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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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Rale
AlliedModders Donor
Join Date: Sep 2010
Old 04-14-2017 , 07:34   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #371

Hello im using this plugin, and i want to enable motd to users, when they join server they are automatic sent do team select, how to send them to motd instead of team select?
Rale is offline
WardPearce
Senior Member
Join Date: Apr 2017
Location: New Zealand
Old 04-25-2017 , 00:53   No player damage
Reply With Quote #372

Hey, I don't have any player damage on cts or ts.
Does anyone know how to fix this?
My server is multi use and when I run my cfg what disables the DM i still cant kill anyone
My config settings:
dm_enabled 1
mp_roundtime 999999
dm_valve_deathmatch -
dm_welcomemsg 1
dm_free_for_all 0
dm_hide_radar 1
dm_display_panel 0
dm_display_panel_damage 1
dm_sounds_bodyshots 1
dm_sounds_headshots 1
dm_headshot_only - 0
dm_headshot_only_allow_world 0
dm_headshot_only_allow_knife 0
dm_headshot_only_allow_taser 0
dm_headshot_only_allow_nade 0
dm_remove_objectives 0
dm_respawning 1
dm_respawn_time 0.0
dm_gun_menu_mode 1
dm_los_spawning 0
dm_los_attempts 10
dm_spawn_distance 0
dm_sp_time 1.0
dm_no_knife_damage 1
dm_remove_weapons 1
dm_replenish_ammo 1
dm_replenish_clip 0
dm_replenish_reserve 0
dm_replenish_grenade 0
dm_replenish_hegrenade 0
dm_replenish_grenade_kill 0
dm_hp_start 100
dm_hp_max 100
dm_hp_kill 10
dm_hp_hs 15
dm_hp_knife 0
dm_hp_messages 1
dm_ap_max 100
dm_ap_kill 10
dm_ap_hs 15
dm_ap_knife 0
dm_ap_nade 100
dm_ap_messages 1
dm_nade_messages 1
dm_armor 0
dm_armor_full 1
dm_zeus 0
dm_nades_incendiary 0
dm_nades_molotov 0
dm_nades_decoy 0
dm_nades_flashbang 0
dm_nades_he 0
dm_hp_nade 30
dm_nades_smoke 0
mp_give_player_C4 0
mp_friendlyfire 1
mp_roundtime_defuse 60
mp_freezetime 0
mp_warmup_end
bot_quota 10

Last edited by WardPearce; 04-25-2017 at 00:54.
WardPearce is offline
waylander3
Senior Member
Join Date: Sep 2015
Location: Russia, Norilsk
Old 04-25-2017 , 06:37   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #373

Have same bug. Damage dont deal to CTs and Ts
But i don't have "multi server", i use this just for dm, no unloads plugins, just plugins presented above.
(sorry for my eng )

My settings

Code:
[SM] Listing 24 plugins:
           01 "Admin Menu" (1.8.0.5961) by AlliedModders LLC
           02 "Anti-Flood" (1.8.0.5961) by AlliedModders LLC
           03 "Basic Comm Control" (1.8.0.5961) by AlliedModders LLC
           04 "Basic Commands" (1.8.0.5961) by AlliedModders LLC
           05 "Basic Info Triggers" (1.8.0.5961) by AlliedModders LLC
           06 "Basic Votes" (1.8.0.5961) by AlliedModders LLC
           07 "Client Preferences" (1.8.0.5961) by AlliedModders LLC
           08 "CSGO items" (28.06.2014) by Bacardi
           09 "[CS:GO] Deathmatch" (2.0.7) by Maxximou5
           10 "SM Franug CSGO Sprays" (1.4.2) by Franc1sco Steam: franug, EMINEM
           11 "Fix angles" (1.0.1) by Grey83
           12 "[CSGO] HLstatsX plugin" (1.6.19) by psychonic
           13 "MapChooser" (1.8.0.5908) by AlliedModders LLC
           14 "Nextmap" (1.8.0.5961) by AlliedModders LLC
           15 "Map Nominations" (1.8.0.5908) by AlliedModders LLC
           16 "Player Commands" (1.8.0.5961) by AlliedModders LLC
           17 "Players Votes" (1.5.0) by The Resident, pZv!
           18 "Rock The Vote" (1.8.0.5908) by AlliedModders LLC
           19 "SourceBans: Admin Config Loader" ((SB++) 1.5.5-dev) by AlliedModders LLC, Sarabveer(VEER™)
           20 "SourceBans++ TR" (1.5.4.6) by SourceBans Development Team, Sarabveer(VEER™), NoTiCE
           21 "SourceComms" ((SB++) 1.5.4.6) by Alex, Sarabveer(VEER™)
           22 "SourceSleuth" ((SB++) 1.5.4.1) by ecca, Sarabveer(VEER™)
           23 "SuperLogs: CS:GO" (1.2.5a) by psychonic; CS:GO adaptation by Tallanvor
           24 "Rotate server graphic banners" (0.2) by HiTmAnY
exts:

