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Release Trails (1.1-alpha)


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EazY1337
Junior Member
Join Date: Dec 2012
Old 03-13-2013 , 10:22   Re: Trails (1.1-alpha)
Reply With Quote #41

it still dont work for me,
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Morell
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Join Date: Jun 2010
Location: World
Old 03-15-2013 , 10:23   Re: Trails (1.1-alpha)
Reply With Quote #42

On the some players are not seen. It's very strange.
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Morell
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Join Date: Jun 2010
Location: World
Old 03-20-2013 , 14:10   Re: Trails (1.1-alpha)
Reply With Quote #43

Players can put trails in spectator mode.

Last edited by Morell; 03-20-2013 at 14:46.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 03-27-2013 , 08:41   Re: Trails (1.1-alpha)
Reply With Quote #44

If I had to guess, the materials are not uploaded.
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EazY1337
Junior Member
Join Date: Dec 2012
Old 03-27-2013 , 09:43   Re: Trails (1.1-alpha)
Reply With Quote #45

i cant get trails show probetly

but my console in css is saying this

CMaterial:recacheVars: error loading vmt file for sprites/store/trails/airforce
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/airforce2
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/apple
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/arrowrainbow
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/arrows
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/assasin
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/awesome
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/awesomeface
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/awesome_sad
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/babyand
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/banknote
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/barcalona
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/batman
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/battlefield
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/beermug
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/biohazard
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/blade
CMaterial:recacheVars: error loading vmt file for sprites/store/trails/bluelightning

Please help
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deathkilla
Senior Member
Join Date: Mar 2011
Old 03-27-2013 , 11:59   Re: Trails (1.1-alpha)
Reply With Quote #46

sounds like the same issue as the post before lolz

Double check you correctly added the files into the right locations
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EazY1337
Junior Member
Join Date: Dec 2012
Old 03-27-2013 , 12:33   Re: Trails (1.1-alpha)
Reply With Quote #47

i have added the trials content,

one matrials folder, and added til to my cstrike in my css folder and on my servers ctrike folder.

all the .vtf .vmt files is in = cstrike/materials/sprites/store/trails/

isnt it the right place to have them

if it not, please tell me

Last edited by EazY1337; 03-27-2013 at 12:36.
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 04-23-2013 , 13:16   Re: Trails (1.1-alpha)
Reply With Quote #48

Everything works fine, until I tried changing some attrs settings.

Okay so, I've got 2 trails..

PHP Code:
{"material":"materials/sprites/store/trails/banknote.vmt"
and
PHP Code:
{"material":"materials/sprites/store/trails/awesome.vmt"
I went into my awesome.vmt trail and tried to add some additional settings from the front of this page, so it looked like this

PHP Code:
{
"material":"materials/sprites/store/trails/awesome.vmt"
 "lifetime"
1,
 
"width"15,
 
"endwidth"6,
 
"fadelength"1

After I saved it with those settings and did !store_reloaditems and re-equipped the awesome.vmt trail, it changed into the banknote.vmt trail.
I also remember something like this happening when I was editing attrs settings for something else early on.

When I remove the additional settings from awesome.vmt it goes back to normal.

edit: It seemed to be caused by missing , at the end of material:
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Last edited by vodka00; 04-23-2013 at 13:20.
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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 04-25-2013 , 23:44   Re: Trails (1.1-alpha)
Reply With Quote #49

Everything is working fine for me with 0 errors. I was wondering if there is a simple and efficient way of hiding trails when player enters any kind of teleport trigger (trigger_teleport) and turns on when they get to the info_teleport destination.

It's just really annoying seeing random trails whizz by you really fast. It's a minor issue that is okay if there is no efficient way of fixing it.
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SkyK1ll
Junior Member
Join Date: Feb 2012
Old 04-26-2013 , 10:47   Re: Trails (1.1-alpha)
Reply With Quote #50

Hey alongub,

i have the problem in css

a player join with a trail

and 70% player on the server become timeout

all players has loadet the trails

why he become all timeout?

greezt
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