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[TF2] Freak Fortress 2


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lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 09-14-2012 , 14:33   Re: [TF2] Freak Fortress 2
#2821

Not sure if it was missed but I will just quote it one more time to see if some one can help, after which I will just presume that there is no idea on it.

Quote:
Originally Posted by lamasniu View Post
Is there a way to disable individual boss selection but leave Boss List voting active? If so what do I need to do in order to make that happen? Players in my server preferred the randomness and not giving the option to always been allowed to pick OP bosses.

Thanks in advance.
Is there a Vote for Boss OFF switch? If so please help me
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 09-15-2012 , 00:47   Re: [TF2] Freak Fortress 2
#2822

Quote:
Originally Posted by lamasniu View Post
Not sure if it was missed but I will just quote it one more time to see if some one can help, after which I will just presume that there is no idea on it.



Is there a Vote for Boss OFF switch? If so please help me
If you are using version h (ravensbro's) where you can vote for a boss list, then no there is no switch. Your other option at the moment is to use version f or less and limit the number of bosses
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lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 09-15-2012 , 00:51   Re: [TF2] Freak Fortress 2
#2823

Quote:
Originally Posted by BBG_Theory View Post
If you are using version h (ravensbro's) where you can vote for a boss list, then no there is no switch. Your other option at the moment is to use version f or less and limit the number of bosses
Thank you kindly. I may find that my community wants this. I will have to leave it up for a vote for them.
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ToxicKills
Member
Join Date: Sep 2012
Old 09-15-2012 , 16:53   Re: [TF2] Freak Fortress 2
#2824

Anyone know why Bionic Commando's theme don't play when hes a boss?
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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 09-15-2012 , 23:12   Re: [TF2] Freak Fortress 2
#2825

You didn't upload the music file or did not upload to fastdl correctly if you have a fastdl server.
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Rd1981
Senior Member
Join Date: Apr 2011
Old 09-16-2012 , 04:46   Re: [TF2] Freak Fortress 2
#2826

The losing weapon glitch is still present is there any fix for it ?
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ToxicKills
Member
Join Date: Sep 2012
Old 09-16-2012 , 07:11   Re: [TF2] Freak Fortress 2
#2827

Quote:
Originally Posted by Chaosxk View Post
You didn't upload the music file or did not upload to fastdl correctly if you have a fastdl server.
I uploaded the music file in my fastdl server, but it still won't play.
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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 09-16-2012 , 11:11   Re: [TF2] Freak Fortress 2
#2828

Quote:
Originally Posted by ToxicKills View Post
I uploaded the music file in my fastdl server, but it still won't play.
does it play for you if you have the file locally?

here is my config, it works fine
PHP Code:
//1 - scout
//2 - sniper
//3 - soldier
//4 - demo
//5 - medic
//6 - heavy
//7 - pyro
//8 - spy
//9 - engineer
"character"
{
 
"name" "Bionic Commando"
 "class" "9"
 "model" "models\freak_fortress_2\bionic_commando\bionic.mdl"
 "ragedist" "350.0"
 "sound_block_vo" "1"
 "description_en" "Bionic Commando:\nYou can't kill me, I don't bleed!\nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch\nRage (Redeemer+low-distance stun): taunt when the Rage Meter is full."
 "description_ru" ""
 
 "weapon1"
 

  
"name" "tf_weapon_robot_arm"
  "index" "142"
  "show"              "1"
 
}
 
 
"ability1"
 
{
  
"name" "charge_bravejump"
  "arg0" "1"
  "arg1" "1.5"
  "arg2" "5"
  "plugin_name" "default_abilities"
 
}
 
"ability2"
 
{
  
"name" "rage_new_weapon"
  "arg1" "tf_weapon_rocketlauncher"
  "arg2" "18"
  "arg3" "2 ; 5.0 ; 99 ; 3.0 ; 3 ; 0.25 ; 104 ; 0.3 ; 37 ; 0.0"
  "arg4" "0"
  "arg5" "1"
  "arg6" "1"
  "plugin_name" "special_noanims"
 
}
 
"ability3"
 
{
  
"name" "rage_stun"
  "arg1" "3.0"
  "plugin_name" "default_abilities"
 
}
 
"ability4"
 
{
  
"name" "rage_preventtaunt"
  "plugin_name" "default_abilities"
 
}
 
"ability5"
 
{
  
"name" "rage_stunsg"
  "arg1" "3.0"
  "plugin_name" "default_abilities"
 
}
 
"ability6"
 