Code:
[SM] Displaying 8 extensions:
         [01] CS Tools (1.8.0.5961): CS extended functionality
         [02] BinTools (1.8.0.5961): Low-level C/C++ Calling API
         [03] SDK Tools (1.8.0.5961): Source SDK Tools
         [04] Top Menus (1.8.0.5961): Creates sorted nested menus
         [05] Client Preferences (1.8.0.5961): Saves client preference settings
         [06] SQLite (1.8.0.5961): SQLite Driver
         [07] SDK Hooks (1.8.0.5961): Source SDK Hooks
         [08] MySQL-DBI (1.8.0.5961): MySQL driver implementation for DBI
my dm config:
Code:
"Deathmatch Config"
{
	"Options"
	{
		// Enable Deathmatch.
		// --
		// Default: yes
		"dm_enabled" "yes"

		// Enable compatibility for Valve's Deathmatch (game_type 1 & game_mode 2) or Custom (game_type 3 & game_mode 0).
		// --
		// Default: no
		"dm_enable_valve_deathmatch" "no"

		// Display a message saying that your server is running Deathmatch.
		// --
		// Default: yes
		"dm_welcomemsg" "yes"

		// Free for all mode.
		// --
		// Default: no
		"dm_free_for_all" "yes"

		// Hides the radar from players.
		// --
		// Default: no
		"dm_hide_radar" "yes"

		// Display a panel showing health of the victim.
		// --
		// Default: "no"
		"dm_display_panel" "yes"

		// Display a panel showing damage done to a player.
		// Requires dm_display_panel set to 1.
		// --
		// Default: "no"
		"dm_display_panel_damage" "yes"
		
		// Enable the sounds of bodyshots.
		// --
		// Default: yes
		dm_sounds_bodyshots "yes"

		// Enable the sounds of headshots.
		// --
		// Default: yes
		dm_sounds_headshots "yes"

		// Headshot Only mode.
		// --
		// Default: no
		"dm_headshot_only" "no"

		// Headshot Only allow world kills.
		// --
		// Default: no
		"dm_headshot_only_allow_world" "no"

		// Headshot Only allow knife kills.
		// --
		// Default: no
		"dm_headshot_only_allow_knife" "no"

		// Headshot Only allow taser kills.
		// --
		// Default: no
		"dm_headshot_only_allow_taser" "no"

		// Headshot Only allow grenade kills.
		// --
		// Default: no
		"dm_headshot_only_allow_nade" "no"

		// Remove objectives (disables bomb sites, and removes c4 and hostages).
		// --
		// Default: yes
		"dm_remove_objectives" "yes"

		// Enable respawning.
		// --
		// Default: yes
		"dm_respawning" "yes"

		// Respawn time.
		// --
		// Default: 2.0
		"dm_respawn_time" "2.0"

		// Gun menu mode.
		// 1) Enabled.
		// 2) Primary weapons only. 
		// 3) Secondary weapons only.
		// 4) Random weapons only.
		// 5) Disabled.
		// --
		// Default: 1
		"dm_gun_menu_mode" "1"

		// Enable line of sight spawning. If enabled, players will be spawned at
		// a point where they cannot see enemies, and enemies cannot see them.
		// --
		// Default: yes
		"dm_line_of_sight_spawning" "yes"

		// Maximum number of attempts to find a suitable line of sight spawn
		// point.
		// --
		// Default: 10
		"dm_line_of_sight_attempts" "10"

		// Minimum distance from enemies at which a player can spawn.
		// --
		// Default: 0.0
		"dm_spawn_distance_from_enemies" "15.0"

		// Spawn protection time.
		// --
		// Default: 1.0
		"dm_spawn_protection_time" "0.5"

