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[L4D & L4D2] Glare (2.15) [10-Jan-2024]


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yabi
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Join Date: Jun 2021
Location: Taiwan
Old 10-07-2022 , 01:11   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #71

L 10/04/2022 - 175:03: [SM] Blaming: l4d_glare.smx
L 10/04/2022 - 175:03: [SM] Call stack trace:
L 10/04/2022 - 175:03: [SM] [0] CloseHandle
L 10/04/2022 - 175:03: [SM] [1] Line 1126, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp:eleteLight
L 10/04/2022 - 175:03: [SM] [2] Line 1116, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp::Attachments_OnWeaponSwitch
L 10/04/2022 - 175:03: [SM] [4] Call_Finish
L 10/04/2022 - 175:03: [SM] [5] Line 1035, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\attachments_api.sp::OnWeaponDrop
L 10/04/2022 - 175:03: [SM] [6] Line 613, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\attachments_api.sp::Event_WeaponDrop
L 10/04/2022 - 175:03: [SM] Exception reported: Handle 9e000966 is invalid (error 1)
L 10/04/2022 - 175:03: [SM] Blaming: l4d_glare.smx
L 10/04/2022 - 175:03: [SM] Call stack trace:
L 10/04/2022 - 175:03: [SM] [0] CloseHandle
L 10/04/2022 - 175:03: [SM] [1] Line 1126, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp:eleteLight
L 10/04/2022 - 175:03: [SM] [2] Line 1116, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp::Attachments_OnWeaponSwitch
L 10/04/2022 - 175:03: [SM] [4] Call_Finish
L 10/04/2022 - 175:03: [SM] [5] Line 1035, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\attachments_api.sp::OnWeaponDrop
L 10/04/2022 - 175:04: [SM] Exception reported: Handle 9e000966 is invalid (error 1)
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yabi
Senior Member
Join Date: Jun 2021
Location: Taiwan
Old 10-07-2022 , 01:11   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #72

L 10/04/2022 - 175:26: [SM] Blaming: l4d_glare.smx
L 10/04/2022 - 175:26: [SM] Call stack trace:
L 10/04/2022 - 175:26: [SM] [0] CloseHandle
L 10/04/2022 - 175:26: [SM] [1] Line 1126, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp:eleteLight
L 10/04/2022 - 175:26: [SM] [2] Line 947, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp::Event_Unblock
L 10/04/2022 - 175:26: [SM] Exception reported: Handle 9e000966 is invalid (error 3)
L 10/04/2022 - 175:26: [SM] Blaming: l4d_glare.smx
L 10/04/2022 - 175:26: [SM] Call stack trace:
L 10/04/2022 - 175:26: [SM] [0] CloseHandle
L 10/04/2022 - 175:26: [SM] [1] Line 1126, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp:eleteLight
L 10/04/2022 - 175:26: [SM] [2] Line 1116, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\scripting\ l4d_glare.sp::Attachments_OnWeaponSwitch
L 10/04/2022 - 175:26: [SM] [4] Call_Finish
L 10/04/2022 - 175:26: [SM] [5] Line 1035, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\attachments_api.sp::OnWeaponDrop
L 10/04/2022 - 175:26: [SM] [6] Line 613, C:\Servers\L4D2\left4dead2\addons\sourcemod\s cripting\attachments_api.sp::Event_WeaponDrop
L 10/04/2022 - 175:26: [SM] Exception reported: Handle 9e000966 is invalid (error 3)
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-07-2022 , 03:21   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #73

Quote:
Originally Posted by Silvers View Post
You using the latest version of Attachments_API and Glare?

Get the latest versions.
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yabi
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Join Date: Jun 2021
Location: Taiwan
Old 10-26-2022 , 23:35   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #74

Quote:
Originally Posted by Silvers View Post
Get the latest versions.

I am using the latest version...
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Silvers
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Join Date: Aug 2010
Location: SpaceX
Old 10-27-2022 , 03:24   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #75

Quote:
Originally Posted by yabi View Post
I am using the latest version...
The line numbers don't match for Glare which suggests you're either using a modified version or not using the latest version.
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Iciaria
Member
Join Date: Aug 2022
Old 02-27-2023 , 11:51   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #76

Versions made for [L4D2] Realism Flashlight 1.2.2 [Feb-27-2023] plugin.

Simple fix, not the best way.

Code:
2.15.1fork (01-Mar-2023)
        -The plugin now checks for the existence of the "l4d2_RealismFlashlight" plugin library to avoid unnecessary performance consumption. Thanks for the suggestion from "Silvers".

2.15fork (27-Feb-2023)
        - Fix issues when used with the "l4d2_RealismFLashlight" plugin: glare may still appear when torch is disabled.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_glare.sp - 111 views - 38.1 KB)
File Type: smx l4d_glare.smx (16.8 KB, 152 views)
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Last edited by Iciaria; 03-01-2023 at 04:40.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-27-2023 , 13:31   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #77

Will incorporate when I get time. Native should be marked as optional and "Realism Flashlight" plugin library detected with "l4d2_RealismFlashlight" in OnLibraryAdded/Removed to determine if the native should be used or not. Same for Dynamic Light you modified.
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Iciaria
Member
Join Date: Aug 2022
Old 03-01-2023 , 04:42   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #78

Quote:
Originally Posted by Silvers View Post
Will incorporate when I get time. Native should be marked as optional and "Realism Flashlight" plugin library detected with "l4d2_RealismFlashlight" in OnLibraryAdded/Removed to determine if the native should be used or not. Same for Dynamic Light you modified.
Thanks, new version uploaded.
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kochiurun119
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Join Date: Sep 2014
Location: GB
Old 09-24-2023 , 23:26   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #79

I use mmsource-1.11.0-git1148 and sourcemod-1.11.0-git6936
Plugin only use:
attachments_api.smx , l4d_glare.smx , l4d_use_priority.smx, left4dhooks.smx
LMC_SharedCvars.smx, LMCCore.smx, LMCCore.smx , LMCL4D2CDeathHandler.smx , LMCL4D2SetTransmit.smx, survivor_chat_select.smx , ThirdPersonShoulder_Detect.smx.
When I have two pistol I change my charater with !scs of plugin survivor_chat_select.smx will lost a pistol ( With another weapon no problem but error with only two pistol)
survivor_chat_select.smx https://forums.alliedmods.net/showpo...&postcount=902
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-25-2023 , 02:24   Re: [L4D & L4D2] Glare (2.14) [28-Aug-2022]
Reply With Quote #80

Quote:
Originally Posted by kochiurun119 View Post
I use mmsource-1.11.0-git1148 and sourcemod-1.11.0-git6936
Plugin only use:
attachments_api.smx , l4d_glare.smx , l4d_use_priority.smx, left4dhooks.smx
LMC_SharedCvars.smx, LMCCore.smx, LMCCore.smx , LMCL4D2CDeathHandler.smx , LMCL4D2SetTransmit.smx, survivor_chat_select.smx , ThirdPersonShoulder_Detect.smx.
When I have two pistol I change my charater with !scs of plugin survivor_chat_select.smx will lost a pistol ( With another weapon no problem but error with only two pistol)
survivor_chat_select.smx https://forums.alliedmods.net/showpo...&postcount=902
Wow nice catch, surprised no one caught this before.

Attachments_API has been updated to fix the issue.
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