{
  
"name" "charge_weightdown"
  "arg0" "3"
  "plugin_name" "default_abilities"
 
}
 
 
"sound_begin"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_intro.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_intro2.mp3"
  "3" "freak_fortress_2\bionic_commando\bionic_commando_intro3.mp3"
 
}
 
"sound_kspree"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_killingspree.mp3"
 
}
 
"sound_kill_engineer"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Engy.mp3"
 
}
 
"sound_kill_heavy"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy_special.mp3"
 
}
 
"sound_kill_pyro"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Pyro.mp3"
 
}
 
"sound_kill_scout"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Scout.mp3"
 
}
 
"sound_kill_soldier"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Demo.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_kill_Soldier.mp3"
 
}
 
"sound_kill_demo"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Demo.mp3"
 
}
 
"sound_kill_medic"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Medic.mp3"
 
}
 
"sound_kill_sniper"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Sniper.mp3"
 
}
 
"sound_kill_spy"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Spy.mp3"
 
}
 
"sound_win"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_win.mp3"
 
}
 
"sound_death"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_fail.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_fail2.mp3"
 
}
 
"sound_ability"
 
{
  
"1"  "freak_fortress_2\bionic_commando\badassengineer_rage.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_rage.mp3"
  "3" "freak_fortress_2\bionic_commando\bionic_commando_rage.mp3"
  "4" "weapons\rocket_ll_shoot.wav"
  "slot4" "1"
  "5" "weapons\rocket_ll_shoot.wav"
  "slot5" "1"
 
}
 
"sound_lastman"
 
{
  
"1"  "freak_fortress_2\bionic_commando\badassengineer_lastman.mp3"
  "2"  "freak_fortress_2\bionic_commando\badassengineer_lastman2.mp3"
 
}
 
"sound_precache"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_bgm_H.mp3"
 
}
 
"sound_bgm"
 
{
  
"path1" "freak_fortress_2\bionic_commando\bionic_commando_bgm_H.mp3"
  "time1" "75"
 
}
 
 
"mod_download"            //Downloads: ".mdl", ".dx80.vtx", ".dx90.vtx", ".sw.vtx", ".vvd"
 
{
  
"1" "models\freak_fortress_2\bionic_commando\bionic"
 

 
"download"
 
{
  
"1" "sound\freak_fortress_2\bionic_commando\bionic_commando_bgm_H.mp3"
  "2" "sound\freak_fortress_2\bionic_commando\bionic_commando_fail.mp3"
  "3" "sound\freak_fortress_2\bionic_commando\bionic_commando_fail2.mp3"
  "4" "sound\freak_fortress_2\bionic_commando\bionic_commando_intro.mp3"
  "5" "sound\freak_fortress_2\bionic_commando\bionic_commando_intro2.mp3"
  "6" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Demo.mp3"
  "7" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Engy.mp3"
  "8" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy.mp3"
  "9" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy_special.mp3"
  "10" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Medic.mp3"
  "11" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Pyro.mp3"
  "12" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Scout.mp3"
  "13" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Sniper.mp3"
  "14" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Soldier.mp3"
  "15" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Spy.mp3"
  "16" "sound\freak_fortress_2\bionic_commando\bionic_commando_killingspree.mp3"
  "17" "sound\freak_fortress_2\bionic_commando\bionic_commando_lastman.mp3"
  "18" "sound\freak_fortress_2\bionic_commando\bionic_commando_lastman2.mp3" 
  "19" "sound\freak_fortress_2\bionic_commando\bionic_commando_rage.mp3"
  "20" "sound\freak_fortress_2\bionic_commando\bionic_commando_intro3.mp3"
  "21" "sound\freak_fortress_2\bionic_commando\bionic_commando_win.mp3"
     "22" "materials\freak_fortress_2\bionic_commando\engineer_blue.vmt"
     "23" "materials\freak_fortress_2\bionic_commando\engineer_blue.vtf"
     "24" "materials\freak_fortress_2\bionic_commando\engineer_blue_invun.vmt"
     "25" "materials\freak_fortress_2\bionic_commando\engineer_blue_invun.vtf"
     "26" "materials\freak_fortress_2\bionic_commando\engineer_head_blue.vmt"
     "27" "materials\freak_fortress_2\bionic_commando\engineer_head_blue.vtf"
     "28" "materials\freak_fortress_2\bionic_commando\engineer_head_normal.vtf"  
     "29" "materials\freak_fortress_2\bionic_commando\engineer_head_red.vmt"
     "30" "materials\freak_fortress_2\bionic_commando\engineer_head_red.vtf"  
     "31" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand.vmt"
     "32" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand.vtf"
     "33" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_blue.vmt"
     "34" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_blue.vtf"
  "35" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_blue_invun.vmt"
     "36" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_invun.vmt"
     "37" "materials\freak_fortress_2\bionic_commando\engineer_normal.vtf"  
     "38" "materials\freak_fortress_2\bionic_commando\engineer_red.vmt"
     "39" "materials\freak_fortress_2\bionic_commando\engineer_red.vtf"  
     "40" "materials\freak_fortress_2\bionic_commando\engineer_red_invun.vmt"
     "41" "materials\freak_fortress_2\bionic_commando\engineer_red_invun.vtf"
     "42" "models\freak_fortress_2\bionic_commando\bionic.phy"  
 