		// Knives do NO damage to players.
		// --
		// Default: no
		"dm_no_knife_damage" "yes"

		// Remove ground weapons.
		// --
		// Default: yes
		"dm_remove_weapons" "yes"

		// Replenish ammo on reload.
		// --
		// Default: yes
		"dm_replenish_ammo" "yes"

		// Replenish ammo clip.
		// --
		// Default: no
		"dm_replenish_clip" "no"

		// Replenish ammo reserve.
		// --
		// Default: no
		"dm_replenish_reserve" "no"

		// Unlimited player grenades.
		// --
		// Default: no
		"dm_replenish_grenade" "no"

		// Unlimited hegrenades.
		// --
		// Default: no
		"dm_replenish_hegrenade" "no"

		// Give players their grenade back on successful kill.
		// --
		// Default: no
		"dm_replenish_grenade_kill" "no"

		// Display grenade messages.
		// --
		// Default: yes
		"dm_display_grenade_messages" "yes"

		// Spawn Health Points (HP).
		// --
		// Default: 100
		"dm_player_hp_start" "100"

		// Maximum Health Points (HP).
		// --
		// Default: 100
		"dm_player_hp_max" "100"

		// Health Points (HP) per kill.
		// --
		// Default: 5
		"dm_hp_per_kill" "5"

		// Health Points (HP) per headshot kill.
		// --
		// Default: 10
		"dm_hp_per_headshot_kill" "10"

		// Health Points (HP) per knife kill.
		// --
		// Default: 50
		"dm_hp_per_knife_kill" "50"

		// Health Points (HP) per nade kill.
		// --
		// Default: 30
		"dm_hp_per_knife_nade" "30"

		// Display HP messages.
		// --
		// Default: yes
		"dm_display_hp_messages" "yes"

		// Spawn Armor Points (AP).
		// --
		// Default: 100
		"dm_player_ap_start" "100"

		// Maximum Armor Points (AP).
		// --
		// Default: 100
		"dm_player_ap_max" "100"

		// Armor Points (AP) per kill.
		// --
		// Default: 5
		"dm_ap_per_kill" "5"

		// Armor Points (AP) per headshot kill.
		// --
		// Default: 10
		"dm_ap_per_headshot_kill" "10"

		// Armor Points (AP) per knife kill.
		// --
		// Default: 50
		"dm_ap_per_knife_kill" "50"

		// Armor Points (AP) per nade kill.
		// --
		// Default: 30
		"dm_ap_per_knife_nade" "30"

		// Display AP messages.
		// --
		// Default: yes
		"dm_display_ap_messages" "yes"

	}

	"Weapons"
	{
		"Primary"
		{
			// Weapon.         // Limit.
			"weapon_ak47"			"-1"
			"weapon_m4a1"     		"-1"
			"weapon_m4a1_silencer"	"-1"
			"weapon_awp"     		"3"
			"weapon_p90"     		"0"
			"weapon_sg556"   		"0"
			"weapon_aug"     		"0"
			"weapon_galilar" 		"-1"
			"weapon_famas"   		"-1"
			"weapon_ssg08"   		"0"
			"weapon_g3sg1"   		"0"
			"weapon_scar20"  		"0"
			"weapon_m249"    		"0"
			"weapon_negev"   		"0"
			"weapon_nova"    		"0"
			"weapon_xm1014"  		"0"
			"weapon_sawedoff"		"0"
			"weapon_mag7"    		"0"
			"weapon_mac10"   		"0"
			"weapon_mp9"     		"0"
			"weapon_mp7"     		"0"
			"weapon_ump45"   		"0"
			"weapon_bizon"   		"0"
			"random"         		"-1"
		}

		"Secondary"
		{
			// Weapon.         // Limit.
			"weapon_glock"			"-1"
			"weapon_p250"			"-1"
			"weapon_cz75a"			"0"
			"weapon_usp_silencer"	"-1"
			"weapon_fiveseven"		"-1"
			"weapon_deagle"			"-1"
			"weapon_revolver"		"0"
			"weapon_elite"			"0"
			"weapon_tec9"			"0"
			"weapon_hkp2000"		"-1"
			"random"				"-1"
		}

