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[CSS/HL2DM] Vehicle Mod


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bouncer
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Join Date: Apr 2009
Old 09-08-2010 , 22:43   Re: [ANY] Vehicle Mod
Reply With Quote #101

How do you fix the problem with everyone's view turning when player enters and exists car?
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Black Haze
BANNED
Join Date: Sep 2008
Location: Hamsterdam
Old 09-10-2010 , 07:50   Re: [ANY] Vehicle Mod
Reply With Quote #102

Here's a nice addition:
When a car collides with another car, keep in a variable whit which car it collided. Now when it crashes within 5 seconds, you may well assume that other car had something to do with it. You can now award that second car the kill on the first one.

Of course you'll need a map with spike pits, furnaces and the like for cars to explode in, but that hasn't got anything to do with this mod.

This would add a destruction derby like quality to your fun mod!
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CoLDxPaiiN
Junior Member
Join Date: Aug 2010
Old 09-10-2010 , 09:41   Re: [ANY] Vehicle Mod
Reply With Quote #103

Sorry?
But is this mod Work to CS:S?
(Sorry if someone answer it already)
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Black Haze
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Join Date: Sep 2008
Location: Hamsterdam
Old 09-10-2010 , 10:55   Re: [ANY] Vehicle Mod
Reply With Quote #104

Quote:
Originally Posted by CoLDxPaiiN View Post
Sorry?
But is this mod Work to CS:S?
(Sorry if someone answer it already)
Yes, I'm using it right now (non public server so far).

This is what I put on the server (and this only):

Last edited by Black Haze; 09-10-2010 at 11:05.
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bouncer
Veteran Member
Join Date: Apr 2009
Old 09-10-2010 , 12:36   Re: [ANY] Vehicle Mod
Reply With Quote #105

How do you fix the issue with everyone's view turning sidesways when someone enters and exists the vehicle?
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blade81
Senior Member
Join Date: Apr 2005
Old 09-10-2010 , 17:39   Re: [ANY] Vehicle Mod
Reply With Quote #106

How can you spawn an airboat correctly? It is flying around once it's spawned. So how to fix it?
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blodia
Veteran Member
Join Date: Sep 2009
Location: UK
Old 09-10-2010 , 17:56   Re: [ANY] Vehicle Mod
Reply With Quote #107

bouncer i'll add the round end issue to the to do list. i did add a fix for the vehicles controlling players views and it should only be an issue when entering not exiting. can you exit vehicles or do you get stuck halfway?

the airboat won't work properly as it has its own entity in hl2/hl2dm. you may get it partially working by editing the vehicle script, if you use the jeep script with the airboat model you can drive it around but it floats off the ground.

i haven't had time to test anything most of the week, i'm going to try testing some stuff over the weekend after work.
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blade81
Senior Member
Join Date: Apr 2005
Old 09-10-2010 , 17:59   Re: [ANY] Vehicle Mod
Reply With Quote #108

Ok thank you.
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bouncer
Veteran Member
Join Date: Apr 2009
Old 09-10-2010 , 18:02   Re: [ANY] Vehicle Mod
Reply With Quote #109

so you only managed to fix the enter but not exit viewpoint of players?
btw is it possible to make the player model visible while he's in the car?

EDIT: As well as shooting from the car, is that possible?
I'm thinking creating zombie escape with cars.
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shooterman90
New Member
Join Date: Sep 2010
Old 09-10-2010 , 18:49   Re: [ANY] Vehicle Mod
Reply With Quote #110

hello! i really need help with a problem!! i cant get the cars to work! when i try to do this command : vehiclemod_spawnatuserid 2 buggy 0 it says *********** vehiclemod: must be 1 argument - <userid>
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