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[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown


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Machine
Senior Member
Join Date: Apr 2010
Old 02-05-2014 , 03:40   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #671

Disregard this post.

I was having issues with my csm and some precached models some players were using between maps.

Last edited by Machine; 02-05-2014 at 21:42.
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ilham92-cc-sakura
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Join Date: Oct 2008
Location: /var/www/index.html
Old 02-07-2014 , 11:21   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #672

problem is everywhere,


If I use SourceMod 1.6 (dev) can load, but when in next map, it kick all player.
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Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 02-07-2014 , 17:11   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #673

Did you try my post #668

01] Automatic Updater (1.5.3-dev+3975): Updates SourceMod gamedata files
[02] Webternet (1.5.3-dev+3975): Extension for interacting with URLs
[03] [L4D2] Melee Spawn Control (1.0.0.4): Give cvar sm_melee_weapon_list for set list of spawned melee weapons
[04] Left 4 Downtown 2 Extension (0.5.4.2): Downtown1's extension to perform useful L4D1/L4D2 calls
[05] BinTools (1.5.3-dev+3975): Low-level C/C++ Calling API
[06] Top Menus (1.5.3-dev+3975): Creates sorted nested menus
[07] SDK Hooks (1.5.3-dev+3975): Source SDK Hooks
[08] SDK Tools (1.5.3-dev+3975): Source SDK Tools
[09] Client Preferences (1.5.3-dev+3975): Saves client preference settings
[10] SQLite (1.5.3-dev+3975): SQLite Driver
[11] Socket (3.0.1): Socket extension for SourceMod

Last edited by Krufftys Killers; 02-07-2014 at 17:12.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 02-07-2014 , 19:08   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #674

I seem to be getting a Malware warning from Avast with the above post's logo
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ilham92-cc-sakura
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Join Date: Oct 2008
Location: /var/www/index.html
Old 02-09-2014 , 00:52   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #675

Quote:
Originally Posted by Martijn79 View Post
I can confirm it works now.

Here's a working linux binary (no playerslots version) compiled against latest SM 1.5/MM 1.9 for who needs it.

Thanks for the quick fix now all that's left is working player slots
well, I tried this cause server to crash
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ilham92-cc-sakura
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Join Date: Oct 2008
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Old 02-09-2014 , 15:56   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #676

Quote:
Originally Posted by V1SoR View Post
Should be enough.

Then adjust the Makefile according to your directory structure and just execute it. No additional flags are required.

Edit: If you can't be bothered, here's a binary https://github.com/Attano/Equilibriu....ext.2.l4d2.so

I compiled (GLIBC 2.13-3 L4DT2 player slots, (trying to avoid L4DToolz)
I set 10 player's, in server status show 10 max, but...
In Steam Group server list display 8 slot's
In OpenServerBrowser display 10 slot's

why in Steam Group show only 8?
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crasx
Member
Join Date: May 2011
Location: Lakewood, CO
Old 02-25-2014 , 23:43   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #677

I think I get crashes on linux with this related to the onshove signature. I checked it and it Is correct but I get about a crash a day. Can anyone confirm this?
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wolan
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Join Date: Feb 2014
Old 02-26-2014 , 13:19   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #678

I am trying to get this to work so that I have srs mod working on my server. I updated the gamedata and I am getting the same errors as Munch:

Quote:
L 02/26/2014 - 175:11: [LEFT4DOWNTOWN] Detour -- Could not find DifficultyChanged signature
L 02/26/2014 - 175:11: [LEFT4DOWNTOWN] Detour -- Could not find address for detour
I tried the older version of left4downtown (4.6.0) which will work without crashing the server but that version does not support srs mod.

I have a windows server and I am using L4Dtoolz for extra spectator slots, so i DL the non-player slots build of left4downtown2.

Is there any way to get this extension to work?
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 03-02-2014 , 13:42   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #679

Working windows build. I've also pushed the fix to the repo
[Requires Sourcemod 1.6]
Attached Files
File Type: dll left4downtown.ext.2.l4d2.dll (157.0 KB, 623 views)
File Type: txt left4downtown.l4d2.txt (36.9 KB, 546 views)

Last edited by AtomicStryker; 06-05-2014 at 18:30.
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Krufftys Killers
Senior Member
Join Date: Jan 2014
Old 03-02-2014 , 17:47   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #680

SM] Displaying 11 extensions:
[01] Automatic Updater (1.5.3-dev+3997): Updates SourceMod gamedata files
[02] Webternet (1.5.3-dev+3997): Extension for interacting with URLs
[03] [L4D2] Melee Spawn Control (1.0.0.4): Give cvar sm_melee_weapon_list for set list of spawned melee weapons
[04] <FAILED> file "left4downtown.ext.2.l4d2.dll": Extension version is too new to load (7, max is 5)
[05] SDK Tools (1.5.3-dev+3997): Source SDK Tools
[06] BinTools (1.5.3-dev+3997): Low-level C/C++ Calling API
[07] Top Menus (1.5.3-dev+3997): Creates sorted nested menus
[08] SDK Hooks (1.5.3-dev+3997): Source SDK Hooks
[09] Client Preferences (1.5.3-dev+3997): Saves client preference settings
[10] SQLite (1.5.3-dev+3997): SQLite Driver
[11] Socket (3.0.1): Socket extension for SourceMod
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