I wonder why dust2 source is always, ALWAYS appearing in map votes. So annoying!
What am I doing wrong?
PHP Code:
// Mapcycle definition for Ultimate Mapchooser v3.1 by Steell
///////////////////////////////////////////////////////////////////////////////
//***************************************************************************//
//** ULTIMATE MAPCHOOSER **//
//***************************************************************************//
// The format of this file is as specified in the following example: //
// //
// "umc_mapcycle" //
// { //
// "GROUPNAME-1" //Name of the group, used by group votes. //
// { //
// //Text to display for maps from this group in the vote. If left //
// //blank or omitted, the map's name will be used as the default. //
// //The following string will be replaced when parsed: //
// // {MAP} = The map's name //
// // {NOMINATED} = If nominated, a string determined by the //
// // "sm_umc_nomination_display" cvar in //
// // "ultimate-mapchooser.cfg" //
// // {MIN_PLAYERS} //
// // {MAX_PLATERS} = The "min_players" and "max_players" //
// // settings for the map. //
// // {MIN_TIME} //
// // {MAX_TIME} = The "min_time" and "max_time" settings //
// // for the map. //
// // (Default value: "{MAP}") //
// "display-template" "any value" //
// //Defined in "umc-core.smx" //
// //
// //Number of maps to include from this group in a vote. //
// // (Default value: 1) //
// "maps_invote" "int >= 0" //
// //Defined in "umc-core.smx" //
// //
// //The weight of this group for random picking. Higher numbers //
// //mean the group is more likely to be picked. 0 means the group //
// //can never be picked randomly. //
// // (Default value: 1) //
// "group_weight" "float > 0" //
// //Defined in "umc-weight.smx" //
// //
// //If a map from this group is picked randomly or via vote, the //
// //next time a map is chosen randomly, it will be from the group //
// //specified in this setting. If "" then a random group is picked.//
// // (Default value: "") //
// "next_mapgroup" "Group Name" //
// //Defined in "umc-randomcycle.smx" //
// //
// //Used as defaults if "min_players" or "max_players" is //
// //not defined for a map in this group. //
// // (Default value: 0) //
// "default_min_players" "int >= 0" //
// // (Default value: Player limit of the server) //
// "default_max_players" "int >= 0" //
// //Defined in "umc-playerlimits.smx" //
// //
// //Used as defaults if "min_time" or "max_time" is not defined //
// //for a map in this group. //
// // (Default value: "0000") //
// "default_min_time" "HHMM, where HH is the hour and MM is the //
// minute" //
// // (Default value: "2359") //
// "default_max_time" "HHMM" //
// //Defined in "umc-timelimits.smx" //
// //
// //Used as default if "allow_every" is not defined for a map in //
// //this group. //
// // (Default value: 0) //
// "default_allow_every" "int >= 0" //
// //Defined in "umc_postexclude.smx" //
// //
// //The command specified here is performed at the start of all //
// //maps in this group. //
// // (Default value: "") //
// "command" "any valid console command" //
// //Defined in "umc-mapcommands.smx" //
// //
// //Players need to have at least one admin flag specified in this //
// //string in order to nominate this map. //
// // (Default value: "") //
// "nominate_flags" "sequence of admin flags" //
// //Defined in "umc-nominate.smx" //
// //
// //Admins need to have at least one admin flag specified in this //
// //string in order to see this map in the admin menu. //
// // (Default value: "") //
// "adminmenu_flags" "sequence of admin flags" //
// //Defined in "umc-adminmenu.smx" //
// //
// "MAP-1" //Name of a map, must be a valid map. //
// { //
// //Text to display for this map in the vote. If left blank //
// //or omitted, the map's name will be used instead. //
// // (Default value: "{MAP}") //
// "display" "any value" //
// //Defined in "umc-core.smx" //
// //
// //The weight of this map with reference to other maps //
// //in this category. This number affect how likely the //
// //map will appear in a vote, as well as how likely this //
// //map will be chosen randomly (assuming this group has //
// //already been chosen.) //
