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HUD messages.


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koshmel
Member
Join Date: Nov 2008
Old 04-18-2009 , 14:54   HUD messages.
Reply With Quote #1

How thay do that.
see Attach File
Server Tf2 and L4D want to see some sample plugins.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 04-18-2009 , 15:30   Re: HUD messages.
Reply With Quote #2

Screenshot of below code in action

PHP Code:
#pragma semicolon 1

#include <sourcemod>

public OnPluginStart()
{
    
RegConsoleCmd("test"asdf);
}

public 
Action:asdf(clientargs)
{
    new 
Handle:hHudText CreateHudSynchronizer();
    
SetHudTextParams(-1.00.25.025500255);
    
ShowSyncHudText(clienthHudText"This is a test");
    
CloseHandle(hHudText);

    return 
Plugin_Handled;

If you use SetHudTextParamsEx, you can fade the text from one color to another.

Last edited by bl4nk; 04-18-2009 at 15:34.
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exvel
SourceMod Donor
Join Date: Jun 2006
Location: Russia
Old 04-18-2009 , 15:32   Re: HUD messages.
Reply With Quote #3

Look into the API Reference. Keyword for searching is "hud":
Code:
CreateHudSynchronizer
SetHudTextParams
SetHudTextParamsEx
ShowSyncHudText
ClearSyncHud
ShowHudText
And as far as I know HUD examples can be found into SprayTracer plugin.

upd:
nevermind, bl4nk showed you it ))
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Last edited by exvel; 04-18-2009 at 15:36.
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retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Old 04-18-2009 , 22:29   Re: HUD messages.
Reply With Quote #4

I have a question. Is it the first numbers after SetHudTextParams(-1.0, 0.2, 5.0, 255, 0, 0, 255);

that are used to move the location of text around? Which number or numbers do that. Are those 3 the x,y,z axis?



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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 04-19-2009 , 00:19   Re: HUD messages.
Reply With Quote #5

Look at the prototype for the function. It tells you exactly what everything is.

The first two params are x and y (there is no z as you're drawing on a 2D plane - your screen).
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voogru
Inspector Javert
Join Date: Oct 2004
Old 04-19-2009 , 02:33   Re: HUD messages.
Reply With Quote #6

hey that looks like its from my server
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koshmel
Member
Join Date: Nov 2008
Old 04-19-2009 , 05:41   Re: HUD messages.
Reply With Quote #7

Quote:
Originally Posted by voogru View Post
hey that looks like its from my server
yep ;)
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kiki33hun
Veteran Member
Join Date: Jul 2011
Location: Magyarország
Old 08-17-2013 , 04:01   Re: HUD messages.
Reply With Quote #8

Its workings CSS?
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necavi
Veteran Member
Join Date: Sep 2010
Old 08-17-2013 , 04:52   Re: HUD messages.
Reply With Quote #9

No, the closest CS:S has is KeyHintText, which is...difficult to position.
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