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Team Join Management by Exolent


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Seehank
Senior Member
Join Date: Nov 2005
Location: Slovakia
Old 09-24-2008 , 04:14   Re: Team Join Management by Exolent
Reply With Quote #21

Guy please will this thing be able to overide the PTB team ballancer? Since PTB tends to suck ... Example, my d2 only server is really troubled by ptb since the CT site is dissadvantaged so I need to manually switch some ppl to CT there I would love to lock them ... What do you say ?
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dballs442
Member
Join Date: Feb 2007
Location: Duarngo CO
Old 09-29-2008 , 02:40   Re: Team Join Management by Exolent
Reply With Quote #22

this is perfect for my goldeneye 64 free for all DM server! (72.5.102.38:27015) But i agree with Maurice that it needs a couple things.

the plug needs to allow spectators. i need to be able to spec and get a demo of suspected cheaters.

also it sucks when, say the map changes and i need to run to the bathroom cause it automatically puts me in play. then im just dieing a bunch while being afk. here's what i suggest:

when you join the server it gives an option in "old style menu":
1. start game
2. spectate

OR

it shows the normal team choices but forces what the cvars are set to. but still allows spectators.

so for example in my servers case i have it set that all ppl must join t side and have the artic skin so if someone tryed to choose ct it just puts them on t side without the menu to choose what skin they want.

i hope this can be achieved cause right now its like 75% perfect for what i need it to be. let me know!
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 12-18-2008 , 19:55   Re: Team Join Management by Exolent
Reply With Quote #23

What would you think of adding a revive feature for those servers with deathmatch. Per say a secondary set task to check if their alive, and if not, revive em. =)
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curialk
Member
Join Date: May 2006
Location: Brazil
Old 01-25-2009 , 20:24   Re: Team Join Management by Exolent
Reply With Quote #24

Do this blocks jointeam in console? Cuz Exolent's HideNSeek blocks the chooseteam menu, but if you type jointeam 1 in the console, you can go to T side.
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Owyn
Veteran Member
Join Date: Nov 2007
Old 02-09-2009 , 17:16   Re: Team Join Management by Exolent
Reply With Quote #25

can you make so after player autojoin team on connect he still be able to choose team?
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LaineN
Veteran Member
Join Date: Mar 2008
Location: Sweden
Old 02-10-2009 , 09:11   Re: Team Join Management by Exolent
Reply With Quote #26

Quote:
Originally Posted by Exolent[jNr] View Post
  • tjm_block_change <0|1>
    • If tjm_switch_team isn't 1, this will block the client from choosing teams.
    • 0 = Allow Team Change, 1 = Block Team Change
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Owyn
Veteran Member
Join Date: Nov 2007
Old 02-10-2009 , 10:23   Re: Team Join Management by Exolent
Reply With Quote #27

it blocks team change whole game, i mean team change blocking in same round player was auto joined to a team
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 02-10-2009 , 12:01   Re: Team Join Management by Exolent
Reply With Quote #28

How could this possibly be useful?
If you want the client to choose a team, don't use autojoin.
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Quote:
Originally Posted by xPaw View Post
I love you exolent!
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Owyn
Veteran Member
Join Date: Nov 2007
Old 02-10-2009 , 13:01   Re: Team Join Management by Exolent
Reply With Quote #29

i want players who just came into servers be spectators, cuz teams are allways full and they sit in unnasigned
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 02-10-2009 , 15:29   Re: Team Join Management by Exolent
Reply With Quote #30

Use this plugin with mine if players cannot join due to "Team is full" message.
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Quote:
Originally Posted by xPaw View Post
I love you exolent!
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