebel (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "sr, srebel, setrebel, rebelmenu"
sm_warden_cmds_rebel "sr, srebel, setrebel, rebelmenu"

// 0 - disabled, 1 - Allow the warden count player in radius
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_counter "1"

// 0 - disabled, 1 - Allow the deputy count player in radius, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_counter_deputy "1"

// 1 - Show prisoner count in chat / 2 - Show prisoner count in HUD / 3 - Show prisoner count in chat & HUD / 4 - Show names in Menu / 5 - Show prisoner count in chat & show names in Menu / 6 - Show prisoner count in HUD & show names in Menu / 7 - Show prisoner count in chat & HUD & show names in Menu
// -
// Default: "7"
// Minimum: "1.000000"
// Maximum: "7.000000"
sm_warden_counter_mode "7"

// Set your custom chat command for counter.(!counter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "count, sight"
sm_warden_cmds_counter "count, sight"

// 0 - disabled, 1 - enable shoot guns on ground to remove
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_shootguns_enable "1"

// 1 - only warden / 2 - warden & deputy / 3 - warden, deputy & ct / 4 - all player
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "4.000000"
sm_warden_shootguns_mode "1"

// 0 - disabled, 1 - enable allow warden to use the orders menu
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_orders "1"

// 0 - disabled, 1 - enable orders-feature for deputy, too
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_orders_deputy "1"

// Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ',')(max. 12 commands))
// -
// Default: "orders,calls"
sm_warden_cmds_orders "orders,calls"

// 0 - disabled, 1 - Allow the warden to set a personal freeday
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_freeday_enable "1"

// Set your custom chat command for give a freeday(!givefreeday (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "gfd, setfreeday, sfd"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_cmds_freeday "gfd, setfreeday, sfd"

// Set your custom chat command for remove a freeday(!removefreeday (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
// -
// Default: "rfd, nofreeday"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_cmds_freeday_remove "rfd, nofreeday"

// What color to turn the player with freeday into (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_freeday_color_red "0"

// What color to turn the player with freeday into (rGb): x - green value
// -
// Default: "200"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_freeday_color_green "200"

// What color to turn the player with freeday into (rgB): x - blue value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_freeday_color_blue "0"

// 0 - disabled, 1 - Allow the deputy to set a personal freeday
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_freeday_deputy "1"

// 0 - disabled, 1 - Allow all the guards to set a personal freeday
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_freeday_guards "0"

// 0 - disabled, 1 - warden can witheld prisoners Last request commands (need sm_hosties_lr_autodisplay '0')
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_withheld_lr_enable "1"

// 0 - disabled, 1 - deputy can witheld prisoners Last request commands
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_withheld_lr_deputy "1"

// Set your custom chat commands for witheld Last request(!nolastrequest (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "nolr"
sm_warden_cmds_withheld_lr "nolr"

// Set your last request commands (add custom !lr cmds)(no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
// -
// Default: "lr,lastrequest"
sm_warden_cmds_lr "lr,lastrequest"

// 0 - disabled, 1 - enable warden glow
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_glow_enable "1"

// 0 - disabled, 1 - enable warden random glow everytime / ignores RGB values
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_warden_glow_random "0"

// What glow to turn the warden into (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_glow_red "0"

// What glow to turn the warden into (rGb): x - green value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_glow_green "0"

// What glow to turn the warden into (rgB): x - blue value
// -
// Default: "255"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_glow_blue "255"

// What glow to turn the deputy into (set R, G and B values to 255 to disable) (Rgb): x - red value
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_glow_red_deputy "0"

// What glow to turn the deputy into (rGb): x - green value
// -
// Default: "155"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_glow_green_deputy "155"

// What glow to turn the deputy into (rgB): x - blue value
// -
// Default: "255"
// Minimum: "0.000000"
// Maximum: "255.000000"
sm_warden_glow_blue_deputy "255"
mrkos9i4ok is offline
JelyfishTN
New Member
Join Date: Oct 2018
Old 10-14-2018 , 15:40   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #892

Hello,

I've setup my fastDL and it downloads everything, but then I get kicked two minutes after I join because of this error :
Pure server: file [GAME]\... does not match the server's file
But when I manually place the fastDL files in my csgo folder it works. Any suggestions to fix this pure server thing?
JelyfishTN is offline
shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 10-14-2018 , 15:49   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #893

Quote:
Originally Posted by JelyfishTN View Post
...Any suggestions to fix this pure server thing?
yes, read the FAQ
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JelyfishTN
New Member
Join Date: Oct 2018
Old 10-17-2018 , 08:52   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #894

