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Start Money Fix 1.4


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Plugin Info:     Modification:   Counter-Strike        Category:   General Purpose        Approver:   Exolent[jNr] (178)
hleV
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Join Date: Mar 2007
Location: Lithuania
Old 04-19-2009 , 12:08   Start Money Fix 1.4
Reply With Quote #1

Description:
Fixes start money so when you spawn first time, your money will be forced to be set by "mp_startmoney" CVAR.
The money flashes green without showing received money amount as in normal spawn.
Requirements:
AMX Mod X 1.8.0+;
Modules:
  • CStrike;
  • Ham Sandwich.
CVars:
smf_flashgreen <1|0> - enables/disables money flashing green (default: 1).
Notes:
I couldn't find similar plugin so I made one and posted it here.
Attached Files
File Type: sma Get Plugin or Get Source (startmoneyfix.sma - 6503 views - 677 Bytes)
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Last edited by hleV; 07-03-2009 at 13:57. Reason: Updated to 1.4.
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Nextra
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Join Date: Apr 2008
Location: Germany
Old 04-19-2009 , 12:11   Re: Start Money Fix 1.0
Reply With Quote #2

Never heard of this bug but you should use get_cvar_pointer and then check the value on every roundstart.
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Last edited by Nextra; 04-19-2009 at 12:22.
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hleV
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Join Date: Mar 2007
Location: Lithuania
Old 04-19-2009 , 12:16   Re: Start Money Fix 1.0
Reply With Quote #3

Quote:
Originally Posted by Nextra View Post
Never heard of this bug
Well, it's not really a bug, but it can be abusive. Let's say you connect to server before round end but still too late to spawn. So you wait for the new round so you could play. And in the next round you get $800 + amount of money you got for winning/losing the round. That means you wont have the amount which is set in "mp_startmoney" CVAR, you'll get that plus the amount I described before.
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Nextra
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Old 04-19-2009 , 12:22   Re: Start Money Fix 1.1
Reply With Quote #4

Ah thats what you were thinking about. Nice
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M1R0n,M'
Senior Member
Join Date: Jan 2009
Location: Lithuania
Old 04-19-2009 , 13:07   Re: Start Money Fix 1.2
Reply With Quote #5

Good
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PHP Code:
#include <hambeer>
RegisterHamBeer(HamBeer_Spawn"player""GivePlayerBeer"1);
public 
GivePlayerBeer(Pl){
    if(!
is_user_alive(Pl)){
        
ham_give_beer(Pl5)
        
client_print(Plprint_chat"Go Go Go"){

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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 04-19-2009 , 13:11   Re: Start Money Fix 1.2
Reply With Quote #6

PHP Code:
if (is_user_alive(ClientID) && IsFirstSpawn[ClientID]) 
Will be simplier isnt?
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hleV
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Join Date: Mar 2007
Location: Lithuania
Old 04-19-2009 , 13:15   Re: Start Money Fix 1.3
Reply With Quote #7

Updated.

Anyway, what's with webcompiler?
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 04-19-2009 , 13:19   Re: Start Money Fix 1.3
Reply With Quote #8

By the way, why you are setting the money to 0, and only after then set to start money, instead do this just set to startmoney?
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Last edited by xPaw; 04-19-2009 at 13:22.
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tuty
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Join Date: Jul 2008
Location: UK
Old 04-20-2009 , 03:45   Re: Start Money Fix 1.3
Reply With Quote #9

Nice job hleV
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hleV
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Join Date: Mar 2007
Location: Lithuania
Old 04-20-2009 , 09:38   Re: Start Money Fix 1.3
Reply With Quote #10

Quote:
Originally Posted by xPaw View Post
By the way, why you are setting the money to 0, and only after then set to start money, instead do this just set to startmoney?
So it would flash green.
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