Quote:
Originally Posted by Crasher_3637
You can decrease it in the config file.
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tnx for reply but i cant find that here is my cfg
// This file was auto-generated by SourceMod (v1.8.0.6015)
// ConVars for plugin "enabled\l4d2_points_system.smx"
// How many points the adrenaline costs
// -
// Default: "10"
l4d2_points_adrenaline "10"
// How many points the ak47 costs
// -
// Default: "12"
l4d2_points_ak "12"
// How many points the autoshotgun costs
// -
// Default: "10"
l4d2_points_autoshotgun "10"
// How many points the awp costs
// -
// Default: "15"
l4d2_points_awp "35"
// How many points the baseball bat costs
// -
// Default: "4"
l4d2_points_bat "9"
// How many points the bile jar costs
// -
// Default: "8"
l4d2_points_bile "8"
// How many points does biling a tank earn
// -
// Default: "2"
l4d2_points_bile_tank "2"
// How many points does booming a survivor earn
// -
// Default: "1"
l4d2_points_boom "1"
// How many points does a boomer cost
// -
// Default: "5"
l4d2_points_boomer "10"
// Enable health catergory
// -
// Default: "1"
l4d2_points_cat_health "1"
// Enable melee catergory
// -
// Default: "1"
l4d2_points_cat_melee "1"
// Enable misc catergory
// -
// Default: "1"
l4d2_points_cat_misc "1"
// Enable rifles catergory
// -
// Default: "1"
l4d2_points_cat_rifles "1"
// Enable shotguns catergory
// -
// Default: "1"
l4d2_points_cat_shotguns "1"
// Enable smg catergory
// -
// Default: "1"
l4d2_points_cat_smg "1"
// Enable snipers catergory
// -
// Default: "1"
l4d2_points_cat_snipers "1"
// Enable throwables catergory
// -
// Default: "1"
l4d2_points_cat_throwables "1"
// Enable upgrades catergory
// -
// Default: "1"
l4d2_points_cat_upgrades "1"
// Enable weapons catergory
// -
// Default: "1"
l4d2_points_cat_weapons "1"
// How many points the chainsaw costs
// -
// Default: "10"
l4d2_points_chainsaw "10"
// How many points does charging a survivor earn
// -
// Default: "2"
l4d2_points_charge "1"
// How many points does a charger cost
// -
// Default: "6"
l4d2_points_charger "12"
// How many points the chrome shotgun costs
// -
// Default: "7"
l4d2_points_chrome "10"
// How many points does killing a certain amount of infected earn
// -
// Default: "2"
l4d2_points_cikill_value "2"
// How many kills you need to earn a killing spree bounty
// -
// Default: "25"
l4d2_points_cikills "25"
// How many points cola bottles costs
// -
// Default: "8"
l4d2_points_cola "8"
// How many points the cricket bat costs
// -
// Default: "4"
l4d2_points_cricketbat "10"
// How many points the crowbar costs
// -
// Default: "4"
l4d2_points_crowbar "10"
// How many points does doing damage earn
// -
// Default: "2"
l4d2_points_damage "2"
// How many points the defib costs
// -
// Default: "20"
l4d2_points_defib "10"
// How many points does defibbing a team mate earn
// -
// Default: "5"
l4d2_points_defib_action "5"
// Enable Point System?
// -
// Default: "1"
l4d2_points_enable "1"
// How many points the explosive ammo costs
// -
// Default: "10"
l4d2_points_explosive_ammo "15"
// How many points the explosive ammo pack costs
// -
// Default: "15"
l4d2_points_explosive_ammo_pack "15"
// How many points the fireaxe costs
// -
// Default: "4"
l4d2_points_fireaxe "10"
// How many points the fireworks crate costs
// -
// Default: "2"
l4d2_points_fireworks "10"
// How many points the gas can costs
// -
// Default: "5"
l4d2_points_gascan "10"
// How many points the gnome costs
// -
// Default: "8"
l4d2_points_gnome "10"
// How many points the golf club costs
// -
// Default: "6"
l4d2_points_golfclub "10"
// How many points the grenade launcher costs
// -
// Default: "15"
l4d2_points_grenade "15"
// How many points the guitar costs
// -
// Default: "4"
l4d2_points_guitar "10"
// How many kills you need to earn a head hunter bonus
// -
// Default: "20"
l4d2_points_headshots "20"
// How many points does killing a certain amount of infected with headshots earn
// -
// Default: "4"
l4d2_points_headshots_value "2"
// How many points does healing a team mate earn
// -
// Default: "5"
l4d2_points_heal "5"
// How many points does healing a team mate who did not need healing earn
// -
// Default: "1"
l4d2_points_heal_warning "1"
// How many points does a horde cost
// -
// Default: "15"
l4d2_points_horde "15"
// How many points does a hunter cost
// -
// Default: "4"
l4d2_points_hunter "10"
// How many points the hunting rifle costs
// -
// Default: "10"
l4d2_points_hunting_rifle "20"
// How many points does impacting a survivor earn
// -
// Default: "1"
l4d2_points_impact "1"
// How many points does incapping a survivor earn
// -
// Default: "3"
l4d2_points_incap "2"
// How many points the incendiary ammo costs
// -
// Default: "10"
l4d2_points_incendiary_ammo "15"
// How many points the incendiary ammo pack costs
// -
// Default: "15"
l4d2_points_incendiary_ammo_pack "15"
// How many points does healing yourself as an infected cost
// -
// Default: "6"
l4d2_points_infected_heal "75"
// How many points does a jockey cost
// -
// Default: "6"
l4d2_points_jockey "10"
// How many points the katana costs
// -
// Default: "6"
l4d2_points_katana "12"
// How many points does killing a survivor earn
// -
// Default: "5"
l4d2_points_kill "3"
// How many points the health kit costs
// -
// Default: "20"
l4d2_points_kit "15"
// How many points the knife costs
// -
// Default: "6"
l4d2_points_knife "15"
// How many points the laser sight costs
// -
// Default: "10"
l4d2_points_laser "10"
// How many points does reviving a hanging team mate earn
// -
// Default: "1"
l4d2_points_ledge "1"
// How many points the m16 costs
// -
// Default: "12"
l4d2_points_m16 "20"
// How many points the m60 costs
// -
// Default: "50"
l4d2_points_m60 "50"
// How many points the machete costs
// -
// Default: "6"
l4d2_points_machete "12"
// How many points the magnum costs
// -
// Default: "6"
l4d2_points_magnum "10"
// How many points the military sniper costs
// -
// Default: "14"
l4d2_points_military_sniper "20"
// How many points does a mob cost
// -
// Default: "10"
l4d2_points_mob "10"
// Which game modes to use Point System
// -
// Default: "coop,realism,versus,teamversus"
l4d2_points_modes "coop,realism,versus,teamversus"
// How many points the molotov costs
// -
// Default: "8"
l4d2_points_molotov "8"
// How many points the mp5 costs
// -
// Default: "7"
l4d2_points_mp5 "7"
// Show messages when points are earned?
