Raised This Month: $51 Target: $400
 12% 

DoD DropHealthKit Source v1.2 (requires Dukehacks Extension!) [22nd November 2008]


Post New Thread Reply   
 
Thread Tools Display Modes
Author
FeuerSturm
AlliedModders Donor
Join Date: Apr 2004
Plugin ID:
635
Plugin Version:
1.2
Plugin Category:
Gameplay
Plugin Game:
Day of Defeat: Source
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    Players drop a "ration" (healthkit) on death or alive for other players to pick it up and regain health!
    Unapprover:
    Reason for Unapproving:
    download broken / unsupported
    Old 11-16-2008 , 15:37   DoD DropHealthKit Source v1.2 (requires Dukehacks Extension!) [22nd November 2008]
    Reply With Quote #1

    DoD DropHealthKit Source

    - DukeHacks Extension REQUIRED! -


    DESCRIPTION:
    Players drop a "ration" (healthkit) on death for other players to pick it up and regain health!
    Players can be allowed to drop their healthkit while being alive as well.

    - no additional models are required, players don't need to download anything!
    - using "ration_box01.mdl" (DoD:Source standard model)
    - HealthKits can be plain or colorized with the team's color of the dropping player
    - Given health can be adjusted by cvar!
    - Maximum health a player can reach can be defined by cvar
    - Everyone, only Teammates, only Enemies can pickup healthkits (defined by cvar!)
    - Time the healthkit stays on the map can be adjusted by cvar
    - players with health lower than your set max health just need to "run over" a healthpack to pick it up
    - players can drop their healthkit by "dropammo" command and pick it
    up again to drop it later on (no health added for picking up you own healthkit again!)

    USAGE:

    CVARs:
    PHP Code:
    // <#> = amount of HP to add to a player picking up a healthkit
    // -
    // Default: "25"
    // Minimum: "5.000000"
    // Maximum: "95.000000"
    dod_drophealthkit_addhealth "25"
     
    // <1/0> = enable/disable allowing alive players to drop their healthkit
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    dod_drophealthkit_alivedrop "1"
     
    // <1/0> = enable/disable dropping a healthkit on players' death
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    dod_drophealthkit_deaddrop "1"
     
    // <#> = number of seconds a dropped healthkit stays on the map
    // -
    // Default: "30"
    // Minimum: "5.000000"
    // Maximum: "60.000000"
    dod_drophealthkit_lifetime "30"
     
    // <#> = maximum amount of healthpoints a player can reach
    // -
    // Default: "100"
    // Minimum: "50.000000"
    // Maximum: "200.000000"
    dod_drophealthkit_maxhealth "100"
     
    // <0/1/2> = set who can pickup dropped healthkits: 0 = everyone, 1 = only teammates, 2 = only enemies
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    dod_drophealthkit_pickuprule "0"
     
    // <1/0> = use team's color of dropping player to colorize healthkit
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    dod_drophealthkit_useteamcolor "0" 



    CHANGELOG:
    • 16 November 2008 - Version 1.0
      * Initial Release
    • 18 November 2008 - Version 1.1
      - New Features:
      * maximum amount of health a player can reach can now be defined
      (see new cvar "dod_drophealthkit_maxhealth")
      * healthkit pickup can now be limited to a group of players
      (see new cvar "dod_drophealthkit_pickuprule")
    • 22 November 2008 - Version 1.2 NEW!
      - New Features:
      * players can be allowed to drop their healthkit while being alive
      (command "dropammo" that usually drops an ammobox is used.
      So if a player has a healthkit on first button press (default is [H]) player's healthkit is dropped if he has one,
      pressing the button again will drop the ammobox like usually!
      (see new cvar "dod_drophealthkit_alivedrop")
      * dropping healthkits on death/alive can be enabled/disabled
      independently from each other!
      - Bugfixes:
      * fixed invalid Handle errors
      - General Changes:
      * renamed cvar "dod_drophealthkit_source" to
      "dod_drophealthkit_deaddrop"
    SCREENSHOTS


    PLEASE NOTE:

    You do NOT need to add any of the above CVars to neither your
    server.cfg nor to your sourcemod.cfg! The plugins create their
    own config files on first startup in the folder
    "/orangebox/dod/cfg/dod_drophealthkit_source/"
    on your gameserver! Just edit those files to your needs and you're done!

    +++++++++++++++++++++++++++++++++++++++++++++ ++++++


    DOWNLOAD!
    (according to the rules, NO registration is required and the download can be reached within a few clicks! Source and pre-compiled Plugins included!)

    For extended Support please be sure to join our
    Community and post your feature requests and bug reports there!

    Last edited by FeuerSturm; 04-24-2009 at 15:42. Reason: new Version 1.2!
    FeuerSturm is offline
    monkie
    Senior Member
    Join Date: Oct 2006
    Location: Shanghai, China
    Old 11-16-2008 , 23:17   Re: DoD DropHealthKit Source v1.0 (requires Dukehacks Extension!) [16th November 2008
    Reply With Quote #2

    Fantasic work, FeuerSturm!

    I'd like to request one more feature here, add a CVAR like dod_drophealthkit_maxhealth which allow maximum HP exceeds 100.
    __________________
    monkie is offline
    Send a message via MSN to monkie Send a message via Skype™ to monkie
    FeuerSturm
    AlliedModders Donor
    Join Date: Apr 2004
    Old 11-18-2008 , 12:45   Re: DoD DropHealthKit Source v1.1 (requires Dukehacks Extension!) [18th November 2008
    Reply With Quote #3

    Quote:
    Originally Posted by monkie View Post
    Fantasic work, FeuerSturm!

    I'd like to request one more feature here, add a CVAR like dod_drophealthkit_maxhealth which allow maximum HP exceeds 100.
    CHANGELOG:
    • 18 November 2008 - Version 1.1 NEW!
      - New Features:
      * maximum amount of health a player can reach can now be defined
      (see new cvar "dod_drophealthkit_maxhealth")
      * healthkit pickup can now be limited to a group of players
      (see new cvar "dod_drophealthkit_pickuprule")
    Please be sure to delete your "/orangebox/dod/cfg/dod_drophealthkit_source/" folder
    to have the config file re-created with the additional cvars!
    FeuerSturm is offline
    BenSib
    Senior Member
    Join Date: Aug 2008
    Old 11-18-2008 , 17:06   Re: DoD DropHealthKit Source v1.1 (requires Dukehacks Extension!) [18th November 2008
    Reply With Quote #4

    I had a Dream ... and you realized it. Big Thanks Feuersturm!
    BenSib is offline
    monkie
    Senior Member
    Join Date: Oct 2006
    Location: Shanghai, China
    Old 11-18-2008 , 20:35   Re: DoD DropHealthKit Source v1.1 (requires Dukehacks Extension!) [18th November 2008
    Reply With Quote #5

    O hell, a big hug to FeuerSturm
    __________________
    monkie is offline
    Send a message via MSN to monkie Send a message via Skype™ to monkie
    colwulf
    Member
    Join Date: Jun 2008
    Old 11-19-2008 , 15:03   Re: DoD DropHealthKit Source v1.1 (requires Dukehacks Extension!) [18th November 2008
    Reply With Quote #6

    I will be installing on my server tonight if you all are interested the ip is 63.209.36.115 DOD:s if you all wana come check it out.. should be installed and working around 6pm CST
    colwulf is offline
    FeuerSturm
    AlliedModders Donor
    Join Date: Apr 2004
    Old 11-22-2008 , 12:46   Re: DoD DropHealthKit Source v1.2 (requires Dukehacks Extension!) [22nd November 2008
    Reply With Quote #7

    I'm proud to announce the release of version 1.2!

    Now players can drop their healthkit like an ammobox (same command = same key)
    and it's handled like an ammobox as well, so players can pick their healthkit up again after dropping it (no health added).

    CHANGELOG:
    • 22 November 2008 - Version 1.2 NEW!
      - New Features:
      * players can be allowed to drop their healthkit while being alive
      (command "dropammo" that usually drops an ammobox is used.
      So if a player has a healthkit on first button press (default is [H]) player's healthkit is dropped if he has one,
      pressing the button again will drop the ammobox like usually!
      (see new cvar "dod_drophealthkit_alivedrop")
      * dropping healthkits on death/alive can be enabled/disabled
      independently from each other!
      - Bugfixes:
      * fixed invalid Handle errors
      - General Changes:
      * renamed cvar "dod_drophealthkit_source" to
      "dod_drophealthkit_deaddrop"
    Please be sure to delete your
    "\orangebox\dod\cfg\dod_drophealthkit_source\ "
    folder and restart your server to have the new/changed cvars
    in the config file!

    Enjoy!
    FeuerSturm is offline
    monkie
    Senior Member
    Join Date: Oct 2006
    Location: Shanghai, China
    Old 11-22-2008 , 22:57   Re: DoD DropHealthKit Source v1.2 (requires Dukehacks Extension!) [22nd November 2008
    Reply With Quote #8

    thank u again for another sweet update
    __________________
    monkie is offline
    Send a message via MSN to monkie Send a message via Skype™ to monkie
    Laser32
    AlliedModders Donor
    Join Date: Sep 2006
    Location: Germany (Schwerin)
    Old 02-04-2009 , 05:21   Re: DoD DropHealthKit Source v1.2 (requires Dukehacks Extension!) [22nd November 2008
    Reply With Quote #9

    [SM] Plugin dod_drophealthkit_source.smx failed to load: Required extension "Dukehacks Extension" file("dukehacks.ext") not running.

    ???
    Laser32 is offline
    FeuerSturm
    AlliedModders Donor
    Join Date: Apr 2004
    Old 02-05-2009 , 00:14   Re: DoD DropHealthKit Source v1.2 (requires Dukehacks Extension!) [22nd November 2008
    Reply With Quote #10

    Quote:
    Originally Posted by FeuerSturm View Post
    - DukeHacks Extension REQUIRED! -
    FeuerSturm is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 12:15.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode