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[TF2] Freak Fortress 2


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BBG_Theory
Veteran Member
Join Date: Oct 2010
Location: NC USA
Old 09-11-2012 , 18:24   Re: [TF2] Freak Fortress 2
#2771

Ill do vsh_Harvest next Huntereb. I'll try to fool with it this weekend. Im about ready to get back into Hammer

I forget what program I used once that would look at all of a maps entities and remove one or more..
It might very well have been some kind of stripper, but seems I lost that program whatever it was, due to a hard drive change

Last edited by BBG_Theory; 09-11-2012 at 18:26.
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Huntereb
>:) (:<
Join Date: Jul 2012
Old 09-11-2012 , 18:26   Re: [TF2] Freak Fortress 2
#2772

Quote:
Originally Posted by BBG_Theory View Post
Ill do harvest next Huntereb. I'll try to fool with it this weekend. Im about ready to get back into Hammer
If I can't get stripper working, I'll look forward to this. Thanks!
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lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 09-11-2012 , 21:30   Re: [TF2] Freak Fortress 2
#2773

[QUOTE=Powerlord;1796947]
Quote:
Originally Posted by BBG_Theory View Post
PHP Code:
// This file was auto-generated by SourceMod (v1.4.2)
// ConVars for plugin "freak_fortress_2.smx"
 
// Info about mode will show every X seconds. Must be greater than 1.0 to show.
// -
// Default: "120.0"
// Minimum: "0.000000"
ff2_announce "120.0"
// 0 to disable Short Circuit stun, > 0 to make it stun Boss for x seconds
// -
// Default: "2"
// Minimum: "0.000000"
ff2_circuit_stun "0"
// Seconds of deathly countdown (begins when only 1 enemy lefts)
// -
// Default: "120"
ff2_countdown "120"
// Can Boss get crits?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
ff2_crits "1"
// Disable(0) or Enable(1) FF2 in 1st round.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ff2_first_round "0"
// Enable control points when there are X people left alive.
// -
// Default: "5"
ff2_point_alive "5"
// Addition (for each player) delay before point's activation.
// -
// Default: "6"
ff2_point_delay "6"
// Select condition to enable point (0 - alive players, 1 - time)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ff2_point_type "0"
// Spectators are allowed in Boss' queue.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
ff2_spec_force_boss "0" 
Yes, it'd be a separate config file, in the configs/freak_fortress_2/ directory. I don't remember the exact name of it, though. As I recall, it opens all doors for maps listed in it.
The name is just doors.cfg and it needs to go addons/sourcemod/configs/freak_fortress_2/ It contains the following

Code:
koth_
arena_
vsh_
lamasniu is offline
lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 09-11-2012 , 22:01   Re: [TF2] Freak Fortress 2
#2774

Quote:
Originally Posted by Powerlord View Post
That looks like the original version. I wrote a new version of that at some point that works off of the boss name rather than its position in the list (and allows the boss choice to persist across map changes iirc). Don't know where it is in the thread, but the source code for it is in Steell's repository.
This one?

http://forums.alliedmods.net/showpos...postcount=1879

I only ask because I have no idea how to compile :-s

Also, I was using RavenBros and now for some odd reason my two lists are not working . Only one list is showing up. This is my current character.cfg but only Cool Bosses 1 shows up :-s. I am going to try the above Boss Selection to see how that fairs out.
Code:
"FF2 Cool Bosses 1"
{
	"1" "mario2"
	"2" "luigi"	
	"3" "manny"
	"4" "zombie"
	"5" "scream"
	"6" "hhh_hale"
	"7" "warhammer_40k"
	"8" "duke_nukem"
	"9" "rocket"
	"10" "secks"
	"11" "ass_pancakes"	
	"12" "gangplank_2"	
	"13" "serioussam_2"		
	"14" "freddy_krueger"		
	"15" "bad_ass_engineer"
	"16" "bionic_commando"	
	"17" "chainsaw_billy"		
	"18" "femspy"
	"19" "saxtonhale"
	"20" "gentlespy"
}

"FF2 Cool Bosses 2"
{
	"1" "radigan"
	"2" "demopan"
	"3" "koishi"
	"4" "sandmen"
	"5" "sakuya"
	"6" "staregineer"
	"7" "bill"
	"8" "aya"
	"9" "mokou"
	"10" "admin"
	"11" "hvywepspy" 
	"12" "cuddly"
	"13" "arnold"
	"14" "gaben"
	"15" "cavejohnson"
	"16" "gentlemen"
	"17" "joker"
	"18" "botscout"
	"19" "botsoldier"
	"20" "krk"

}
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 09-11-2012 , 23:49   Re: [TF2] Freak Fortress 2
#2775

Also, I was using RavenBros and now for some odd reason my two lists are not working . Only one list is showing up. This is my current character.cfg but only Cool Bosses 1 shows up :-s. I am going to try the above Boss Selection to see how that fairs out.

it is not working any more for you because you went back to version 1.06f is why. mine are 1.06g and h.

Last edited by RavensBro; 09-12-2012 at 00:47.
RavensBro is offline
Ofir
Junior Member
Join Date: May 2010
Old 09-12-2012 , 04:39   Re: [TF2] Freak Fortress 2
#2776

Hey there, I'm having a little problem at VSH.
When i'm solider / pyro and trying to do a rocket jump / flare jump it doesn't working at all (solider ofc jumping but not so high).
How can i setup that ?

Also,
How can i extend the 'Taunt crits' time ? thanks.
Ofir is offline
Otokiru
Senior Member
Join Date: Apr 2012
Old 09-12-2012 , 04:53   Re: [TF2] Freak Fortress 2
#2777

Just update to 1.06g, it works fine with only 1 list.
Otokiru is offline
Ofir
Junior Member
Join Date: May 2010
Old 09-12-2012 , 05:41   Re: [TF2] Freak Fortress 2
#2778

Quote:
Originally Posted by Otokiru View Post
Just update to 1.06g, it works fine with only 1 list.
I'm pretty sure iv'e updated to this version, can you send me the link to update? I'll try that again.
And what do you mean 'only 1 list' ?
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lamasniu
Senior Member
Join Date: Jul 2010
Location: United Kingdom
Old 09-12-2012 , 07:24   Re: [TF2] Freak Fortress 2
#2779

Quote:
Originally Posted by RavensBro View Post
it is not working any more for you because you went back to version 1.06f is why. mine are 1.06g and h.
Ahhh. Ok Let me go back to the other one and see how that fairs out. Gosh This drives me nuts

Thanks
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Otokiru
Senior Member
Join Date: Apr 2012
Old 09-12-2012 , 07:36   Re: [TF2] Freak Fortress 2
#2780

Quote:
Originally Posted by Ofir View Post
I'm pretty sure iv'e updated to this version, can you send me the link to update? I'll try that again.
And what do you mean 'only 1 list' ?
See this post: http://forums.alliedmods.net/showpos...postcount=2776
thats 2 list.
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