// -
// Default: "1"
l4d2_points_notify "0"
// How many points the oxgen tank costs
// -
// Default: "2"
l4d2_points_oxygen "8"
// How many points the frying pan costs
// -
// Default: "4"
l4d2_points_pan "9"
// How many points the pills costs
// -
// Default: "10"
l4d2_points_pills "10"
// How many points the pipe bomb costs
// -
// Default: "8"
l4d2_points_pipe "8"
// How many points the pistol costs
// -
// Default: "4"
l4d2_points_pistol "9"
// How many points does pouncing a survivor earn
// -
// Default: "1"
l4d2_points_pounce "1"
// How many points the propane tank costs
// -
// Default: "2"
l4d2_points_propane "7"
// How many points does protecting a team mate earn
// -
// Default: "1"
l4d2_points_protect "1"
// How many points the pump shotgun costs
// -
// Default: "7"
l4d2_points_pump "7"
// How many points an ammo refill costs
// -
// Default: "8"
l4d2_points_refill "8"
// Which game modes to reset point count on round end and round start
// -
// Default: "versus,teamversus"
l4d2_points_reset_mapchange "versus,teamversus"
// How many points does reviving a team mate earn
// -
// Default: "3"
l4d2_points_revive "3"
// How many points does riding a survivor earn
// -
// Default: "2"
l4d2_points_ride "2"
// How many points the scar costs
// -
// Default: "12"
l4d2_points_scar "12"
// How many points the scout sniper costs
// -
// Default: "10"
l4d2_points_scout "10"
// How many points the sg552 costs
// -
// Default: "12"
l4d2_points_sg "18"
// How many points the shield costs
// -
// Default: "6"
l4d2_points_shield "6"
// How many points does killing a special infected earn
// -
// Default: "1"
l4d2_points_sikill "1"
// How many points the smg costs
// -
// Default: "7"
l4d2_points_smg "7"
// How many points does smoking a survivor earn
// -
// Default: "2"
l4d2_points_smoke "1"
// How many points does a smoker cost
// -
// Default: "4"
l4d2_points_smoker "9"
// How many points the spas shotgun costs
// -
// Default: "10"
l4d2_points_spas "14"
// How many times to attempt respawning when buying an special infected
// -
// Default: "2"
l4d2_points_spawn_tries "0"
// How many points does a spitter cost
// -
// Default: "6"
l4d2_points_spitter "9"
// How many points the silenced smg costs
// -
// Default: "7"
l4d2_points_ssmg "9"
// Points to start each round/map with.
// -
// Default: "0"
l4d2_points_start "0"
// How many points does suicide cost
// -
// Default: "4"
l4d2_points_suicide "9"
// How many points a complete heal costs
// -
// Default: "25"
l4d2_points_survivor_heal "25"
// How many points does a tank cost
// -
// Default: "30"
l4d2_points_tank "39"
// How much l4d2_points_infected_heal should be multiplied for tank players
// -
// Default: "3"
l4d2_points_tank_heal_mult "1"
// How many tanks to be allowed spawned per team
// -
// Default: "2"
l4d2_points_tank_limit "1"
// How many points does burning a tank earn
// -
// Default: "2"
l4d2_points_tankburn "2"
// How many points does killing a tank earn
// -
// Default: "2"
l4d2_points_tankkill "2"
// How many points does killing a tank single-handedly earn
// -
// Default: "8"
l4d2_points_tanksolo "8"
// How many points the tonfa costs
// -
// Default: "4"
l4d2_points_tonfa "9"
// How many points does an uncommon mob cost
// -
// Default: "12"
l4d2_points_umob "12"
// How many points does a witch cost
// -
// Default: "20"
l4d2_points_witch "20"
// How many witchs' to be allwed spawned per team
// -
// Default: "3"
l4d2_points_witch_limit "2"
// How many points does burning a witch earn
// -
// Default: "1"
l4d2_points_witchburn "1"
// How many points does crowning a witch earn
// -
// Default: "2"
l4d2_points_witchcrown "2"
// How many points does killing a witch earn
// -
// Default: "4"
l4d2_points_witchkill "4"