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[CS:S/CS:GO] BuildWars v2.1.0 (Updated: 08/03/15)


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shoultzy
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Join Date: Jan 2013
Old 02-19-2013 , 04:34   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #51

;) This will be one of my server soon
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Floxie
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Join Date: Feb 2013
Old 02-19-2013 , 13:04   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #52

When i try to download the plugin it says lugin failed to compile! Please try contacting the author.
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thetwistedpanda
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Join Date: Sep 2008
Old 02-22-2013 , 10:17   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #53

Quote:
Originally Posted by Floxie View Post
When i try to download the plugin it says lugin failed to compile! Please try contacting the author.
The precompiled .smx is provided for that reason.
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naldecon
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Join Date: Sep 2012
Old 03-23-2013 , 20:12   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #54

Has anyone tried this for CSGO?
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thetwistedpanda
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Join Date: Sep 2008
Old 03-23-2013 , 20:15   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #55

This version lacks a lot of the CS:S specific stuff that found its way into the newer version of the mod, so it should run fine on CS:GO. There's no Bf* calls (so ProtoBuf isn't an issue), nor does there appear to be anything hardcoded to CS:S.
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naldecon
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Join Date: Sep 2012
Old 03-23-2013 , 20:34   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #56

Quote:
Originally Posted by thetwistedpanda View Post
This version lacks a lot of the CS:S specific stuff that found its way into the newer version of the mod, so it should run fine on CS:GO. There's no Bf* calls (so ProtoBuf isn't an issue), nor does there appear to be anything hardcoded to CS:S.
Do you know if the build maps will work for CSGO or does it require to be converted?
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thetwistedpanda
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Join Date: Sep 2008
Old 03-23-2013 , 21:25   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #57

They must be converted.
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julsej12
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Join Date: Mar 2013
Old 03-25-2013 , 14:05   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #58

Where, and how do i get more props?

Poul
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thetwistedpanda
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Join Date: Sep 2008
Old 03-25-2013 , 14:35   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #59

I typically get them from source sdk - hammer, make a new map, create a prop dynamic entity, and go through the world models.
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deathkilla
Senior Member
Join Date: Mar 2011
Old 03-26-2013 , 22:07   Re: [CS:S] BuildWars v2.0.8 (Updated: 6/2/13)
Reply With Quote #60

Sorry, I was a bit confused by the V2 and V3 types, Is V3 the one with all the Integrated and V2 is a "step back" from all of advancements?
Also, is there a download link to V3?(if this is the more advanced one ^_^)
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