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Base Builder Zombie Mod v6.5 [01/15/2011]


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HENNESSY
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Join Date: Sep 2013
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Old 09-27-2013 , 14:33   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1031

Quote:
Originally Posted by killedxd9 View Post
Tirant I have basebuilder extended version v1.1 but only amxx files could you modify
the zombies and give them powers...

How did you get BB EX 1.1 version?
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Tirant
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Old 09-27-2013 , 15:06   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1032

Quote:
Originally Posted by killedxd9 View Post
Tirant I have basebuilder extended version v1.1 but only amxx files could you modify
the zombies and give them powers...
This isn't my version, so I cannot help you.
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Old 09-27-2013 , 15:07   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1033

Quote:
Originally Posted by Joeyman View Post
hi Collin "Tirant" Smith
im having a problem in the basebuilder code

PHP Code:
public MSG_Chance()
{
    
print_color(0"%s ^x04%L"formatmodnameLANG_SERVER"CR_CHANCE_AD"g_Chance)

it says that print_color is an Undefined Symbol

what can i do to put it work?


P.S.: Can you give me credits.txt ? i deleted acidentaly
Make sure color chat is included within the SMA (it should have been provided already). If you have a different version of color chat (meaning you didn't overwrite it) then you may have to change the color chat natives.
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Joeyman
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Old 10-03-2013 , 18:55   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1034

Quote:
Originally Posted by Tirant View Post
Make sure color chat is included within the SMA (it should have been provided already). If you have a different version of color chat (meaning you didn't overwrite it) then you may have to change the color chat natives.
hi, and about the credits?
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Snitch
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Old 10-03-2013 , 20:38   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1035

@Tirant Gonna upgread or fix the code sometime?
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killer99
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Join Date: Oct 2013
Old 10-25-2013 , 05:44   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1036

Tirant Can You make Some update iN your [bb] Give some powers to the Zombies like
{
no headshot
regenerate hp
}
That will enchance the Gameplay...
B-) :-)

Last edited by killer99; 10-25-2013 at 05:46. Reason: :-P
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LeBadit
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Old 01-03-2014 , 10:34   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1037

I can't compile the basebuilder6.5 sma. What is the problem?
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YamiKaitou
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Old 01-03-2014 , 20:45   Re: Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1038

Quote:
Originally Posted by LeBadit View Post
I can't compile the basebuilder6.5 sma. What is the problem?
What is the error message?
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LeBadit
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Old 01-04-2014 , 02:29   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1039

basebuilder65.sma(10) : fatal error 100: cannot read from file: "credits"

Compilation aborted.
1 Error.
Done.
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Old 01-04-2014 , 06:13   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #1040

You have to compile it locally
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