}


Last edited by BBG_Theory; 09-16-2012 at 11:13.
BBG_Theory is offline
ToxicKills
Member
Join Date: Sep 2012
Old 09-16-2012 , 12:05   Re: [TF2] Freak Fortress 2
#2829

Quote:
Originally Posted by BBG_Theory View Post
does it play for you if you have the file locally?

here is my config, it works fine
PHP Code:
//1 - scout
//2 - sniper
//3 - soldier
//4 - demo
//5 - medic
//6 - heavy
//7 - pyro
//8 - spy
//9 - engineer
"character"
{
 
"name" "Bionic Commando"
 "class" "9"
 "model" "models\freak_fortress_2\bionic_commando\bionic.mdl"
 "ragedist" "350.0"
 "sound_block_vo" "1"
 "description_en" "Bionic Commando:\nYou can't kill me, I don't bleed!\nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch\nRage (Redeemer+low-distance stun): taunt when the Rage Meter is full."
 "description_ru" ""
 
 "weapon1"
 

  
"name" "tf_weapon_robot_arm"
  "index" "142"
  "show"              "1"
 
}
 
 
"ability1"
 
{
  
"name" "charge_bravejump"
  "arg0" "1"
  "arg1" "1.5"
  "arg2" "5"
  "plugin_name" "default_abilities"
 
}
 
"ability2"
 
{
  
"name" "rage_new_weapon"
  "arg1" "tf_weapon_rocketlauncher"
  "arg2" "18"
  "arg3" "2 ; 5.0 ; 99 ; 3.0 ; 3 ; 0.25 ; 104 ; 0.3 ; 37 ; 0.0"
  "arg4" "0"
  "arg5" "1"
  "arg6" "1"
  "plugin_name" "special_noanims"
 
}
 
"ability3"
 
{
  
"name" "rage_stun"
  "arg1" "3.0"
  "plugin_name" "default_abilities"
 
}
 
"ability4"
 
{
  
"name" "rage_preventtaunt"
  "plugin_name" "default_abilities"
 
}
 
"ability5"
 
{
  
"name" "rage_stunsg"
  "arg1" "3.0"
  "plugin_name" "default_abilities"
 
}
 
"ability6"
 
{
  
"name" "charge_weightdown"
  "arg0" "3"
  "plugin_name" "default_abilities"
 
}
 
 
"sound_begin"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_intro.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_intro2.mp3"
  "3" "freak_fortress_2\bionic_commando\bionic_commando_intro3.mp3"
 
}
 
"sound_kspree"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_killingspree.mp3"
 
}
 
"sound_kill_engineer"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Engy.mp3"
 
}
 
"sound_kill_heavy"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy_special.mp3"
 
}
 
"sound_kill_pyro"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Pyro.mp3"
 
}
 
"sound_kill_scout"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Scout.mp3"
 
}
 
"sound_kill_soldier"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Demo.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_kill_Soldier.mp3"
 
}
 
"sound_kill_demo"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Demo.mp3"
 
}
 
"sound_kill_medic"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Medic.mp3"
 
}
 
"sound_kill_sniper"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Sniper.mp3"
 
}
 
"sound_kill_spy"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_kill_Spy.mp3"
 
}
 
"sound_win"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_win.mp3"
 
}
 
"sound_death"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_fail.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_fail2.mp3"
 
}
 
"sound_ability"
 
{
  
"1"  "freak_fortress_2\bionic_commando\badassengineer_rage.mp3"
  "2" "freak_fortress_2\bionic_commando\bionic_commando_rage.mp3"
  "3" "freak_fortress_2\bionic_commando\bionic_commando_rage.mp3"
  "4" "weapons\rocket_ll_shoot.wav"
  "slot4" "1"
  "5" "weapons\rocket_ll_shoot.wav"
  "slot5" "1"
 
