You can write the generator yourself.
Loop through however they are registered and just output them to the file.
Code:
public RegisterSettingsCvars()
{
g_Cvar2[CVAR_ENABLED] = register_cvar("bf_on", "1");
g_Cvar2[CVAR_BOMBBONUS] = register_cvar("bf_bomb_bonus", "1");
g_Cvar2[ CVAR_KILLSTREAK ] = register_cvar("bf_killstreak", "4"); // Amount of kills for ultra kill bonus
g_Cvar2[ CVAR_HSSTREAK ] = register_cvar("bf_hskills", "4"); // Amount of Headshtos for bonus
g_Cvar2[ CVAR_KILLXP ] = register_cvar("bf_killxp", "100"); //Bonus Xp for Kill
g_Cvar2[ CVAR_HSBONUS ] = register_cvar("bf_hsxp", "100"); //Bonus Xp for HeadShot
g_Cvar2[ CVAR_HSSTREAKBONUS] = register_cvar("bf_hsmultixp", "150"); //Bonus Xp for Multiple Headshots
g_Cvar2[ CVAR_KILLSTREAKBONUS ] = register_cvar("bf_killstreakbonus", "150"); // Bonus for Kill streak
g_Cvar2[ CVAR_KNIFEBONUS ] = register_cvar("bf_knifebonus", "50"); // Bonus of knife kill.
g_Cvar2[ CVAR_PLANTBONUS ] = register_cvar("bf_plantxp", "50"); //Xp bonus for Planting
g_Cvar2[ CVAR_DEFUSEBONUS ] = register_cvar("bf_defxp", "50"); //Xp bonus for Defuse
g_Cvar2[ CVAR_EXPBONUS ] = register_cvar("bf_expxp", "50"); //Xp bonus for Explosion
g_Cvar2[ CVAR_TARGSAVBONUS ] = register_cvar("bf_targxp", "50"); //XP for bomb not being planted (Targets saved)
g_Cvar2[ CVAR_TK ] = register_cvar("bf_tk_punish", "0");
g_Cvar2[ CVAR_TKXP ] = register_cvar("bf_tk_punishxp", "75");
g_Cvar2[CVAR_HEALAMOUNT] = register_cvar("bf_healamount", "75");
g_Cvar2[CVAR_HEALWAIT] = register_cvar("bf_healwait", "10");
g_Cvar2[CVAR_CALLWAIT] = register_cvar("bf_callwait", "15");
g_Cvar2[CVAR_HEALMIN] = register_cvar("bf_healmin", "0.75");
g_Cvar2[CVAR_HEALTIME] = register_cvar("bf_healtime", "5");
g_Cvar2[CVAR_HEALBONUS] = register_cvar("bf_healbonus", "75");
g_Cvar3[CS_TEAM_T][CLASS_ASSAULT] = register_cvar("bf_tassaultlimit", "2");
g_Cvar3[CS_TEAM_T][CLASS_SPECOPS] = register_cvar("bf_tspecoplimit", "2");
g_Cvar3[CS_TEAM_T][CLASS_SNIPER] = register_cvar("bf_tsniperlimit", "1");
g_Cvar3[CS_TEAM_T][CLASS_ENGINEER] = register_cvar("bf_tengineerlimit", "1");
g_Cvar3[CS_TEAM_T][CLASS_MEDIC] = register_cvar("bf_tmediclimit", "1");
g_Cvar3[CS_TEAM_T][CLASS_SUPPORT] = register_cvar("bf_tsupportlimit", "3");
g_Cvar3[CS_TEAM_CT][CLASS_ASSAULT] = register_cvar("bf_ctassaultlimit", "2");
g_Cvar3[CS_TEAM_CT][CLASS_SPECOPS] = register_cvar("bf_ctspecoplimit", "2");
g_Cvar3[CS_TEAM_CT][CLASS_SNIPER] = register_cvar("bf_ctsniperlimit", "1");
g_Cvar3[CS_TEAM_CT][CLASS_ENGINEER] = register_cvar("bf_ctengineerlimit", "1");
g_Cvar3[CS_TEAM_CT][CLASS_MEDIC] = register_cvar("bf_ctmediclimit", "1");
g_Cvar3[CS_TEAM_CT][CLASS_SUPPORT] = register_cvar("bf_ctsupportlimit", "3");
}
public RegisterClassRankCvars()
{
g_Cvar[ CVAR_PWEP ][ CLASS_ASSAULT ][ RANK_PVT ] = register_cvar("Assaultpvt_pwep", "weapon_galil");
g_Cvar[ CVAR_SWEP ][ CLASS_ASSAULT ][ RANK_PVT ] = register_cvar("Assaultpvt_swep", "weapon_fiveseven");
g_Cvar[ CVAR_HEALTH ][ CLASS_ASSAULT ][ RANK_PVT ] = register_cvar("Assaultpvt_Health", "100");
g_Cvar[ CVAR_ARMOR ][ CLASS_ASSAULT ][ RANK_PVT ] = register_cvar("Assaultpvt_Armor", "100");
g_Cvar[ CVAR_SPEED ][ CLASS_ASSAULT ][ RANK_PVT ] = register_cvar("Assaultpvt_Speed", "250");
g_Cvar[ CVAR_GRAVITY ][ CLASS_ASSAULT ][ RANK_PVT ] = register_cvar("Assaultpvt_Gravity", "1.0");
g_Cvar[ CVAR_PWEP ][ CLASS_ASSAULT ][ RANK_PFC ] = register_cvar("Assaultpfc_pwep", "weapon_galil");
g_Cvar[ CVAR_SWEP ][ CLASS_ASSAULT ][ RANK_PFC ] = register_cvar("Assaultpfc_swep", "weapon_fiveseven");
g_Cvar[ CVAR_HEALTH ][ CLASS_ASSAULT ][ RANK_PFC ] = register_cvar("Assaultpfc_Health", "100");
g_Cvar[ CVAR_ARMOR ][ CLASS_ASSAULT ][ RANK_PFC ] = register_cvar("Assaultpfc_Armor", "100");
g_Cvar[ CVAR_SPEED ][ CLASS_ASSAULT ][ RANK_PFC ] = register_cvar("Assaultpfc_Speed", "250");
g_Cvar[ CVAR_GRAVITY ][ CLASS_ASSAULT ][ RANK_PFC ] = register_cvar("Assaultpfc_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_SPEC] = register_cvar("Assaultspe_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_SPEC] = register_cvar("Assaultspe_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_SPEC] = register_cvar("Assaultspe_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_SPEC] = register_cvar("Assaultspe_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_SPEC] = register_cvar("Assaultspe_Speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_SPEC] = register_cvar("Assaultspe_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_CORP] = register_cvar("Assaultcor_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_CORP] = register_cvar("Assaultcor_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_CORP] = register_cvar("Assaultcor_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_CORP] = register_cvar("Assaultcor_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_CORP] = register_cvar("Assaultcor_speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_CORP] = register_cvar("Assaultcor_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_SGT] = register_cvar("Assaultser_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_SGT] = register_cvar("Assaultser_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_SGT] = register_cvar("Assaultser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_SGT] = register_cvar("Assaultser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_SGT] = register_cvar("Assaultser_speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_SGT] = register_cvar("Assaultser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_SSGT] = register_cvar("Assaultsser_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_SSGT] = register_cvar("Assaultsser_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_SSGT] = register_cvar("Assaultsser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_SSGT] = register_cvar("Assaultsser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_SSGT] = register_cvar("Assaultsser_speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_SSGT] = register_cvar("Assaultsser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_SFC] = register_cvar("Assaultsfc_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_SFC] = register_cvar("Assaultsfc_pwep_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_SFC] = register_cvar("Assaultsfc_pwep_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_SFC] = register_cvar("Assaultsfc_pwep_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_SFC] = register_cvar("Assaultsfc_pwep_speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_SFC] = register_cvar("Assaultsfc_pwep_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_MS] = register_cvar("Assaultms_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_MS] = register_cvar("Assaultms_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_MS] = register_cvar("Assaultms_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_MS] = register_cvar("Assaultms_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_MS] = register_cvar("Assaultms_speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_MS] = register_cvar("Assaultms_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_FS] = register_cvar("Assaultfs_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_FS] = register_cvar("Assaultfs_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_FS] = register_cvar("Assaultfs_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_FS] = register_cvar("Assaultfs_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_FS] = register_cvar("Assaultfs_speed", "265");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_FS] = register_cvar("Assaultfs_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_SM] = register_cvar("Assaultsm_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_SM] = register_cvar("Assaultsm_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_SM] = register_cvar("Assaultsm_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_SM] = register_cvar("Assaultsm_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_SM] = register_cvar("Assaultsm_speed", "265");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_SM] = register_cvar("Assaultsm_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_WO] = register_cvar("Assaultwo_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_WO] = register_cvar("Assaultwo_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_WO] = register_cvar("Assaultwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_WO] = register_cvar("Assaultwo_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_WO] = register_cvar("Assaultwo_speed", "265");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_WO] = register_cvar("Assaultwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_CWO] = register_cvar("Assaultcwo_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_CWO] = register_cvar("Assaultcwo_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_CWO] = register_cvar("Assaultcwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_CWO] = register_cvar("Assaultcwo_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_CWO] = register_cvar("Assaultcwo_speed", "265");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_CWO] = register_cvar("Assaultcwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_SL] = register_cvar("Assaultslt_