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SuperLogs: TF2 2.0.26 (updated 2011-01-22)


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Packhead
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Join Date: Dec 2007
Old 01-04-2013 , 23:53   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #131

Quote:
Originally Posted by Jstn7477 View Post
It looks like I unintentionally archived the source code and a compiled binary over a year ago in post 105 in this thread. I think it's the latest one, so I've just recompiled it with sourcemod-1.5.0-hg3738 for y'all until we find out where the SuperLogs repo went (because all the HLStatsX stuff moved to different places due to the site being shut down).

Use the compiled binary and not Get Plugin because you need LogHelper (from the HLStatsX web install package) and SDKHooks include files to compile. In case this post is seen in the distant future when some much newer version of SourceMod is around (although Psychonic or someone may chime in at some point about a new repository), I suggest grabbing the source and compiling yourself. Hope this helps!
psychonic was supposed to clone the repository from my rhodecode site but I'm guessing that didn't occur.

I'll find out if psychonic wants to set up a hg repo for the superlogs.
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Jstn7477
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Old 01-05-2013 , 01:05   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #132

No problem, and thanks for putting the repository back up temporarily. I just downloaded all the source files from it so I have them if needed. Maverick and I collected all the plugins from their forum posts and compiled them today (I think the zip is on Psychonic's BitBucket) but I wasn't sure if all the files were the latest revisions.
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Packhead
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Old 01-05-2013 , 10:04   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #133

I told maverick last night that I was going to re-post new threads for each of the super logs as these old threads have gotten massively out of date and out of control. Psychonic was going to approve all of those and unapproved all of these. That would be my recommendation -- post new posts with links to an hlxce download site instead of the half dozen or so broken personal sites. These threads have gotten uber confusing, even for me.
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psychonic

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Old 01-05-2013 , 11:49   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #134

Quote:
Originally Posted by Packhead View Post
psychonic was supposed to clone the repository from my rhodecode site but I'm guessing that didn't occur.
I've had it. I just didn't upload it anywhere yet.

Quote:
Originally Posted by Packhead View Post
I've temporarily re-added the repository to the HLXCE tracker:

http://tracker.hlxce.com/projects/superlogs/repository
They're now here, https://bitbucket.org/psychonic/hlst...rLogs?at=trunk

Quote:
Originally Posted by Packhead View Post
I told maverick last night that I was going to re-post new threads for each of the super logs
Yes, you've said that more than a few times over the past two years and never happened.

Quote:
Originally Posted by Packhead View Post
instead of the half dozen or so broken personal sites.
"half dozen" is an odd way to say "one" (out of sixteen). The rest have them attached to the first post.

Last edited by psychonic; 01-05-2013 at 11:50.
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Packhead
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Join Date: Dec 2007
Old 01-05-2013 , 13:46   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #135

Quote:
Originally Posted by psychonic View Post
I've had it. I just didn't upload it anywhere yet.


They're now here, https://bitbucket.org/psychonic/hlst...rLogs?at=trunk
Thanks!

Quote:
Originally Posted by psychonic View Post
Yes, you've said that more than a few times over the past two years and never happened.


"half dozen" is an odd way to say "one" (out of sixteen). The rest have them attached to the first post.

Oh I know -- I told that to maverick last night. I'm pretty sure I talked about doing it a dozen times -- and then never did. That's on me, but we had them posted on hlxce.com forever with links in the guides, and I never got around to posting the updates here. Life, you know.

And as far as the half dozen, I was referring to me having links here to the tracker, the hlxce web site, etc. I'm not blaming anyone else here. When I took over maintains hlxce the superlogs definitely fell off the radar, and that's on me.

Thanks for getting the code uploaded. I believe maverick is going to make new posts soon with the newly compiled plugins and source code so e can keep those posts updated.
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pheadxdll
AlliedModders Donor
Join Date: Jun 2008
Old 01-28-2013 , 15:12   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #136

This didn't fix farming points by picking up and placing buildings over and over. I looked over the code and couldn't find any code that would prevent it.. I made a simple little plugin to stop it. Feel free to let me know if I'm wrong or incorporate it into superlogs or w/e.
Attached Files
File Type: sp Get Plugin or Get Source (statsfix.sp - 478 views - 829 Bytes)
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Last edited by pheadxdll; 01-28-2013 at 15:13.
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SuperRaWR
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Join Date: Jan 2010
Location: Sylvan Lake, Alberta, Ca
Old 06-05-2013 , 07:21   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #137

Both source and direct download 404. Is this still available anywhere?
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Sillium
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Join Date: Sep 2008
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Old 06-05-2013 , 07:35   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #138

Just a few posts above yours:
http://forums.alliedmods.net/showpos...&postcount=134

https://bitbucket.org/psychonic/hlst...pting?at=trunk
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Devilfish
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Join Date: Jan 2006
Old 09-08-2013 , 02:01   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #139

Is there any reason why binaries aren't beeing posted for superlogs tf2?
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psychonic

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Old 09-08-2013 , 08:19   Re: SuperLogs: TF2 2.0.26 (updated 2011-01-22)
Reply With Quote #140

Quote:
Originally Posted by Devilfish View Post
Is there any reason why binaries aren't beeing posted for superlogs tf2?
Yes. The author's last forum activity was in 2011, and I got tired of maintaining this after the many, many TF2 updates adding new weapons. (the current version is waaaaaaaaay out of date in that regard).

The last posted binary wasn't intentionally taken down though; the server that it was on no longer exists.
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