		"Misc"
		{
			"armor (chest)"	"no"
			"armor (full)"	"no"
			"zeus"			"no"
		}

		"Grenades"
		{
			"incendiary" "0"
			"molotov"	 "0"
			"decoy"      "0"
			"flashbang"  "0"
			"he"         "0"
			"smoke"      "0"
		}

		"TeamData"
		{
			"weapon_ak47"			"T"
			"weapon_m4a1"     		"CT"
			"weapon_m4a1_silencer"	"CT"
			"weapon_sg556"   		"T"
			"weapon_aug"     		"CT"
			"weapon_galilar" 		"T"
			"weapon_famas"   		"CT"
			"weapon_g3sg1"   		"T"
			"weapon_scar20"  		"CT"
			"weapon_sawedoff"		"T"
			"weapon_mag7"    		"CT"
			"weapon_mac10"   		"T"
			"weapon_mp9"     		"CT"
			"weapon_mp7"     		"CT"
			"weapon_glock"			"T"
			"weapon_usp_silencer"	"CT"
			"weapon_fiveseven"		"CT"
			"weapon_tec9"			"T"
			"weapon_hkp2000"		"CT"
		}
	}
}
my launcher:
Code:
srcdc -game csgo -console -insecure +sv_pure 0 +ip 192.168.1.127 -sv_lan 0 -port 27037 +tv_enable 0 -usercon +game_type 0 +game_mode 0 +mapgroup mp_bomb +map de_dust2 -maxplayers_override 20 -tickrate 128
my gamemode_casual.cfg

[CODE]bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter normal
bot_defer_to_human_goals 1
bot_defer_to_human_items

Last edited by waylander3; 04-25-2017 at 07:01.
waylander3 is offline
JackHammer20
Member
Join Date: Dec 2015
Old 04-30-2017 , 13:58   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #374

How do you have it so when bots join, the max player count won't reduce? I've tried all sorts of host_info_show and host_players_show, sv_visiblemaxplayers and maxplayers_override in SRCDS.


host_info_show 1
host_players_show 2

shows less max player count, but doesn't show normal players as part of the active player count

host_info_show 2
host_players_show 2

This shows human players in the active player count, but reduces the max player count down by how many bots there are

Any ideas?


ALSO

I'm having the same problem as above when if I have Ignore Win Conditions enabled, when all players on a team are dead this is fine, but when the timer ends nothing happens. With it disabled, if all team players died then the game ends.

I can't use Valve DM because I don't want the noises.... and I can't have bots to avoid empty teams because of the above....

Argh

Last edited by JackHammer20; 04-30-2017 at 16:14.
JackHammer20 is offline
pcmaster
AlliedModders Donor
Join Date: Sep 2009
Old 04-30-2017 , 17:28   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #375

@JackHammer20
To your first question: you can't. That's how the engine handles bots (I know it's shitty), and that's not easy to change - and Valve wouldn't really be happy about it.
__________________
Stopped hosting servers as of November 2018, no longer active around here.
pcmaster is offline
Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 04-30-2017 , 18:02   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #376

Quote:
Originally Posted by waylander3 View Post
Have same bug. Damage dont deal to CTs and Ts
But i don't have "multi server", i use this just for dm, no unloads plugins, just plugins presented above.
You're not using the latest version as of this message. You're on 2.0.7, not 2.0.7a.
Quote:
Originally Posted by JackHammer20 View Post
How do you have it so when bots join, the max player count won't reduce? I've tried all sorts of host_info_show and host_players_show, sv_visiblemaxplayers and maxplayers_override in SRCDS.
This plugin doesn't handle that.
Quote:
Originally Posted by JackHammer20 View Post
I'm having the same problem as above when if I have Ignore Win Conditions enabled, when all players on a team are dead this is fine, but when the timer ends nothing happens. With it disabled, if all team players died then the game ends.