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_SL] = register_cvar("Assaultslt_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_SL] = register_cvar("Assaultslt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_SL] = register_cvar("Assaultslt_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_SL] = register_cvar("Assaultslt_speed", "265");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_SL] = register_cvar("Assaultslt_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_FL] = register_cvar("Assaultflt_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_FL] = register_cvar("Assaultflt_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_FL] = register_cvar("Assaultflt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_FL] = register_cvar("Assaultflt_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_FL] = register_cvar("Assaultflt_speed", "265");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_FL] = register_cvar("Assaultflt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_CAP] = register_cvar("Assaultcpt_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_CAP] = register_cvar("Assaultcpt_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_CAP] = register_cvar("Assaultcpt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_CAP] = register_cvar("Assaultcpt_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_CAP] = register_cvar("Assaultcpt_speed", "265");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_CAP] = register_cvar("Assaultcpt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_MAJ] = register_cvar("Assaultmaj_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_MAJ] = register_cvar("Assaultmaj_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_MAJ] = register_cvar("Assaultmaj_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_MAJ] = register_cvar("Assaultmaj_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_MAJ] = register_cvar("Assaultmaj_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_MAJ] = register_cvar("Assaultmaj_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_LCOL] = register_cvar("Assaultltcol_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_LCOL] = register_cvar("Assaultltcol_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_LCOL] = register_cvar("Assaultltcol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_LCOL] = register_cvar("Assaultltcol_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_LCOL] = register_cvar("Assaultltcol_speed", "300");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_LCOL] = register_cvar("Assaultltcol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_COL] = register_cvar("Assaultcol_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_COL] = register_cvar("Assaultcol_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_COL] = register_cvar("Assaultcol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_COL] = register_cvar("Assaultcol_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_COL] = register_cvar("Assaultcol_speed", "300");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_COL] = register_cvar("Assaultcol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_BGEN] = register_cvar("Assaultbg_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_BGEN] = register_cvar("Assaultbg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_BGEN] = register_cvar("Assaultbg_Health", "135");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_BGEN] = register_cvar("Assaultbg_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_BGEN] = register_cvar("Assaultbg_Speed", "300");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_BGEN] = register_cvar("Assaultbg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_MAJGEN] = register_cvar("Assaultmg_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_MAJGEN] = register_cvar("Assaultmg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_MAJGEN] = register_cvar("Assaultmg_Health", "140");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_MAJGEN] = register_cvar("Assaultmg_Armor", "135");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_MAJGEN] = register_cvar("Assaultmg_Speed", "325");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_MAJGEN] = register_cvar("Assaultmg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_LTGEN] = register_cvar("Assaultltg_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_LTGEN] = register_cvar("Assaultltg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_LTGEN] = register_cvar("Assaultltg_Health", "150");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_LTGEN] = register_cvar("Assaultltg_Armor", "150");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_LTGEN] = register_cvar("Assaultltg_Speed", "325");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_LTGEN] = register_cvar("Assaultltg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ASSAULT][RANK_GEN] = register_cvar("Assaultg_pwep", "weapon_ak47");
g_Cvar[CVAR_SWEP][CLASS_ASSAULT][RANK_GEN] = register_cvar("Assaultg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ASSAULT][RANK_GEN] = register_cvar("Assaultg_Health", "175");
g_Cvar[CVAR_ARMOR][CLASS_ASSAULT][RANK_GEN] = register_cvar("Assaultg_Armor", "175");
g_Cvar[CVAR_SPEED][CLASS_ASSAULT][RANK_GEN] = register_cvar("Assaultg_Speed", "325");
g_Cvar[CVAR_GRAVITY][CLASS_ASSAULT][RANK_GEN] = register_cvar("Assaultg_Gravity", "0.5");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_PVT] = register_cvar("Specialpvt_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_PVT] = register_cvar("Specialpvt_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_PVT] = register_cvar("Specialpvt_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_PVT] = register_cvar("Specialpvt_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_PVT] = register_cvar("Specialpvt_Speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_PVT] = register_cvar("Specialpvt_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_PFC] = register_cvar("Specialpfc_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_PFC] = register_cvar("Specialpfc_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_PFC] = register_cvar("Specialpfc_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_PFC] = register_cvar("Specialpfc_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_PFC] = register_cvar("Specialpfc_Speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_PFC] = register_cvar("Specialpfc_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_SPEC] = register_cvar("Specialspe_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_SPEC] = register_cvar("Specialspe_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_SPEC] = register_cvar("Specialspe_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_SPEC] = register_cvar("Specialspe_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_SPEC] = register_cvar("Specialspe_Speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_SPEC] = register_cvar("Specialspe_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_CORP] = register_cvar("Specialcor_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_CORP] = register_cvar("Specialcor_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_CORP] = register_cvar("Specialcor_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_CORP] = register_cvar("Specialcor_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_CORP] = register_cvar("Specialcor_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_CORP] = register_cvar("Specialcor_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_SGT] = register_cvar("Specialser_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_SGT] = register_cvar("Specialser_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_SGT] = register_cvar("Specialser_Health", "105");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_SGT] = register_cvar("Specialser_Armor", "105");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_SGT] = register_cvar("Specialser_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_SGT] = register_cvar("Specialser_Gravity", "0.75");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_SSGT] = register_cvar("Specialsser_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_SSGT] = register_cvar("Specialsser_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_SSGT] = register_cvar("Specialsser_Health", "105");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_SSGT] = register_cvar("Specialsser_Armor", "105");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_SSGT] = register_cvar("Specialsser_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_SSGT] = register_cvar("Specialsser_Gravity", "0.75");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_SFC] = register_cvar("Specialsfc_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_SFC] = register_cvar("Specialsfc_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_SFC] = register_cvar("Specialsfc_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_SFC] = register_cvar("Specialsfc_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_SFC] = register_cvar("Specialsfc_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_SFC] = register_cvar("Specialsfc_Gravity", "0.75");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_MS] = register_cvar("Specialms_pwep", "weapon_famas");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_MS] = register_cvar("Specialms_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_MS] = register_cvar("Specialms_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_MS] = register_cvar("Specialms_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_MS] = register_cvar("Specialms_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_MS] = register_cvar("Specialms_Gravity", "0.7");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_FS] = register_cvar("Specialfs_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_FS] = register_cvar("Specialfs_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_FS] = register_cvar("Specialfs_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_FS] = register_cvar("Specialfs_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_FS] = register_cvar("Specialfs_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_FS] = register_cvar("Specialfs_Gravity", "0.7");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_SM] = register_cvar("Specialslt_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_SM] = register_cvar("Specialslt_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_SM] = register_cvar("Specialslt_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_SM] = register_cvar("Specialslt_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_SM] = register_cvar("Specialslt_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_SM] = register_cvar("Specialslt_Gravity", "0.7");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_WO] = register_cvar("Specialwo_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_WO] = register_cvar("Specialwo_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_WO] = register_cvar("Specialwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_WO] = register_cvar("Specialwo_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_WO] = register_cvar("Specialwo_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_WO] = register_cvar("Specialwo_Gravity", "0.6");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_CWO] = register_cvar("Specialcwo_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_CWO] = register_cvar("Specialcwo_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_CWO] = register_cvar("Specialcwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_CWO] = register_cvar("Specialcwo_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_CWO] = register_cvar("Specialcwo_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_CWO] = register_cvar("Specialcwo_Gravity", "0.6");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_SL] = register_cvar("Specialslt_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_SL] = register_cvar("Specialslt_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_SL] = register_cvar("Specialslt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_SL] = register_cvar("Specialslt_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_SL] = register_cvar("Specialslt_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_SL] = register_cvar("Specialslt_Gravity", "0.5");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_FL] = register_cvar("Specialflt_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_FL] = register_cvar("Specialflt_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_FL] = register_cvar("Specialflt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_FL] = register_cvar("Specialflt_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_FL] = register_cvar("Specialflt_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_FL] = register_cvar("Specialflt_Gravity", "0.5");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_CAP] = register_cvar("Specialcpt_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_CAP] = register_cvar("Specialcpt_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_CAP] = register_cvar("Specialcpt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_CAP] = register_cvar("Specialcpt_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_CAP] = register_cvar("Specialcpt_speed", "310");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_CAP] = register_cvar("Specialcpt_Gravity", "0.5");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_MAJ] = register_cvar("Specialmaj_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_MAJ] = register_cvar("Specialmaj_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_MAJ] = register_cvar("Specialmaj_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_MAJ] = register_cvar("Specialmaj_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_MAJ] = register_cvar("Specialmaj_speed", "310");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_MAJ] = register_cvar("Specialmaj_Gravity", "0.4");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_LCOL] = register_cvar("Specialltcol_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_LCOL] = register_cvar("Specialltcol_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_LCOL] = register_cvar("Specialltcol_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_LCOL] = register_cvar("Specialltcol_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_LCOL] = register_cvar("Specialltcol_speed", "330");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_LCOL] = register_cvar("Specialltcol_Gravity", "0.4");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_COL] = register_cvar("Specialcol_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_COL] = register_cvar("Specialcol_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_COL] = register_cvar("Specialcol_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_COL] = register_cvar("Specialcol_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_COL] = register_cvar("Specialcol_speed", "330");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_COL] = register_cvar("Specialcol_Gravity", "0.4");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_BGEN] = register_cvar("Specialbg_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_BGEN] = register_cvar("Specialbg_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_BGEN] = register_cvar("Specialbg_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_BGEN] = register_cvar("Specialbg_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_BGEN] = register_cvar("Specialbg_Speed", "330");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_BGEN] = register_cvar("Specialbg_Gravity", "0.4");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_MAJGEN] = register_cvar("Specialmg_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_MAJGEN] = register_cvar("Specialmg_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_MAJGEN] = register_cvar("Specialmg_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_MAJGEN] = register_cvar("Specialmg_Armor", "125");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_MAJGEN] = register_cvar("Specialmg_Speed", "330");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_MAJGEN] = register_cvar("Specialmg_Gravity", "0.3");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_LTGEN] = register_cvar("Specialltg_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_LTGEN] = register_cvar("Specialltg_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_LTGEN] = register_cvar("Specialltg_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_LTGEN] = register_cvar("Specialltg_Armor", "125");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_LTGEN] = register_cvar("Specialltg_Speed", "340");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_LTGEN] = register_cvar("Specialltg_Gravity", "0.3");
g_Cvar[CVAR_PWEP][CLASS_SPECOPS][RANK_GEN] = register_cvar("Specialg_pwep", "weapon_m4a1");
g_Cvar[CVAR_SWEP][CLASS_SPECOPS][RANK_GEN] = register_cvar("Specialg_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SPECOPS][RANK_GEN] = register_cvar("Specialg_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_SPECOPS][RANK_GEN] = register_cvar("Specialg_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_SPECOPS][RANK_GEN] = register_cvar("Specialg_Speed", "350");