// // (Default value: 1) //
// "weight" "float > 0" //
// //Defined in "umc-weight.smx" //
// //
// //Overrides the option of the same name in the group level. //
// // (Default value: "") //
// "next_mapgroup" "Group Name" //
// //Defined in "umc-randcycle.smx" //
// //
// //Defines the number of players required to be on the //
// //server in order for this map to be used. //
// // (Default values: see "default_min_players" and //
// // "default_max_players") //
// "min_players" "int >= 0" //
// "max_players" "int >= 0" //
// //Defined in "umc-playerlimits.smx" //
// //
// //Defines the minimum and maximum times that UMC will pick //
// //this map to be played. //
// "min_time" "HHMM" //
// "max_time" "HHMM" //
// //Defined in "umc-timelimits.smx" //
// //
// //Defines an amount of time in minutes that a map is to be //
// //excluded from selection after it has been played. //
// "allow_every" "int >= 0" //
// //Defined in "umc-postexclude.smx" //
// //
// //This command is performed at the start of this map. Note: //
// //The command specified here is performed AFTER the one //
// //specified for the group, and does not override it. //
// // (Default value: "") //
// "command" "any valid console command" //
// //Defined in "umc-mapcommands.smx" //
// //
// //Players need to have at least one admin flag specified in //
// //this string in order to nominate this map. This overrides //
// //the option specified by this group for this map. //
// // (Default value: "") //
// "nominate_flags" "sequence of admin flags" //
// //Defined in "umc-nominate.smx" //
// //
// //Admins need to have at least one admin flag specified in //
// //this string in order to see this map in the admin menu. //
// //This overrides the option specified by this group for this //
// //map. //
// // (Default value: "") //
// "adminmenu_flags" "sequence of admin flags" //
// //Defined in "umc-adminmenu.smx" //
// //
// //When this map is nominated, it is associated with the group//
// //specified by this setting, overriding the group that it's //
// //physically located in within this definition file. If blank//
// //it uses the group it's currently located in. //
// // (Default value: "") //
// "nominate_group" "Group Name" //
// //Defined in "umc-core.smx" //
// } //
// //
// "MAP-2" //
// { //
// ... //
// } //
// //
// ... //
// //
// "MAP-N" //
// { //
// ... //
// } //
// } //
// //
// "GROUPNAME-2" //
// { //
// ... //
// } //
// //
// ... //
// //
// "GROUPNAME-N" //
// { //
// ... //
// } //
// } //
//***************************************************************************//
//* ^YOU MAY DELETE THIS SECTION^ *//
///////////////////////////////////////////////////////////////////////////////
"umc_mapcycle"
{
"de_ maps"
{
"maps_invote" "3"
"de_dust2" { }
"de_train"
{
"min_time" "0600"
"max_time" "2159"
}
"de_train_night"
{
"display" "de_train"
"min_time" "2200"
"max_time" "0559"
}
"de_overpass" { }
"de_nuke"
{
"min_time" "2200"
"max_time" "0559"
}
"de_inferno" { }
"de_mirage"
{
"min_time" "0600"
"max_time" "2159"
}
"de_mirage_dusk"
{
"display" "de_mirage"
"min_time" "2200"
"max_time" "0559"
}
"de_tuscan" { }
"de_vertigo" { }
"de_aztec" { }
"de_cache" { }
"de_cbble"
{
"min_players" "16"
}
}
"cs_ maps"
{
"maps_invote" "1"
"cs_office" { }
"cs_italy"
{
"min_time" "2200"
"max_time" "0559"
}
"cs_agency" { }
"cs_militia" { }
"cs_assault"
{
"min_time" "2200"
"max_time" "0559"
}
}
"Workshop"
{
"maps_invote" "1"
"de_bazaar"
{
"command" "mp_maxrounds 20"
"min_players" "16"
}
"de_season"
{
"command" "mp_maxrounds 20"
}
"de_santorini"
{
"command" "mp_maxrounds 20"
}
"de_zoo"
{
"command" "mp_maxrounds 20"
"min_players" "16"
}
"de_subzero"
{
"min_players" "20"
"command" "mp_maxrounds 20"
}
}
"Old school"
{
"maps_invote" "1"
"de_desert_atrocity"
{
"min_players" "20"
"command" "mp_maxrounds 20"
}
"de_piranesi"
{
"command" "mp_maxrounds 20"
"min_players" "16"
}
"de_dolls_csgo"
{
"min_players" "20"
"command" "mp_maxrounds 20"
}
"de_prodigy"
{
"min_time" "2200"
"max_time" "0559"
"command" "mp_maxrounds 20"
"min_players" "16"
}
"de_dust2_css1"
{
"display" "de_dust2 (Source)"
"command" "mp_maxrounds 20"
"min_players" "16"
}
}
}
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