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[L4D] [SM 1.3] Block ghost duck exploit 1.5


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gward
Member
Join Date: May 2009
Old 08-09-2009 , 23:41   Re: [L4D] [SM 1.3] Block ghost duck exploit 1.5
Reply With Quote #31

I tried 1.3 also and it broke all of my plugins and I couldn't even add an admin. Although I saw the message about someone being slayed for trying it... so it at least partially works with 1.2
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 08-12-2009 , 15:14   Re: [L4D] [SM 1.3] Block ghost duck exploit 1.5
Reply With Quote #32

Use l4d_block_ghost_duck-1.0 for SM 1.2 support.

As to this plugin crashing SM all together, don't know what to tell you. What version of 1.3 are you using? I've not updated my 1.3 since version 1.1 of the plugin.
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Anvil
New Member
Join Date: Aug 2009
Old 08-13-2009 , 07:41   Re: [L4D] [SM 1.3] Block ghost duck exploit 1.5
Reply With Quote #33

Sorry but does v1.0 have all the features from v1.1 to 1.5? Coz it would really be great if it does.
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Thraka
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Join Date: Aug 2005
Old 08-17-2009 , 17:23   Re: [L4D] [SM 1.3] Block ghost duck exploit 1.5
Reply With Quote #34

I added a 1.0.1 version for you anvil. This is a mix of 1.5 and 1.0. Instead of (like in 1.0) forcing the infected player to duck\unduck every time they spawn, this will detect when they are ducked, not holding duck button down, and not falling and then (only then) force them to duck\unduck.

I didn't test this version. Hopefully it works for you.
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Thraka
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Join Date: Aug 2005
Old 08-17-2009 , 17:24   Re: [L4D] [SM 1.3] Block ghost duck exploit 1.5
Reply With Quote #35

Maybe if someone added a youtube video on how to do the exploit, valve would fix it because it was too widely known. I'm pretty surprised at how many people still do not know how to do this simple exploit..
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Anvil
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Join Date: Aug 2009
Old 08-23-2009 , 11:04   Re: [L4D] [SM 1.3] Block ghost duck exploit 1.5
Reply With Quote #36

Quote:
Originally Posted by Thraka View Post
I added a 1.0.1 version for you anvil. This is a mix of 1.5 and 1.0. Instead of (like in 1.0) forcing the infected player to duck\unduck every time they spawn, this will detect when they are ducked, not holding duck button down, and not falling and then (only then) force them to duck\unduck.

I didn't test this version. Hopefully it works for you.
Thx for your time and effort. It's great.
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ineedh3lp
Member
Join Date: Dec 2009
Old 05-25-2010 , 21:41   Re: [L4D] [SM 1.3] Block ghost duck exploit 1.5
Reply With Quote #37

Great plugin!

Could you extend it for survivors too? You know there are some players that use the equivalent on the survivors team.
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