g_Cvar[CVAR_GRAVITY][CLASS_SPECOPS][RANK_GEN] = register_cvar("Specialg_Gravity", "0.3");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_PVT] = register_cvar("Sniperpvt_pwep", "weapon_scout");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_PVT] = register_cvar("Sniperpvt_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_PVT] = register_cvar("Sniperpvt_Health", "95");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_PVT] = register_cvar("Sniperpvt_Armor", "10");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_PVT] = register_cvar("Sniperpvt_Speed", "85.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_PVT] = register_cvar("Sniperpvt_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_PFC] = register_cvar("Sniperpfc_pwep", "weapon_scout");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_PFC] = register_cvar("Sniperpfc_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_PFC] = register_cvar("Sniperpfc_Health", "95");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_PFC] = register_cvar("Sniperpfc_Armor", "10");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_PFC] = register_cvar("Sniperpfc_Speed", "85.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_PFC] = register_cvar("Sniperpfc_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_SPEC] = register_cvar("Sniperspe_pwep", "weapon_scout");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_SPEC] = register_cvar("Sniperspe_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_SPEC] = register_cvar("Sniperspe_Health", "95");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_SPEC] = register_cvar("Sniperspe_Armor", "10");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_SPEC] = register_cvar("Sniperspe_Speed", "85.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_SPEC] = register_cvar("Sniperspe_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_CORP] = register_cvar("Snipercor_pwep", "weapon_scout");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_CORP] = register_cvar("Snipercor_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_CORP] = register_cvar("Snipercor_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_CORP] = register_cvar("Snipercor_Armor", "10");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_CORP] = register_cvar("Snipercor_speed", "85.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_CORP] = register_cvar("Snipercor_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_SGT] = register_cvar("Sniperser_pwep", "weapon_scout");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_SGT] = register_cvar("Sniperser_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_SGT] = register_cvar("Sniperser_Health", "105");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_SGT] = register_cvar("Sniperser_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_SGT] = register_cvar("Sniperser_speed", "85.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_SGT] = register_cvar("Sniperser_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_SSGT] = register_cvar("Snipersser_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_SSGT] = register_cvar("Snipersser_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_SSGT] = register_cvar("Snipersser_Health", "105");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_SSGT] = register_cvar("Snipersser_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_SSGT] = register_cvar("Snipersser_speed", "95.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_SSGT] = register_cvar("Snipersser_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_SFC] = register_cvar("Snipersfc_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_SFC] = register_cvar("Snipersfc_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_SFC] = register_cvar("Snipersfc_Health", "105");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_SFC] = register_cvar("Snipersfc_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_SFC] = register_cvar("Snipersfc_speed", "95.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_SFC] = register_cvar("Snipersfc_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_MS] = register_cvar("Sniperms_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_MS] = register_cvar("Sniperms_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_MS] = register_cvar("Sniperms_Health", "105");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_MS] = register_cvar("Sniperms_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_MS] = register_cvar("Sniperms_speed", "95.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_MS] = register_cvar("Sniperms_Gravity", "1.25");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_FS] = register_cvar("Sniperfs_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_FS] = register_cvar("Sniperfs_swep", "weapon_usp");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_FS] = register_cvar("Sniperfs_Health", "105");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_FS] = register_cvar("Sniperfs_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_FS] = register_cvar("Sniperfs_speed", "95.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_FS] = register_cvar("Sniperfs_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_SM] = register_cvar("Snipersm_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_SM] = register_cvar("Snipersm_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_SM] = register_cvar("Snipersm_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_SM] = register_cvar("Snipersm_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_SM] = register_cvar("Snipersm_speed", "95.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_SM] = register_cvar("Snipersm_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_WO] = register_cvar("Sniperwo_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_WO] = register_cvar("Sniperwo_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_WO] = register_cvar("Sniperwo_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_WO] = register_cvar("Sniperwo_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_WO] = register_cvar("Sniperwo_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_WO] = register_cvar("Sniperwo_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_CWO] = register_cvar("Snipercwo_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_CWO] = register_cvar("Snipercwo_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_CWO] = register_cvar("Snipercwo_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_CWO] = register_cvar("Snipercwo_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_CWO] = register_cvar("Snipercwo_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_CWO] = register_cvar("Snipercwo_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_SL] = register_cvar("Sniperslt_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_SL] = register_cvar("Sniperslt_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_SL] = register_cvar("Sniperslt_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_SL] = register_cvar("Sniperslt_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_SL] = register_cvar("Sniperslt_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_SL] = register_cvar("Sniperslt_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_FL] = register_cvar("Sniperflt_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_FL] = register_cvar("Sniperflt_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_FL] = register_cvar("Sniperflt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_FL] = register_cvar("Sniperflt_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_FL] = register_cvar("Sniperflt_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_FL] = register_cvar("Sniperflt_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_CAP] = register_cvar("Snipercpt_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_CAP] = register_cvar("Snipercpt_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_CAP] = register_cvar("Snipercpt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_CAP] = register_cvar("Snipercpt_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_CAP] = register_cvar("Snipercpt_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_CAP] = register_cvar("Snipercpt_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_MAJ] = register_cvar("Snipermaj_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_MAJ] = register_cvar("Snipermaj_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_MAJ] = register_cvar("Snipermaj_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_MAJ] = register_cvar("Snipermaj_Armor", "20");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_MAJ] = register_cvar("Snipermaj_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_MAJ] = register_cvar("Snipermaj_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_LCOL] = register_cvar("Sniperltcol_pwep", "weapon_awp");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_LCOL] = register_cvar("Sniperltcol_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_LCOL] = register_cvar("Sniperltcol_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_LCOL] = register_cvar("Sniperltcol_Armor", "25");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_LCOL] = register_cvar("Sniperltcol_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_LCOL] = register_cvar("Sniperltcol_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_COL] = register_cvar("Snipercol_pwep", "weapon_g3sg1");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_COL] = register_cvar("Snipercol_swep", "weapon_deagle");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_COL] = register_cvar("Snipercol_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_COL] = register_cvar("Snipercol_Armor", "25");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_COL] = register_cvar("Snipercol_speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_COL] = register_cvar("Snipercol_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_BGEN] = register_cvar("Sniperbg_pwep", "weapon_g3sg1");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_BGEN] = register_cvar("Sniperbg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_BGEN] = register_cvar("Sniperbg_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_BGEN] = register_cvar("Sniperbg_Armor", "25");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_BGEN] = register_cvar("Sniperbg_Speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_BGEN] = register_cvar("Sniperbg_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_MAJGEN] = register_cvar("Snipermg_pwep", "weapon_g3sg1");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_MAJGEN] = register_cvar("Snipermg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_MAJGEN] = register_cvar("Snipermg_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_MAJGEN] = register_cvar("Snipermg_Armor", "25");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_MAJGEN] = register_cvar("Snipermg_Speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_MAJGEN] = register_cvar("Snipermg_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_LTGEN] = register_cvar("Sniperltg_pwep", "weapon_g3sg1");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_LTGEN] = register_cvar("Sniperltg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_LTGEN] = register_cvar("Sniperltg_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_LTGEN] = register_cvar("Sniperltg_Armor", "30");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_LTGEN] = register_cvar("Sniperltg_Speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_LTGEN] = register_cvar("Sniperltg_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_SNIPER][RANK_GEN] = register_cvar("Sniperg_pwep", "weapon_g3sg1");
