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[L4D & L4D2] SM Respawn command


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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 07-06-2013 , 18:53   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #231

Here's the Fling i determined:

PHP Code:
53 8B DC 83 EC 83 E4 83 C4 55 8B 6B 89 6C ? ? 8B EC 81 ? ? ? ? ? A1 58 ? ? ? 33 C5 89 45 8B 43 56 8B 73 57 6A 8B F9 89 45 
You'll notice i wildcarded more. Pretty much EVERYTHING that isn't a processor command or a unchangible value (if for example a function defaults to zero) needs to be wildcarded, because it can and will change with recompiles. I don't really know anything about Assembler either, so don't believe me, but as a rule i wildcard any and all numeric values.
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probably2000
Junior Member
Join Date: Sep 2013
Old 09-24-2013 , 00:41   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #232

Hi,sir,I am using this plugin and its very helpful,thank u very much.but here is another problem hope u can see it.when i play a 8 players coop game ,i always find we were born not in the safe room but somewhere weird in the map . I mean we should stay in saferoom before the game start ,but we always in other place in the map sometimes in bug.So could i ask u to see this problem and help make a plugin that makes sure all players born in saferooom before game start.could u ?thank u anyway.
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Jaaack
New Member
Join Date: Dec 2012
Old 11-27-2013 , 08:41   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #233

hey there,

first i wanna say that this is a nice plugin. ;)
but if i respawn a survivor, it is always respawned with a medkit.
this is a Little shitty, cause we just Play roto with pills.

is it possible to edit this plugin, so that survivors spawned without a kit...maybe at most with some pills?

thx and greetings

Last edited by Jaaack; 11-27-2013 at 08:42.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 11-28-2013 , 05:46   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #234

Yes, just comment out "CheatCommand(player_id, "give", "first_aid_kit");" in the source.
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Jaaack
New Member
Join Date: Dec 2012
Old 11-30-2013 , 04:54   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #235

hm sry what?
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 11-30-2013 , 06:29   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #236

You click "get source", open the .sp file with a texteditor, find the line i pointed out, and add "//" infront of it, thus "commenting it out". Then, you put the file through the sourcemod online compiler or your local compiler (which was installed with sourcemod).

Here, i did it for you this time.

Attached file has no medkit upon respawning
Attached Files
File Type: sp Get Plugin or Get Source (l4d_sm_respawn.sp - 577 views - 5.6 KB)
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Jaaack
New Member
Join Date: Dec 2012
Old 12-20-2013 , 07:54   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #237

hey there,

got that modded smx file on my Server now.... works fine.
thank you very much for that.

have a nice Christmas time

greetings
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totoraven
Member
Join Date: May 2013
Old 01-05-2014 , 23:45   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #238

L 01/06/2014 - 12:25:47: [SM] Native "SetFailState" reported: L4D_SM_Respawn: RoundRespawn Signature broken
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Ellie
Senior Member
Join Date: Apr 2013
Old 01-11-2014 , 23:57   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #239

Thanks for the plugin. works great Just one question. How can I get the respawn command to be the first option in the Players Command menu? If I add the code mentioned in the first post to the adminmenu_custom.cfg, the respawn command is always last on the Player Commands menu. I even made it the first on the list in the adminmenu_sorting.txt, but in game it still the last command. Any way to have it be the first?
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 02-09-2014 , 02:06   Re: [L4D & L4D2] SM Respawn command
Reply With Quote #240

L 02/08/2014 - 21:53:26: [l4d_sm_respawn.smx] L4D_SM_Respawn: BecomeGhost Signature broken
L 02/08/2014 - 21:53:26: [l4d_sm_respawn.smx] L4D_SM_Respawn: State_Transition Signature broken

This makes my server timeout, if having been idle I attempt to re-join.
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