I can't use Valve DM because I don't want the noises.... and I can't have bots to avoid empty teams because of the above....
Did you try enabling dm_enable_valve_deathmatch?
Quote:
Originally Posted by pcmaster View Post
@JackHammer20
To your first question: you can't. That's how the engine handles bots (I know it's shitty), and that's not easy to change - and Valve wouldn't really be happy about it.
Technically correct, the best kind of correct.
Quote:
Originally Posted by Rale View Post
Hello im using this plugin, and i want to enable motd to users, when they join server they are automatic sent do team select, how to send them to motd instead of team select?
This plugin doesn't handle MOTD at any point, there's nothing to edit or change.
Maxximou5 is offline
waylander3
Senior Member
Join Date: Sep 2015
Location: Russia, Norilsk
Old 05-04-2017 , 18:51   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #377

Update spawnpoints on Inferno/Nuke pls
waylander3 is offline
Cooky
Veteran Member
Join Date: Jun 2010
Location: 127.0.0.1
Old 05-06-2017 , 07:04   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #378

Quote:
Originally Posted by waylander3 View Post
Update spawnpoints on Inferno/Nuke pls
You can do this yourself...
Cooky is offline
AiiDynBrus
Member
Join Date: Mar 2017
Location: Queensland, Australia
Old 05-07-2017 , 08:39   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #379

So, im trying to use mp_roundtime 60. Doesn't seem to work, it always reverts back to 2:15 as the time :/

EDIT: Me being silly, forgot about the mp_roundtime_defuse command -_-
__________________

Last edited by AiiDynBrus; 05-07-2017 at 08:54.
AiiDynBrus is offline
nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 05-08-2017 , 09:23   Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
Reply With Quote #380

Can't make this work on linux ... windows work fine.. what do I miss?
sm exts list
PHP Code:
Displaying 19 extensions:
         [
01Automatic Updater (1.8.0.5992): Updates SourceMod gamedata files
         
[02Webternet (1.8.0.5992): Extension for interacting with URLs
         
[03Accelerator (2.0.1): Take back control
         
[04Setinfo Crash Fix (1.0): Prevents setinfo cvar spam
         
[05SDK Tools (1.8.0.5992): Source SDK Tools
         
[06BinTools (1.8.0.5992): Low-level C/C++ Calling API
         
[07] <FAILEDfile "fileprotect.ext.so": /home/steam/alpha/dm1/csgo/addons/sourcemod/extensions/fileprotect.ext.socannot open shared object fileNo such file or directory
         
[08cURL Extension (1.3.0.0): cURL Extension
         
[09] <FAILEDfile "cleaner.ext.2.csgo.so"Failed to find signaturePlease contact the author.
         [
10CS Tools (1.8.0.5992): CS extended functionality
         
[11Top Menus (1.8.0.5992): Creates sorted nested menus
         
[12] <FAILEDfile "steamtools.ext.so": /home/steam/alpha/dm1/csgo/addons/sourcemod/extensions/steamtools.ext.socannot open shared object fileNo such file or directory
         
[13SteamWorks Extension (1.2): Exposes SteamWorks functions to Developers
         
[14Socket (3.0.1): Socket extension for SourceMod
         
[15Regex (1.8.0.5992): Provides regex natives for plugins
         
[16SDK Hooks (1.8.0.5992): Source SDK Hooks
         
[17Client Preferences (1.8.0.5992): Saves client preference settings
         
[18SQLite (1.8.0.5992): SQLite Driver
         
[19MySQL-DBI (1.8.0.5992): MySQL driver implementation for DBI 
sm plugins list
PHP Code:
Listing 42 plugins:
           
01 "SourceBans++" (1.5.4.6by SourceBans Development TeamSarabveer(VEER&#8482;)
           
02 "Updater" (1.3.0by GoD-Tony (Updated by jballou)
           
03 "Basic Comm Control" (1.8.0.5992by AlliedModders LLC
           04 
"SourceBans Checker" ((SB++) 1.5.4.6by psychonicCa$h MunnySarabveer(VEER&#8482;)
           
05 "DR.API AFK MANAGER" (1.0.1by DrApi
           06 
"Websocket" (1.1by Jannik "Peace-Maker" Hartung
           07 
"Admin Help" (1.8.0.5992by AlliedModders LLC
           08 
"[CS:GO] SpawnTools7" (1.0.1by meng IDDQD
           09 
"Admin Menu" (1.8.0.5992by AlliedModders LLC
           10 
"Sound Commands" (1.8.0.5992by AlliedModders LLC
           11 
"Basic Commands" (1.8.0.5992by AlliedModders LLC
           12 
"No Weapon Fix" (1.2by .#Zipcore
           
13 "SourceBans: Admin Config Loader" ((SB++) 1.5.4.6by AlliedModders LLCSarabveer(VEER&#8482;)
           