g_Cvar[CVAR_SWEP][CLASS_SNIPER][RANK_GEN] = register_cvar("Sniperg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_SNIPER][RANK_GEN] = register_cvar("Sniperg_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_SNIPER][RANK_GEN] = register_cvar("Sniperg_Armor", "35");
g_Cvar[CVAR_SPEED][CLASS_SNIPER][RANK_GEN] = register_cvar("Sniperg_Speed", "100.0");
g_Cvar[CVAR_GRAVITY][CLASS_SNIPER][RANK_GEN] = register_cvar("Sniperg_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_PVT] = register_cvar("Engineerpvt_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_PVT] = register_cvar("Engineerpvt_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_PVT] = register_cvar("Engineerpvt_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_PVT] = register_cvar("Engineerpvt_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_PVT] = register_cvar("Engineerpvt_Speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_PVT] = register_cvar("Engineerpvt_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_PFC] = register_cvar("Engineerpfc_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_PFC] = register_cvar("Engineerpfc_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_PFC] = register_cvar("Engineerpfc_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_PFC] = register_cvar("Engineerpfc_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_PFC] = register_cvar("Engineerpfc_Speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_PFC] = register_cvar("Engineerpfc_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_SPEC] = register_cvar("Engineerspe_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_SPEC] = register_cvar("Engineerspe_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_SPEC] = register_cvar("Engineerspe_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_SPEC] = register_cvar("Engineerspe_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_SPEC] = register_cvar("Engineerspe_Speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_SPEC] = register_cvar("Engineerspe_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_CORP] = register_cvar("Engineercor_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_CORP] = register_cvar("Engineercor_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_CORP] = register_cvar("Engineercor_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_CORP] = register_cvar("Engineercor_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_CORP] = register_cvar("Engineercor_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_CORP] = register_cvar("Engineercor_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_SGT] = register_cvar("Engineerser_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_SGT] = register_cvar("Engineerser_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_SGT] = register_cvar("Engineerser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_SGT] = register_cvar("Engineerser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_SGT] = register_cvar("Engineerser_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_SGT] = register_cvar("Engineerser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_SSGT] = register_cvar("Engineersser_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_SSGT] = register_cvar("Engineersser_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_SSGT] = register_cvar("Engineersser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_SSGT] = register_cvar("Engineersser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_SSGT] = register_cvar("Engineersser_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_SSGT] = register_cvar("Engineersser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_SFC] = register_cvar("Engineersfc_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_SFC] = register_cvar("Engineersfc_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_SFC] = register_cvar("Engineersfc_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_SFC] = register_cvar("Engineersfc_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_SFC] = register_cvar("Engineersfc_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_SFC] = register_cvar("Engineersfc_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_MS] = register_cvar("Engineerms_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_MS] = register_cvar("Engineerms_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_MS] = register_cvar("Engineerms_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_MS] = register_cvar("Engineerms_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_MS] = register_cvar("Engineerms_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_MS] = register_cvar("Engineerms_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_FS] = register_cvar("Engineerfs_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_FS] = register_cvar("Engineerfs_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_FS] = register_cvar("Engineerfs_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_FS] = register_cvar("Engineerfs_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_FS] = register_cvar("Engineerfs_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_FS] = register_cvar("Engineerfs_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_SM] = register_cvar("Engineersm_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_SM] = register_cvar("Engineersm_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_SM] = register_cvar("Engineersm_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_SM] = register_cvar("Engineersm_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_SM] = register_cvar("Engineersm_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_SM] = register_cvar("Engineersm_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_WO] = register_cvar("Engineerwo_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_WO] = register_cvar("Engineerwo_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_WO] = register_cvar("Engineerwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_WO] = register_cvar("Engineerwo_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_WO] = register_cvar("Engineerwo_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_WO] = register_cvar("Engineerwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_CWO] = register_cvar("Engineercwo_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_CWO] = register_cvar("Engineercwo_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_CWO] = register_cvar("Engineercwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_CWO] = register_cvar("Engineercwo_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_CWO] = register_cvar("Engineercwo_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_CWO] = register_cvar("Engineercwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_SL] = register_cvar("Engineerslt_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_SL] = register_cvar("Engineerslt_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_SL] = register_cvar("Engineerslt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_SL] = register_cvar("Engineerslt_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_SL] = register_cvar("Engineerslt_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_SL] = register_cvar("Engineerslt_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_FL] = register_cvar("Engineerflt_pwep", "weapon_galil");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_FL] = register_cvar("Engineerflt_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_FL] = register_cvar("Engineerflt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_FL] = register_cvar("Engineerflt_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_FL] = register_cvar("Engineerflt_speed", "280");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_FL] = register_cvar("Engineerflt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_CAP] = register_cvar("Engineercpt_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_CAP] = register_cvar("Engineercpt_