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Decompiling Plugins (.amx/x -> .sma)


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Greenberet
AMX Mod X Beta Tester
Join Date: Apr 2004
Location: Vienna
Old 08-09-2006 , 15:44   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #11

Quote:
Originally Posted by ssjGoten
when i open AmxReader gives me that error "The Application failed initialize properly (0xc0000135). Click on OK to terminate the application" (


Pls help me
make sure that you have the newest .NET Framework
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johnjg75
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Join Date: Mar 2004
Location: Delaware
Old 08-09-2006 , 15:51  
Reply With Quote #12

I remember when you showed me how to do this before, bail.
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ssjGoten
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Join Date: Aug 2006
Old 08-09-2006 , 17:43   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #13

what is this ???
Code:
PROC  plugin_init
    line                    0x8              0x0
    push.c                 0x28
    push.c                 0x18
    push.c                  0x0
    push.c                  0xC
    sysreq.c    [BAD SYSREQ]
    stack                  0x10
    line                    0x9              0x0
    push.c                  0x0
    push.c                  0x0
    push.c                 0x78
    push.c                 0x4C
    push.c                 0x10
    sysreq.c    [BAD SYSREQ]
    stack                  0x14
    zero.pri  
    retn      
ENDP
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Zenith77
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Join Date: Aug 2005
Old 08-09-2006 , 20:04   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #14

If you have no clue what that is, then don't even bother until you gain more experience in programming.
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Quote:
Originally Posted by phorelyph View Post
your retatred
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Greenberet
AMX Mod X Beta Tester
Join Date: Apr 2004
Location: Vienna
Old 08-10-2006 , 01:14   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #15

Quote:
Originally Posted by ssjGoten
what is this ???
read part 1-7 then you will know what this is
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ssjGoten
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Join Date: Aug 2006
Old 08-10-2006 , 05:33   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #16

I read but for nothing

Give a dictionary for those codes

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SweatyBanana
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Join Date: Sep 2005
Location: LOL
Old 08-10-2006 , 10:50   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #17

I have a question..How do you determine what an array was called?
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 08-10-2006 , 12:41   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #18

Quote:
Originally Posted by SweatyBanana
I have a question..How do you determine what an array was called?
I don't think you can, since the VM generally never needs to do name lookups on arrays. You can just pass an offset in the DAT section to where the first cell of the array is if you have to find it.

I wish Bail would finish this. It looks almost done, but I've already read the entire thing and it seems to be missing just a few things.
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SweatyBanana
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Old 08-10-2006 , 14:47   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #19

Aww I was hoping you could..

Oh well.


pretty complicated this is..

took me 30 mins of reading then re-writing the decompile and all I got was the #defines, the #includes, and the whole plugin_init.
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 08-11-2006 , 00:11   Re: Decompiling Plugins (.amx/x -> .sma)
Reply With Quote #20

Quote:
I wish Bail would finish this. It looks almost done, but I've already read the entire thing and it seems to be missing just a few things.
Either I'm very sleepy, or I over-read someting, becuase I never got what the LINE mnemonic does. This would actually been cake if I would have learned assembly (Started to, but quit, no time, o heck, I'll start now).

Anyway, please BAIL finish this. I actually beta tested krot@l's hack mod on his test server, but that was before I ever had any clue on what amx mod or amxx was.
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Quote:
Originally Posted by phorelyph View Post
your retatred
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