}
 
"sound_lastman"
 
{
  
"1"  "freak_fortress_2\bionic_commando\badassengineer_lastman.mp3"
  "2"  "freak_fortress_2\bionic_commando\badassengineer_lastman2.mp3"
 
}
 
"sound_precache"
 
{
  
"1" "freak_fortress_2\bionic_commando\bionic_commando_bgm_H.mp3"
 
}
 
"sound_bgm"
 
{
  
"path1" "freak_fortress_2\bionic_commando\bionic_commando_bgm_H.mp3"
  "time1" "75"
 
}
 
 
"mod_download"            //Downloads: ".mdl", ".dx80.vtx", ".dx90.vtx", ".sw.vtx", ".vvd"
 
{
  
"1" "models\freak_fortress_2\bionic_commando\bionic"
 

 
"download"
 
{
  
"1" "sound\freak_fortress_2\bionic_commando\bionic_commando_bgm_H.mp3"
  "2" "sound\freak_fortress_2\bionic_commando\bionic_commando_fail.mp3"
  "3" "sound\freak_fortress_2\bionic_commando\bionic_commando_fail2.mp3"
  "4" "sound\freak_fortress_2\bionic_commando\bionic_commando_intro.mp3"
  "5" "sound\freak_fortress_2\bionic_commando\bionic_commando_intro2.mp3"
  "6" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Demo.mp3"
  "7" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Engy.mp3"
  "8" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy.mp3"
  "9" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Heavy_special.mp3"
  "10" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Medic.mp3"
  "11" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Pyro.mp3"
  "12" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Scout.mp3"
  "13" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Sniper.mp3"
  "14" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Soldier.mp3"
  "15" "sound\freak_fortress_2\bionic_commando\bionic_commando_kill_Spy.mp3"
  "16" "sound\freak_fortress_2\bionic_commando\bionic_commando_killingspree.mp3"
  "17" "sound\freak_fortress_2\bionic_commando\bionic_commando_lastman.mp3"
  "18" "sound\freak_fortress_2\bionic_commando\bionic_commando_lastman2.mp3" 
  "19" "sound\freak_fortress_2\bionic_commando\bionic_commando_rage.mp3"
  "20" "sound\freak_fortress_2\bionic_commando\bionic_commando_intro3.mp3"
  "21" "sound\freak_fortress_2\bionic_commando\bionic_commando_win.mp3"
     "22" "materials\freak_fortress_2\bionic_commando\engineer_blue.vmt"
     "23" "materials\freak_fortress_2\bionic_commando\engineer_blue.vtf"
     "24" "materials\freak_fortress_2\bionic_commando\engineer_blue_invun.vmt"
     "25" "materials\freak_fortress_2\bionic_commando\engineer_blue_invun.vtf"
     "26" "materials\freak_fortress_2\bionic_commando\engineer_head_blue.vmt"
     "27" "materials\freak_fortress_2\bionic_commando\engineer_head_blue.vtf"
     "28" "materials\freak_fortress_2\bionic_commando\engineer_head_normal.vtf"  
     "29" "materials\freak_fortress_2\bionic_commando\engineer_head_red.vmt"
     "30" "materials\freak_fortress_2\bionic_commando\engineer_head_red.vtf"  
     "31" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand.vmt"
     "32" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand.vtf"
     "33" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_blue.vmt"
     "34" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_blue.vtf"
  "35" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_blue_invun.vmt"
     "36" "materials\freak_fortress_2\bionic_commando\engineer_mech_hand_invun.vmt"
     "37" "materials\freak_fortress_2\bionic_commando\engineer_normal.vtf"  
     "38" "materials\freak_fortress_2\bionic_commando\engineer_red.vmt"
     "39" "materials\freak_fortress_2\bionic_commando\engineer_red.vtf"  
     "40" "materials\freak_fortress_2\bionic_commando\engineer_red_invun.vmt"
     "41" "materials\freak_fortress_2\bionic_commando\engineer_red_invun.vtf"
     "42" "models\freak_fortress_2\bionic_commando\bionic.phy"  
 
}

Yes, even if i have it locally, it wont play.
ToxicKills is offline
lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 09-16-2012 , 14:48   Re: [TF2] Freak Fortress 2
#2830

People seem to be getting stuck in spawn after they die. The timer keeps counting them in to join and they never actually spawn into the map. This has just been informed to me as of today. Any one else having this issue?
lamasniu is offline
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