Hello again,
I read the wiki and faq, I noticed that I couldn't find the downloads.txt ( which is supposed to be in step5 of installation, but it only talks about .cfg) where can I find it? Becausey downloads.ini seems empty.
Thanks for your time and patience, I really appreciate it.
JelyfishTN is offline
shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 10-17-2018 , 10:17   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #895

Where did you read about step 5 and downloads.txt & downloads.ini ?
Because these step is since ~2017 not needed anymore. I thought I have adapted all install instructions.

https://github.com/shanapu/MyJailbre...er/install.txt
https://github.com/shanapu/MyJailbre...i/Installation
Spoiler


All materials & models get precached & added to downloadtable by MyJB, no need of extra plugin anymore.
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coding & free software

Last edited by shanapu; 10-17-2018 at 10:18.
shanapu is offline
JelyfishTN
New Member
Join Date: Oct 2018
Old 10-17-2018 , 10:27   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #896

Oh I see, I found it in the FAQ ( Big red error boxes instead of player models , step 3 ) it was driving me crazy, thx for the response
JelyfishTN is offline
shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 10-17-2018 , 10:57   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #897

Quote:
Originally Posted by JelyfishTN View Post
Oh I see, I found it in the FAQ ( Big red error boxes instead of player models , step 3 ) it was driving me crazy, thx for the response
thx, fixed the faq
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JelyfishTN
New Member
Join Date: Oct 2018
Old 10-18-2018 , 09:27   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #898

It's me again with a list of bugs I encountered :
1) when a player shoots in /lr shot for shot he dies
2) When CT uses mic, there is not mic icon over his head so we can't know which CT is speaking
3) Although friendly fire is disabled, whenever I attack a team mate a msg shows up in chat "x has attacked a team mate"
4) Some people see the warden all black
5) is there a plugin to votekick someone if admin is not there?
6) when Ts select vote for fun day, the list is empty
Any fix for these? Thanks

Last edited by JelyfishTN; 10-18-2018 at 09:58.
JelyfishTN is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 10-18-2018 , 14:35   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #899

I believe I found a BUG in the Plugin...

In case you have the option to mutate the Terrorists a few seconds when the round begins, so the CT/Warden can order.

There is the problem, in case the Terrorist decides to change teams, he can not even speak in the MIC, he is mutated, only after the Terrorist mute ends, it happens even if he dies of Terrorist and passes to CT in the next round, can only speak after the mute is removed.

Last edited by paulo_crash; 10-18-2018 at 14:36.
paulo_crash is offline
shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 10-19-2018 , 11:49   Re: [CS:GO] MyJailbreak - warden, days, menu & more (Beta 14 - 13/08/18)
Reply With Quote #900

Quote:
Originally Posted by JelyfishTN View Post
It's me again with a list of bugs I encountered :
1) when a player shoots in /lr shot for shot he dies
2) When CT uses mic, there is not mic icon over his head so we can't know which CT is speaking
3) Although friendly fire is disabled, whenever I attack a team mate a msg shows up in chat "x has attacked a team mate"
4) Some people see the warden all black
5) is there a plugin to votekick someone if admin is not there?
6) when Ts select vote for fun day, the list is empty
Any fix for these? Thanks
  1. Last request is a feature of sm_hosties not MyJB. I assume you are not on the latest hosties.
  2. the mic symbol is also not a part of MyJB. IIRC it's cs:go default, but broken.
    Take a look here: https://forums.alliedmods.net/showthread.php?p=2362299
  3. Also not a feature of MyJB. Check your server configuration. try mp_friendlyfire ,
    mp_teammates_are_enemies and some google.
  4. These people had problems downloading the warden materials from your fastDL. Delete the
    warden files on your computer, connect to server and check if all files will be downloaded correctly.
  5. Yes. There is a build-in feature in csgo, sourcemod has this feature in the shipped plugins and you can search for more sourcemod plugins doing that.
  6. Never heared about this issue, before. Do you LateLoad MyJB (with some kind of map configs)?
    any changes in config on sm_eventdayname_vote or sm_menu_voteday/s ?

Quote:
Originally Posted by paulo_crash View Post
I believe I found a BUG in the Plugin...

In case you have the option to mutate the Terrorists a few seconds when the round begins, so the CT/Warden can order.

There is the problem, in case the Terrorist decides to change teams, he can not even speak in the MIC, he is mutated, only after the Terrorist mute ends, it happens even if he dies of Terrorist and passes to CT in the next round, can only speak after the mute is removed.
Thanks for your report! I already answered on your github issue.
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