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[CSS] Spawn Tools 7


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blue zebra
BANNED
Join Date: Jun 2010
Old 01-28-2012 , 10:43   Re: [CSS] Spawn Tools 7
Reply With Quote #101

Yes. Sorry. I was the idiot. The plugin works well.
Thanks. A good mani admin alternative.
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 01-28-2012 , 11:08   Re: [CSS] Spawn Tools 7
Reply With Quote #102

indeed - I have it working on a few servers I help out with.
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Shad0w93
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Join Date: May 2011
Old 02-02-2012 , 12:50   Re: [CSS] Spawn Tools 7
Reply With Quote #103

Can anybody help me?
The plugin dont works on my Server.
I made 40 T Spawn Points. Save them. It creates the .cfg file. But only 23 Player can join the Terrorist Team. Then it said Team is full.
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 02-02-2012 , 13:17   Re: [CSS] Spawn Tools 7
Reply With Quote #104

Quote:
Originally Posted by Shad0w93 View Post
Can anybody help me?
The plugin dont works on my Server.
I made 40 T Spawn Points. Save them. It creates the .cfg file. But only 23 Player can join the Terrorist Team. Then it said Team is full.
Quote:
Originally Posted by meng View Post
Important Notes
*You must save your configuration after editing!
*If you use Default Spawn Removal, the change doesn't take effect until the map is reloaded.
*Add spawns while alive in the map! This will produce the best spawn angles and placement.
- You see map original spawn points, those stay if you don't leave "Default Spawn Removal" enabled.
- If you do enable, you will see those originals spawn points until you save and change map.

*edit
was that clear enough ? Do I have to draw picture of this... ?

Last edited by Bacardi; 02-02-2012 at 13:18.
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nightrider
SourceMod Donor
Join Date: Dec 2008
Old 04-08-2012 , 00:18   Re: [CSS] Spawn Tools 7
Reply With Quote #105

This is a great tool installed and working perfectly.
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 04-08-2012 , 00:25   Re: [CSS] Spawn Tools 7
Reply With Quote #106

secretly put one T spawn in CT area and then use SendProxy to change that players team to CT and their skin to a CT spy!!!!
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Last edited by TnTSCS; 04-08-2012 at 00:26.
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Simmy
Member
Join Date: Apr 2011
Old 05-13-2012 , 13:46   Re: [CSS] Spawn Tools 7
Reply With Quote #107

Hey there

Love this plugin, used to use it a year or so ago on a public server, I've just reinstalled it, but it doesnt want to work, I am creating spawn points and clicking on save configuration but it doesnt save, for some reason, there's no text in the chat text area to say that it saved.... and when I reload the map it doesnt remember the positions

Help please
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away000
Veteran Member
Join Date: Sep 2010
Old 05-13-2012 , 14:06   Re: [CSS] Spawn Tools 7
Reply With Quote #108

I was used this too, and when i need this i got to downgrade my SourceMod version because does not work on the last one, check on earlier posts for how version is... someone with a good soul can update this to work in the last version? ;D
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 05-13-2012 , 14:21   Re: [CSS] Spawn Tools 7
Reply With Quote #109

Tested second ago and works fine.

Either your have outdated gamedata files or your (Linux usually) not allow plugin create file
...addons\sourcemod\configs\spawntools7\map_n ame.cfg
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 05-13-2012 , 14:31   Re: [CSS] Spawn Tools 7
Reply With Quote #110

yep, plugin works fine on my windows box
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