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[TF2] Red-Tape Disabler


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Author
spumer
Senior Member
Join Date: Aug 2011
Plugin ID:
3450
Plugin Version:
1.1
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Spies can't choose red-tape recorder
    Unapprover:
    Reason for Unapproving:
    I don't think we need yet another plugin to block a single weapon, if you want to change the focus, mark it for review again.
    Old 01-05-2013 , 20:28   [TF2] Red-Tape Disabler
    Reply With Quote #1

    Red-Tape Disabler
    v.1.1
    Minor fixes
    v.1.0
    Initial release

    Spies wouldn't be able to use imbalanced red-tape recorder

    Notice: If you need eliminate other weapon, you should use modification of this plugin — basic_weapon_disabler.
    Attached Files
    File Type: sp Get Plugin or Get Source (redtape_disabler.sp - 746 views - 1.6 KB)
    File Type: sp Get Plugin or Get Source (basic_weapon_disabler.sp - 794 views - 2.1 KB)
    File Type: cfg bwd.cfg (681 Bytes, 380 views)

    Last edited by spumer; 02-13-2013 at 05:23. Reason: Change description.
    spumer is offline
    RedSword
    SourceMod Plugin Approver
    Join Date: Mar 2006
    Location: Quebec, Canada
    Old 01-06-2013 , 01:47   Re: [TF2] Red-Tape Disabler
    Reply With Quote #2

    Hi there,

    removed .smx; you don't need to attach those when you don't have 3rd party includes.

    Red
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    Eyelanderules
    Member
    Join Date: Jul 2011
    Old 01-06-2013 , 11:55   Re: [TF2] Red-Tape Disabler
    Reply With Quote #3

    Ill deff use this on my server, i hate spys who use that weapon.
    Eyelanderules is offline
    ReFlexPoison
    ☠☠☠
    Join Date: Jul 2011
    Location: ☠☠☠
    Old 01-06-2013 , 12:28   Re: [TF2] Red-Tape Disabler
    Reply With Quote #4

    You are using a 5.0 timer to respawn the player and force him to change classes if he/she doesn't wish to change his load out?

    You should just use TF2Items to either block it or force it to use default sapper attributes.

    Also...
    Quote:
    Originally Posted by spumer View Post
    Spies will never be able to use imbalanced red-tape recorder.
    Seems very opinionated.
    ReFlexPoison is offline
    Powerlord
    AlliedModders Donor
    Join Date: Jun 2008
    Location: Seduce Me!
    Old 01-06-2013 , 14:25   Re: [TF2] Red-Tape Disabler
    Reply With Quote #5

    I thought there was already a plugin to block the Red Tape Recorder, plus I think tNoUnlockPls can be used to block individual weapons.
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    spumer
    Senior Member
    Join Date: Aug 2011
    Old 01-07-2013 , 09:15   Re: [TF2] Red-Tape Disabler
    Reply With Quote #6

    New and final version is 1.1
    Fixed small mistakes.
    ReFlexPoison, I'm using timer for show message with delay. You can delete timer for instant block. We don't use TF2Items extension on our servers.
    PowerLord, tNoUnlockPls not worked. Valve broke functions for give weapons (default or custom).

    Last edited by spumer; 01-07-2013 at 11:55.
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    lyric
    Veteran Member
    Join Date: Sep 2012
    Old 01-08-2013 , 16:12   Re: [TF2] Red-Tape Disabler
    Reply With Quote #7

    spumer, don't listen to the haters. The other options for disabling the RTR caused side effects like razorbacks would stop blocking back stabs and other stuff. We thank you for this useful plugin that doesn't have these sideffects.
    lyric is offline
    Powerlord
    AlliedModders Donor
    Join Date: Jun 2008
    Location: Seduce Me!
    Old 01-08-2013 , 17:33   Re: [TF2] Red-Tape Disabler
    Reply With Quote #8

    Quote:
    Originally Posted by lyric View Post
    spumer, don't listen to the haters. The other options for disabling the RTR caused side effects like razorbacks would stop blocking back stabs and other stuff. We thank you for this useful plugin that doesn't have these sideffects.
    The other one I was thinking of blocked the weapon by weapon definition index. I know, because I looked up which weapon indexes RTR uses... it uses two, 810 for standard and 831 for Genuine.

    As for tNoUnlocksPls, it works best if you use both tNoUnlocksPls.smx and tNoUnlocksPls.tf2items.smx (which requires the TF2Items Extension).
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    Last edited by Powerlord; 01-08-2013 at 17:42.
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    ReFlexPoison
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    Old 01-08-2013 , 17:49   Re: [TF2] Red-Tape Disabler
    Reply With Quote #9

    Quote:
    Originally Posted by lyric View Post
    spumer, don't listen to the haters. The other options for disabling the RTR caused side effects like razorbacks would stop blocking back stabs and other stuff. We thank you for this useful plugin that doesn't have these sideffects.
    If you are calling me a hater then I suppose you are confused about what hating is...?

    Otherwise, adding a plugin that disables one weapon while two highly used plugins offer capability without 'side effects' seems questionable to say the least.

    Your side effects are probably caused by incomplete config file for tf2items or another plugin.

    ~~~ And in no way am I saying this plugin is bad, I'm saying it isn't necessary since other plugins that several servers have running by default offer compatibility to disable or set to default. (In this case a sapper)
    ReFlexPoison is offline
    spumer
    Senior Member
    Join Date: Aug 2011
    Old 01-09-2013 , 03:06   Re: [TF2] Red-Tape Disabler
    Reply With Quote #10

    I don't like imba weapons, and I wrote this plugin for support those who think the same.
    Quote:
    adding a plugin that disables one weapon
    I can add config support for block other weapons for other classes. It really needed?
    As i said earlier — i don't use TF2Items extension.

    Last edited by spumer; 01-09-2013 at 03:07.
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