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How do you use jkbotti for half life 1?


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crimsontide
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Join Date: Feb 2017
Old 05-04-2019 , 19:57   How do you use jkbotti for half life 1?
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I'm trying to play half life 1 multiplayer with bots, I did everything in the readme, installed metamod correctly, extracted folder to valve directory, made a plugins.ini file and pasted "win32 addons/jk_botti/dlls/jk_botti_mm.dll" but when I start the game, metamod loads, but no plugins are found, why? I even added it to the liblist.gam file.


Here is the mod.

https://github.com/jkivilin/jk_botti
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DJEarthQuake
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Join Date: Jan 2014
Location: Midwest
Old 05-05-2019 , 15:38   Re: How do you use jkbotti for half life 1?
Reply With Quote #2

Check plugins.ini is on addons/metamod not valve directory.

You got to JK at a good time. J committed new code to stop crashing server.
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"Mathematics, rightly viewed, possesses not only truth, but supreme beauty a beauty cold and austere, like that of sculpture..." -Bertrand Russell
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crimsontide
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Join Date: Feb 2017
Old 05-14-2019 , 00:33   Re: How do you use jkbotti for half life 1?
Reply With Quote #3

Quote:
Originally Posted by DJEarthQuake View Post
Check plugins.ini is on addons/metamod not valve directory.

You got to JK at a good time. J committed new code to stop crashing server.
I did that, I got the plugin to load, however am having an error, here is what its telling me.

"
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] <jk_botti_mm.dl badf load jk_botti_mm.dll v - ini - -
1 plugins, 0 running
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DJEarthQuake
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Join Date: Jan 2014
Location: Midwest
Old 05-14-2019 , 11:12   Re: How do you use jkbotti for half life 1?
Reply With Quote #4

Test to see if other metamod plugins load. Paste your metamod's plugins.ini and directory tree if you need more help please.
__________________
"It's not the actual programming that's interesting. But it's what you can accomplish with the end results that are important." -Dennis Ritchie
"Mathematics, rightly viewed, possesses not only truth, but supreme beauty a beauty cold and austere, like that of sculpture..." -Bertrand Russell
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crimsontide
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Join Date: Feb 2017
Old 05-14-2019 , 16:10   Re: How do you use jkbotti for half life 1?
Reply With Quote #5

Quote:
Originally Posted by DJEarthQuake View Post
Test to see if other metamod plugins load. Paste your metamod's plugins.ini and directory tree if you need more help please.
I got it to work by downloading 1.43, not the one on GitHub, anyway, I can only get 6 bots to connect even though I edited the bot.cfg for the minimum to allow 10, but still only 6 enter, even tried "addbot" but it says "unknown command"
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DJEarthQuake
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Join Date: Jan 2014
Location: Midwest
Old 05-17-2019 , 09:41   Re: How do you use jkbotti for half life 1?
Reply With Quote #6

Type jkbotti first then the command. Are the min and max both 10? Also one can 0 them out in the config file and place what you want on a per map basis or in server.cfg.
__________________
"It's not the actual programming that's interesting. But it's what you can accomplish with the end results that are important." -Dennis Ritchie
"Mathematics, rightly viewed, possesses not only truth, but supreme beauty a beauty cold and austere, like that of sculpture..." -Bertrand Russell
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