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[TF2] Monoculus Spawner


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TheSpyHunter
Senior Member
Join Date: Jul 2009
Old 10-28-2011 , 18:32   Re: [TF2] Monoculus Spawner
Reply With Quote #21

DarthNinja - I'm using FlamingSarges version from page 1.

Plugin works great but error log file is spammed.

Thanks for clearing that up, I was scared to use it in the Viaduct event map in case it reset the gift timer as I knew by killing the spawned eye you can get the achievement.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 10-28-2011 , 19:33   Re: [TF2] Monoculus Spawner
Reply With Quote #22

nice one anyway remove this health bar ?
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 10-28-2011 , 21:19   Re: [TF2] Monoculus Spawner
Reply With Quote #23

Quote:
Originally Posted by scopesp View Post
nice one anyway remove this health bar ?

I'd prefer it left there so if he does this leave it optional... he goes down pretty quick anyway when spawned from this as opposed the normal way..so I wonder if the amount is different?
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 10-29-2011 , 00:45   Re: [TF2] Monoculus Spawner
Reply With Quote #24

Fixing the errors from mine:
Attached Files
File Type: sp Get Plugin or Get Source (GreatBallOfEyes.sp - 573 views - 16.4 KB)
File Type: inc monoculusspawn.inc (861 Bytes, 191 views)
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-29-2011 , 01:42   Re: [TF2] Monoculus Spawner
Reply With Quote #25

Why not just combine the 2 plugins. I wonder if this will work on non halloween maps.
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zxc20033
Junior Member
Join Date: Jun 2010
Old 10-29-2011 , 01:44   Re: [TF2] Monoculus Spawner
Reply With Quote #26

when Leaving the underworld i don't got crit/speed/uber boost
also when got in loot island,no achievement

Last edited by zxc20033; 10-29-2011 at 01:46.
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B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 10-29-2011 , 04:47   Re: [TF2] Monoculus Spawner
Reply With Quote #27

Can any one make this vote version like !votehhh
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 10-29-2011 , 07:11   Re: [TF2] Monoculus Spawner
Reply With Quote #28

BCansin: the one I posted literally 3 posts above yours does it (sm_voteeye). I also talked about it on the first page. Do you read?

Regardless, here's one that fixes up a few messages. To whomever uses the custom horsemann plugin that has !votehhh, this is the same except for with the Eyeball Boss.
Attached Files
File Type: sp Get Plugin or Get Source (GreatBallOfEyes.sp - 588 views - 16.4 KB)
File Type: inc monoculusspawn.inc (861 Bytes, 173 views)
__________________
Bread EOTL GunMettle Invasion Jungle Inferno will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 10-29-2011 at 07:15.
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 10-29-2011 , 08:25   Re: [TF2] Monoculus Spawner
Reply With Quote #29

Quote:
Originally Posted by FlaminSarge View Post
BCansin: the one I posted literally 3 posts above yours does it (sm_voteeye). I also talked about it on the first page. Do you read?

Regardless, here's one that fixes up a few messages. To whomever uses the custom horsemann plugin that has !votehhh, this is the same except for with the Eyeball Boss.
Small issue with it:
Quote:
14:25:24 "sm_eyeboss_allowvoting" = "0" max. 0.000000
You can't even enable allowvoting :p.
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Last edited by Skyrider; 10-29-2011 at 08:26.
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B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 10-29-2011 , 09:31   Re: [TF2] Monoculus Spawner
Reply With Quote #30

hmm lest try it hmm.
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