14 "Reserved Slots" (1.8.0.5992by AlliedModders LLC
           15 
"Web Shortcuts CS:GO version" (2.4by Franc1sco franug and James "sslice" Gray
           16 
"Advertisements" (0.6by Tsunami
           17 
"Profile Data Viewer" (0x01by Chdata
           18 
"SQL Admin Manager" (1.5.3-dev+4005by AlliedModders LLC
           19 
"Basic Votes" (1.8.0.5992by AlliedModders LLC
           20 
"Plugin Autoupdater" (1.5by MikeJS
           21 
"Anti-Flood" (1.8.0.5992by AlliedModders LLC
           22 
"Autorestart" (1.0.0by [FGSilent
           23 
"MapChooser" (1.8.0.5928by AlliedModders LLC
           24 
"SourceBans++: Bans Checker" (1.6.1by psychonicCa$h MunnySourceBans++ Dev Team
           25 
"Basic Chat" (1.8.0.5992by AlliedModders LLC
           26 
"SourceBans++: Admin Config Loader" (1.6.1by AlliedModders LLCSourceBans++ Dev Team
           27 
"CS:GO Bot Quota Fix" (2.0by Otstrel.ru TeamDoPe^, nullb
           28 
"SourceBans++: SourceComms" (1.6.1by AlexSourceBans++ Dev Team
           29 
"Choose for me" (1.5.3by sinsic
           30 
"AbNeR Kill Feed Filter" (1.1by AbNeR @CSB
           31 
"RandomCycle" (1.7.3-dev+5298by AlliedModders LLC
           32 
"Player Commands" (1.8.0.5992by AlliedModders LLC
           33 
<Error"Deathmatch" (2.0.5by Maxximou5
           34 
"No Graffiti" (0.1by SM9(); (xCoderx)
           
35 "[CS:GO] Auto Pick" (1.0.0by Panduh (AlliedModsthetwistedpanda)
           
36 "[AWP] No-Scope Detector" (1.2.5_debug2by Ak0 (improved by Grey83 onehand)
           
37 "Admin File Reader" (1.8.0.5992by AlliedModders LLC
           38 
<Failed"SourceBans++: Main Plugin" (1.6.1by SourceBans Development TeamSourceBans++ Dev Team
           39 
"Duck Fix." (1.0by Kamay
           40 
"Client Preferences" (1.8.0.5992by AlliedModders LLC
           41 
"SteamIDShow" (1.0by SparKinG
           42 
"Basic Info Triggers" (1.8.0.5992by AlliedModders LLC
         Errors
:
         
deathmatch.smx (Deathmatch): Error detected in plugin startup (see error logs)
         
sbpp_main.smx (SourceBans++: Main Plugin): unexpected error 23 in AskPluginLoad callback 
ERROR logs
PHP Code:
L 05/08/2017 20:50:27SourceMod error session started
L 05
/08/2017 20:50:27Info (map "de_dust2") (file "errors_20170508.log")
L 05/08/2017 20:50:27: [SMUnable to load extension "fileprotect.ext"error code 0000007e
L 05
/08/2017 20:50:28: [SMException reportedFatal error creating dynamic native!
L 05/08/2017 20:50:28: [SMBlamingsourcebans.smx
L 05
/08/2017 20:50:28: [SMCall stack trace:
L 05/08/2017 20:50:28: [SM]   [0CreateNative
L 05
/08/2017 20:50:28: [SM]   [1Line 148sourcebans.sp::AskPluginLoad2
L 05
/08/2017 20:50:28: [SMFailed to load plugin "sourcebans.smx"unexpected error 23 in AskPluginLoad callback.
L 05/08/2017 20:50:28: [SMException reportedLanguage phrase "Guns Menu" not found
L 05
/08/2017 20:50:28: [SMBlamingdeathmatch.smx
L 05
/08/2017 20:50:28: [SMCall stack trace:
L 05/08/2017 20:50:28: [SM]   [0Format
L 05
/08/2017 20:50:28: [SM]   [1Line 335deathmatch.sp::OnPluginStart
L 05
/08/2017 20:50:28: [SMUnable to load plugin "deathmatch.smx"Error detected in plugin startup (see error logs)
L 05/08/2017 20:50:28: [sbpp_comms.smxYou must set valid `ServerIDvalue in sourcebans.cfg
__________________

Last edited by nguyenbaodanh; 05-08-2017 at 09:51.
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