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_CAP] = register_cvar("Engineercpt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_CAP] = register_cvar("Engineercpt_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_CAP] = register_cvar("Engineercpt_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_CAP] = register_cvar("Engineercpt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_MAJ] = register_cvar("Engineermaj_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_MAJ] = register_cvar("Engineermaj_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_MAJ] = register_cvar("Engineermaj_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_MAJ] = register_cvar("Engineermaj_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_MAJ] = register_cvar("Engineermaj_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_MAJ] = register_cvar("Engineermaj_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_LCOL] = register_cvar("Engineerltcol_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_LCOL] = register_cvar("Engineerltcol_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_LCOL] = register_cvar("Engineerltcol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_LCOL] = register_cvar("Engineerltcol_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_LCOL] = register_cvar("Engineerltcol_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_LCOL] = register_cvar("Engineerltcol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_COL] = register_cvar("Engineercol_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_COL] = register_cvar("Engineercol_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_COL] = register_cvar("Engineercol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_COL] = register_cvar("Engineercol_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_COL] = register_cvar("Engineercol_speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_COL] = register_cvar("Engineercol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_BGEN] = register_cvar("Engineerbg_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_BGEN] = register_cvar("Engineerbg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_BGEN] = register_cvar("Engineerbg_Health", "135");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_BGEN] = register_cvar("Engineerbg_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_BGEN] = register_cvar("Engineerbg_Speed", "290");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_BGEN] = register_cvar("Engineerbg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_MAJGEN] = register_cvar("Engineermg_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_MAJGEN] = register_cvar("Engineermg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_MAJGEN] = register_cvar("Engineermg_Health", "140");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_MAJGEN] = register_cvar("Engineermg_Armor", "135");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_MAJGEN] = register_cvar("Engineermg_Speed", "300");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_MAJGEN] = register_cvar("Engineermg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_LTGEN] = register_cvar("Engineerltg_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_LTGEN] = register_cvar("Engineerltg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_LTGEN] = register_cvar("Engineerltg_Health", "150");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_LTGEN] = register_cvar("Engineerltg_Armor", "150");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_LTGEN] = register_cvar("Engineerltg_Speed", "300");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_LTGEN] = register_cvar("Engineerltg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_ENGINEER][RANK_GEN] = register_cvar("Engineerg_pwep", "weapon_sg552");
g_Cvar[CVAR_SWEP][CLASS_ENGINEER][RANK_GEN] = register_cvar("Engineerg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_ENGINEER][RANK_GEN] = register_cvar("Engineerg_Health", "175");
g_Cvar[CVAR_ARMOR][CLASS_ENGINEER][RANK_GEN] = register_cvar("Engineerg_Armor", "175");
g_Cvar[CVAR_SPEED][CLASS_ENGINEER][RANK_GEN] = register_cvar("Engineerg_Speed", "300");
g_Cvar[CVAR_GRAVITY][CLASS_ENGINEER][RANK_GEN] = register_cvar("Engineerg_Gravity", "0.5");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_PVT] = register_cvar("Medicpvt_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_PVT] = register_cvar("Medicpvt_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_PVT] = register_cvar("Medicpvt_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_PVT] = register_cvar("Medicpvt_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_PVT] = register_cvar("Medicpvt_Speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_PVT] = register_cvar("Medicpvt_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_PFC] = register_cvar("Medicpfc_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_PFC] = register_cvar("Medicpfc_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_PFC] = register_cvar("Medicpfc_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_PFC] = register_cvar("Medicpfc_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_PFC] = register_cvar("Medicpfc_Speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_PFC] = register_cvar("Medicpfc_Gravity", "1.0");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_SPEC] = register_cvar("Medicspe_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_SPEC] = register_cvar("Medicspe_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_SPEC] = register_cvar("Medicspe_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_SPEC] = register_cvar("Medicspe_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_SPEC] = register_cvar("Medicspe_Speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_SPEC] = register_cvar("Medicspe_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_CORP] = register_cvar("Mediccor_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_CORP] = register_cvar("Mediccor_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_CORP] = register_cvar("Mediccor_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_CORP] = register_cvar("Mediccor_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_CORP] = register_cvar("Mediccor_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_CORP] = register_cvar("Mediccor_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_SGT] = register_cvar("Medicser_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_SGT] = register_cvar("Medicser_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_SGT] = register_cvar("Medicser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_SGT] = register_cvar("Medicser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_SGT] = register_cvar("Medicser_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_SGT] = register_cvar("Medicser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_SSGT] = register_cvar("Medicsser_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_SSGT] = register_cvar("Medicsser_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_SSGT] = register_cvar("Medicsser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_SSGT] = register_cvar("Medicsser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_SSGT] = register_cvar("Medicsser_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_SSGT] = register_cvar("Medicsser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_SFC] = register_cvar("Medicsfc_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_SFC] = register_cvar("Medicsfc_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_SFC] = register_cvar("Medicsfc_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_SFC] = register_cvar("Medicsfc_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_SFC] = register_cvar("Medicsfc_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_SFC] = register_cvar("Medicsfc_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_MS] = register_cvar("Medicms_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_MS] = register_cvar("Medicms_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_MS] = register_cvar("Medicms_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_MS] = register_cvar("Medicms_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_MS] = register_cvar("Medicms_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_MS] = register_cvar("Medicms_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_FS] = register_cvar("Medicfs_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_FS] = register_cvar("Medicfs_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_FS] = register_cvar("Medicfs_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_FS] = register_cvar("Medicfs_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_FS] = register_cvar("Medicfs_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_FS] = register_cvar("Medicfs_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_SM] = register_cvar("Medicsm_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_SM] = register_cvar("Medicsm_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_SM] = register_cvar("Medicsm_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_SM] = register_cvar("Medicsm_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_SM] = register_cvar("Medicsm_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_SM] = register_cvar("Medicsm_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_WO] = register_cvar("Medicwo_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_WO] = register_cvar("Medicwo_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_WO] = register_cvar("Medicwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_WO] = register_cvar("Medicwo_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_WO] = register_cvar("Medicwo_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_WO] = register_cvar("Medicwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_CWO] = register_cvar("Mediccwo_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_CWO] = register_cvar("Mediccwo_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_CWO] = register_cvar("Mediccwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_CWO] = register_cvar("Mediccwo_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_CWO] = register_cvar("Mediccwo_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_CWO] = register_cvar("Mediccwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_SL] = register_cvar("Medicslt_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_SL] = register_cvar("Medicslt_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_SL] = register_cvar("Medicslt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_SL] = register_cvar("Medicslt_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_SL] = register_cvar("Medicslt_speed", "250");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_SL] = register_cvar("Medicslt_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_FL] = register_cvar("Medicflt_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_FL] = register_cvar("Medicflt_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_FL] = register_cvar("Medicflt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_FL] = register_cvar("Medicflt_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_FL] = register_cvar("Medicflt_speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_FL] = register_cvar("Medicflt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_CAP] = register_cvar("Mediccpt_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_CAP] = register_cvar("Mediccpt_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_CAP] = register_cvar("Mediccpt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_CAP] = register_cvar("Mediccpt_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_CAP] = register_cvar("Mediccpt_speed", "260");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_CAP] = register_cvar("Mediccpt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_MAJ] = register_cvar("Medicmaj_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_MAJ] = register_cvar("Medicmaj_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_MAJ] = register_cvar("Medicmaj_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_MAJ] = register_cvar("Medicmaj_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_MAJ] = register_cvar("Medicmaj_speed", "275");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_MAJ] = register_cvar("Medicmaj_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_LCOL] = register_cvar("Medicltcol_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_LCOL] = register_cvar("Medicltcol_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_LCOL] = register_cvar("Medicltcol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_LCOL] = register_cvar("Medicltcol_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_LCOL] = register_cvar("Medicltcol_speed", "275");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_LCOL] = register_cvar("Medicltcol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_COL] = register_cvar("Mediccol_pwep", "weapon_mp5navy");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_COL] = register_cvar("Mediccol_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_COL] = register_cvar("Mediccol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_COL] = register_cvar("Mediccol_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_COL] = register_cvar("Mediccol_speed", "275");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_COL] = register_cvar("Mediccol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_BGEN] = register_cvar("Medicbg_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_BGEN] = register_cvar("Medicbg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_BGEN] = register_cvar("Medicbg_Health", "135");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_BGEN] = register_cvar("Medicbg_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_BGEN] = register_cvar("Medicbg_Speed", "275");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_BGEN] = register_cvar("Medicbg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_MAJGEN] = register_cvar("Medicmg_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_MAJGEN] = register_cvar("Medicmg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_MAJGEN] = register_cvar("Medicmg_Health", "140");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_MAJGEN] = register_cvar("Medicmg_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_MAJGEN] = register_cvar("Medicmg_Speed", "275");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_MAJGEN] = register_cvar("Medicmg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_LTGEN] = register_cvar("Medicltg_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_LTGEN] = register_cvar("Medicltg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_LTGEN] = register_cvar("Medicltg_Health", "150");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_LTGEN] = register_cvar("Medicltg_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_LTGEN] = register_cvar("Medicltg_Speed", "275");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_LTGEN] = register_cvar("Medicltg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_MEDIC][RANK_GEN] = register_cvar("Medicg_pwep", "weapon_aug");
g_Cvar[CVAR_SWEP][CLASS_MEDIC][RANK_GEN] = register_cvar("Medicg_swep", "weapon_fiveseven");
g_Cvar[CVAR_HEALTH][CLASS_MEDIC][RANK_GEN] = register_cvar("Medicg_Health", "175");
g_Cvar[CVAR_ARMOR][CLASS_MEDIC][RANK_GEN] = register_cvar("Medicg_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_MEDIC][RANK_GEN] = register_cvar("Medicg_Speed", "275");
g_Cvar[CVAR_GRAVITY][CLASS_MEDIC][RANK_GEN] = register_cvar("Medicg_Gravity", "0.5");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_PVT] = register_cvar("Supportpvt_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_PVT] = register_cvar("Supportpvt_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_PVT] = register_cvar("Supportpvt_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_PVT] = register_cvar("Supportpvt_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_PVT] = register_cvar("Supportpvt_Speed", "215");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_PVT] = register_cvar("Supportpvt_Gravity", "1.3");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_PFC] = register_cvar("Supportpfc_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_PFC] = register_cvar("Supportpfc_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_PFC] = register_cvar("Supportpfc_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_PFC] = register_cvar("Supportpfc_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_PFC] = register_cvar("Supportpfc_Speed", "215");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_PFC] = register_cvar("Supportpfc_Gravity", "1.3");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_SPEC] = register_cvar("Supportspe_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_SPEC] = register_cvar("Supportspe_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_SPEC] = register_cvar("Supportspe_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_SPEC] = register_cvar("Supportspe_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_SPEC] = register_cvar("Supportspe_Speed", "215.0");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_SPEC] = register_cvar("Supportspe_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_CORP] = register_cvar("Supportcor_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_CORP] = register_cvar("Supportcor_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_CORP] = register_cvar("Supportcor_Health", "100");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_CORP] = register_cvar("Supportcor_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_CORP] = register_cvar("Supportcor_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_CORP] = register_cvar("Supportcor_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_SGT] = register_cvar("Supportser_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_SGT] = register_cvar("Supportser_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_SGT] = register_cvar("Supportser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_SGT] = register_cvar("Supportser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_SGT] = register_cvar("Supportser_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_SGT] = register_cvar("Supportser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_SSGT] = register_cvar("Supportsser_