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Client crash on map change | Linux, SM 1.9.0


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uknwn
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Join Date: Dec 2018
Old 12-14-2018 , 12:19   Client crash on map change | Linux, SM 1.9.0
Reply With Quote #1

Hello there,

im totally new to the CS:GO Server topic and need some help. My issue is, that my client crash if i change the map (I use the !admin menu). I tested the problem on other maps, but i got the same Problem. The Map get downloaded from a Server direkt into the "./csgo/maps/" folder.

Maybe there is something wrong with the Plugin or my Cfg? :/

"OnClientPutInServer":
Code:
	if(IsValidClient(client)) {
		SDKHook(client, SDKHook_TraceAttack, OnTraceAttack);
		MenuRules(client);
		uEmitSoundToClient(client, "./misc/ua/welcome.mp3", 90);
	}
Edit:
Client crashing too if the server changed the map automaticly :/

Edit2:
Found the Issue. The Client crash when you create too fast an Prop witch play a sound. (Look at the red line ^^).
Hope i could help someone in the future x)

Edit3:
Crash is back for no reason..

Last edited by uknwn; 12-15-2018 at 11:50.
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vegeta1241
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Join Date: Apr 2017
Location: Switzerland
Old 12-14-2018 , 19:56   Re: Client crash on map change | Linux, SM 1.9.0
Reply With Quote #2

Plugins list and extensions list too please. I have the same problems last week and last month. I think I can help you.
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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 12-14-2018 , 20:18   Re: Client crash on map change | Linux, SM 1.9.0
Reply With Quote #3

As far as I could understand you meant that players hang when the server changes map, meaning they can not connect automatically, you have to connect manually.

If so, try using this plugin and see if it works: https://forums.alliedmods.net/showthread.php?t=310542
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uknwn
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Join Date: Dec 2018
Old 12-15-2018 , 06:56   Re: Client crash on map change | Linux, SM 1.9.0
Reply With Quote #4

Edit:
#Solved

Edit2:
Crash is back without any reason..

Last edited by uknwn; 12-15-2018 at 11:51.
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 12-24-2018 , 07:57   Re: Client crash on map change | Linux, SM 1.9.0
Reply With Quote #5

...I want mention one thing what also mess client connecting process.
Don't change sv_downloadurl value while map change or client connect
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Last edited by Bacardi; 12-24-2018 at 07:59.
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 12-24-2018 , 09:43   Re: Client crash on map change | Linux, SM 1.9.0
Reply With Quote #6

Quote:
Originally Posted by uknwn View Post
Edit:
#Solved

Edit2:
Crash is back without any reason..
If you use FastDL, configure it as follows:
Code:
"sv_allowdownload" = "1"                                                         - Allow clients to download files
"sv_allowupload" = "0"                                                           - Allow clients to upload customizations files
More information here: https://forums.alliedmods.net/showth...88#post2623588

And see if the problem is solved.
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