Quote:
Originally Posted by asherkin
You have a SourceMod plugin calling the TF2_RespawnPlayer native in an event post-hook, which is causing the same event to fire again resulting in an infinite loop.
If you migrate to SM 1.10 it includes more information in crash reports that will pinpoint exactly which plugin is causing it.
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Hi, I'm reposting the crash log again since I posted in a wrong section. (
https://forums.alliedmods.net/showthread.php?t=277703)
https://crash.limetech.org/hwpjvddwou7f
I have removed the TF2_Respawn Plugin and re-installed the SourceMod, after map change or random time, the server still remains crashed.
Can you figure it out what is wrong?
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