I created these passive "abilities" for Weak bosses.
No Buildings:
Code:
"abilityX"
{
"name" "passive_nobuildings"
"arg1" "1" // Remove Sentryguns? 1=yes, 0=no
"arg2" "1" // Remove Dispensers? 1=yes, 0=no
"arg3" "1" // Remove Teleporters? 1=yes, 0=no
"plugin_name" "sr_passives"
}
No Health & Ammo Packs:
Code:
"ability12"
{
"name" "passive_removepacks"
"arg1" "1" // Remove Small Healthpacks? 1=yes, 0=no
"arg2" "1" // Remove Medium Healthpacks? 1=yes, 0=no
"arg3" "1" // Remove Full Healthpacks? 1=yes, 0=no
"arg4" "1" // Remove Small Ammopacks? 1=yes, 0=no
"arg5" "1" // Remove Medium Ammopacks? 1=yes, 0=no
"arg6" "1" // Remove Full Ammopacks? 1=yes, 0=no
"arg7" "1" // Remove Powerups? 1=yes, 0=no
"plugin_name" "sr_passives"
}
Multiple Jump:
Code:
"abilityX"
{
"name" "passive_multijump"
"arg1" "1" // Maximum Jump Count (Count: Only Extra Jumps)
"arg2" "330.0" // Jump velocity
"plugin_name" "sr_passives"
}
- Ver 1.0.0
- The Abilitypack Has been created
- Ver 1.0.1
- New Ability Added: passive_multijump