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[CSGO] Have a users player model copy the movements/animations of a prop_dynamic?


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GurusGeo
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Join Date: Jun 2019
Old 06-20-2019 , 22:33   [CSGO] Have a users player model copy the movements/animations of a prop_dynamic?
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How would I have user practically bonemerge with a prop_dynamic model/skeleton and then copy/follow it's animations (having the prop_dynamic parent the model).

The reasoning for this is to ideally have HL2 animations be put onto a users player model in CSGO without having to compile each and individual (HL2) animation.

I've heard this is possible but don't know how to approach it, any help will be much appreciated.
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FroGeX
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Join Date: Aug 2020
Old 01-23-2021 , 06:48   Re: [CSGO] Have a users player model copy the movements/animations of a prop_dynamic?
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Look this https://forums.alliedmods.net/showthread.php?t=318981
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