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_SSGT] = register_cvar("Supportsser_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_SSGT] = register_cvar("Supportsser_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_SSGT] = register_cvar("Supportsser_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_SSGT] = register_cvar("Supportsser_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_SSGT] = register_cvar("Supportsser_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_SFC] = register_cvar("Supportsfc_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_SFC] = register_cvar("Supportsfc_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_SFC] = register_cvar("Supportsfc_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_SFC] = register_cvar("Supportsfc_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_SFC] = register_cvar("Supportsfc_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_SFC] = register_cvar("Supportsfc_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_MS] = register_cvar("Supportms_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_MS] = register_cvar("Supportms_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_MS] = register_cvar("Supportms_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_MS] = register_cvar("Supportms_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_MS] = register_cvar("Supportms_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_MS] = register_cvar("Supportms_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_FS] = register_cvar("Supportsfs_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_FS] = register_cvar("Supportsfs_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_FS] = register_cvar("Supportsfs_Health", "110");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_FS] = register_cvar("Supportsfs_Armor", "100");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_FS] = register_cvar("Supportsfs_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_FS] = register_cvar("Supportsfs_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_SM] = register_cvar("Supportsm_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_SM] = register_cvar("Supportsm_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_SM] = register_cvar("Supportsm_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_SM] = register_cvar("Supportsm_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_SM] = register_cvar("Supportsm_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_SM] = register_cvar("Supportsm_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_WO] = register_cvar("Supportwo_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_WO] = register_cvar("Supportwo_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_WO] = register_cvar("Supportwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_WO] = register_cvar("Supportwo_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_WO] = register_cvar("Supportwo_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_WO] = register_cvar("Supportwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_CWO] = register_cvar("Supportcwo_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_CWO] = register_cvar("Supportcwo_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_CWO] = register_cvar("Supportcwo_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_CWO] = register_cvar("Supportcwo_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_CWO] = register_cvar("Supportcwo_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_CWO] = register_cvar("Supportcwo_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_SL] = register_cvar("Supportslt_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_SL] = register_cvar("Supportslt_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_SL] = register_cvar("Supportslt_Health", "115");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_SL] = register_cvar("Supportslt_Armor", "110");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_SL] = register_cvar("Supportslt_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_SL] = register_cvar("Supportslt_Gravity", "0.9");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_FL] = register_cvar("Supportflt_pwep", "weapon_p90");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_FL] = register_cvar("Supportflt_swep", "weapon_glock18");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_FL] = register_cvar("Supportflt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_FL] = register_cvar("Supportflt_Armor", "115");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_FL] = register_cvar("Supportflt_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_FL] = register_cvar("Supportflt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_CAP] = register_cvar("Supportcpt_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_CAP] = register_cvar("Supportcpt_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_CAP] = register_cvar("Supportcpt_Health", "120");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_CAP] = register_cvar("Supportcpt_Armor", "120");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_CAP] = register_cvar("Supportcpt_speed", "220");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_CAP] = register_cvar("Supportcpt_Gravity", "0.85");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_MAJ] = register_cvar("Supportmaj_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_MAJ] = register_cvar("Supportmaj_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_MAJ] = register_cvar("Supportmaj_Health", "125");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_MAJ] = register_cvar("Supportmaj_Armor", "125");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_MAJ] = register_cvar("Supportmaj_speed", "225");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_MAJ] = register_cvar("Supportmaj_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_LCOL] = register_cvar("Supportltcol_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_LCOL] = register_cvar("Supportltcol_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_LCOL] = register_cvar("Supportltcol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_LCOL] = register_cvar("Supportltcol_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_LCOL] = register_cvar("Supportltcol_speed", "225");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_LCOL] = register_cvar("Supportltcol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_COL] = register_cvar("Supportcol_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_COL] = register_cvar("Supportcol_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_COL] = register_cvar("Supportcol_Health", "130");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_COL] = register_cvar("Supportcol_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_COL] = register_cvar("Supportcol_speed", "225");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_COL] = register_cvar("Supportcol_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_BGEN] = register_cvar("Supportbg_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_BGEN] = register_cvar("Supportbg_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_BGEN] = register_cvar("Supportbg_Health", "135");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_BGEN] = register_cvar("Supportbg_Armor", "130");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_BGEN] = register_cvar("Supportbg_Speed", "225");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_BGEN] = register_cvar("Supportbg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_MAJGEN] = register_cvar("Supportmg_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_MAJGEN] = register_cvar("Supportmg_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_MAJGEN] = register_cvar("Supportmg_Health", "140");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_MAJGEN] = register_cvar("Supportmg_Armor", "135");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_MAJGEN] = register_cvar("Supportmg_Speed", "225");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_MAJGEN] = register_cvar("Supportmg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_LTGEN] = register_cvar("Supportltg_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_LTGEN] = register_cvar("Supportltg_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_LTGEN] = register_cvar("Supportltg_Health", "150");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_LTGEN] = register_cvar("Supportltg_Armor", "150");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_LTGEN] = register_cvar("Supportltg_Speed", "225");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_LTGEN] = register_cvar("Supportltg_Gravity", "0.8");
g_Cvar[CVAR_PWEP][CLASS_SUPPORT][RANK_GEN] = register_cvar("Supportg_pwep", "weapon_m249");
g_Cvar[CVAR_SWEP][CLASS_SUPPORT][RANK_GEN] = register_cvar("Supportg_swep", "weapon_p228");
g_Cvar[CVAR_HEALTH][CLASS_SUPPORT][RANK_GEN] = register_cvar("Supportg_Health", "200");
g_Cvar[CVAR_ARMOR][CLASS_SUPPORT][RANK_GEN] = register_cvar("Supportg_Armor", "200");
g_Cvar[CVAR_SPEED][CLASS_SUPPORT][RANK_GEN] = register_cvar("Supportg_Speed", "225");
g_Cvar[CVAR_GRAVITY][CLASS_SUPPORT][RANK_GEN] = register_cvar("Supportg_Gravity", "0.5");
}
Oh. my. god. That is completely unacceptable.