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[CS:GO/CS:S] Jailbreak Gangs (V1.1.9, 06/1/2017)


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plock
Senior Member
Join Date: Feb 2016
Location: noitacoL
Old 02-22-2017 , 19:00   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.5, 02/21/2017)
Reply With Quote #41

Nice Plugin! I loved it!

A few bugs that happened:
Recently a lot of players are reporting that the gang top is duplicating the gangs. At the Database there were only one created with that name, but on the stats there were 4 gangs with the same name.

I also saw that there were a gang created with no name, but there were no players in there.

Best Regards.
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Owner/Developer at Kniv
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Last edited by plock; 02-22-2017 at 19:01.
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headline
SourceMod Moderator
Join Date: Mar 2015
Old 02-22-2017 , 21:23   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.5, 02/21/2017)
Reply With Quote #42

Quote:
Originally Posted by plock View Post
Nice Plugin! I loved it!

A few bugs that happened:
Recently a lot of players are reporting that the gang top is duplicating the gangs. At the Database there were only one created with that name, but on the stats there were 4 gangs with the same name.

I also saw that there were a gang created with no name, but there were no players in there.

Best Regards.
Sorry for pushing so many updates, but hopefully all bugs will be fixed soon. Thanks for the assistance everyone.

Version 1.0.7 (now on github) should hopefully fix the duplicate gangs and the empty gangs issues.

Last edited by headline; 02-22-2017 at 21:23.
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murrvg
Member
Join Date: Mar 2015
Old 02-23-2017 , 07:45   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.7, 02/22/2017)
Reply With Quote #43

Can u add a feature, that we can add own ranks and maybe set custom prefix for the gang member . Is there a limit on the number of members in the gang?

Last edited by murrvg; 02-23-2017 at 07:48.
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headline
SourceMod Moderator
Join Date: Mar 2015
Old 02-23-2017 , 11:40   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.7, 02/22/2017)
Reply With Quote #44

Quote:
Originally Posted by murrvg View Post
Can u add a feature, that we can add own ranks and maybe set custom prefix for the gang member . Is there a limit on the number of members in the gang?
There is a limit, but it's an adjustable cvar
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ichiballs
Member
Join Date: Oct 2016
Old 02-23-2017 , 11:41   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.7, 02/22/2017)
Reply With Quote #45

L 02/23/2017 - 15:04:28: [SM] Exception reported: Language phrase "GangPerksDisabled" not found
L 02/23/2017 - 15:04:28: [SM] Blaming: hl_gangs.smx
L 02/23/2017 - 15:04:28: [SM] Call stack trace:
L 02/23/2017 - 15:04:28: [SM] [0] PrintToChat
L 02/23/2017 - 15:04:28: [SM] [1] Line 2587, hl_gangs.sp::LastRequest
L 02/23/2017 - 15:04:28: [SM] [2] Line 446, hl_gangs.sp::Event_PlayerDeath
L 02/23/2017 - 15:04:28: [SM] [4] ForcePlayerSuicide
L 02/23/2017 - 15:04:28: [SM] [5] Line 1968, /home/forums/content/files/3/2/0/9/1/160118.attach::MoveAFKClient
L 02/23/2017 - 15:04:28: [SM] [6] Line 1832, /home/forums/content/files/3/2/0/9/1/160118.attach::Timer_CheckPlayer
ichiballs is offline
headline
SourceMod Moderator
Join Date: Mar 2015
Old 02-23-2017 , 11:46   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.7, 02/22/2017)
Reply With Quote #46

Quote:
Originally Posted by ichiballs View Post
L 02/23/2017 - 15:04:28: [SM] Exception reported: Language phrase "GangPerksDisabled" not found
L 02/23/2017 - 15:04:28: [SM] Blaming: hl_gangs.smx
L 02/23/2017 - 15:04:28: [SM] Call stack trace:
L 02/23/2017 - 15:04:28: [SM] [0] PrintToChat
L 02/23/2017 - 15:04:28: [SM] [1] Line 2587, hl_gangs.sp::LastRequest
L 02/23/2017 - 15:04:28: [SM] [2] Line 446, hl_gangs.sp::Event_PlayerDeath
L 02/23/2017 - 15:04:28: [SM] [4] ForcePlayerSuicide
L 02/23/2017 - 15:04:28: [SM] [5] Line 1968, /home/forums/content/files/3/2/0/9/1/160118.attach::MoveAFKClient
L 02/23/2017 - 15:04:28: [SM] [6] Line 1832, /home/forums/content/files/3/2/0/9/1/160118.attach::Timer_CheckPlayer
Silly mistake. Fixed in 1.0.8
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murrvg
Member
Join Date: Mar 2015
Old 02-23-2017 , 12:41   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.7, 02/22/2017)
Reply With Quote #47

Quote:
Originally Posted by Headline View Post
There is a limit, but it's an adjustable cvar
// Initial size for a gang
// -
// Default: "6"
hl_gangs_max_size "6"

This? If i want unlimited gang, should i write 0? Also, it would be great if someone would add web part of this plugin

Last edited by murrvg; 02-23-2017 at 12:41.
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headline
SourceMod Moderator
Join Date: Mar 2015
Old 02-23-2017 , 13:00   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.7, 02/22/2017)
Reply With Quote #48

Quote:
Originally Posted by murrvg View Post
// Initial size for a gang
// -
// Default: "6"
hl_gangs_max_size "6"

This? If i want unlimited gang, should i write 0? Also, it would be great if someone would add web part of this plugin
If you were to write zero, the plugin would surely break. I'll add that feature to my todo list, but just set the cvar to like 100 for now
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plock
Senior Member
Join Date: Feb 2016
Location: noitacoL
Old 02-23-2017 , 14:11   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.5, 02/21/2017)
Reply With Quote #49

Quote:
Originally Posted by Headline View Post
Sorry for pushing so many updates, but hopefully all bugs will be fixed soon. Thanks for the assistance everyone.

Version 1.0.7 (now on github) should hopefully fix the duplicate gangs and the empty gangs issues.
I'm glad you are updating it!

I didn't check the new version, but it seems that every time you type !gangs the var goes up for a second.

I noticed that when you are requested to type on the chat the gang name, after typing, nothing shows up for some seconds, I think the players tried to enter the same name again and again, that's why it duplicated. Since there is this delay (I don't know if you did that already, I'll check it later) it would be nice to have a message to inform the player the gang is being created and he should wait, meanwhile "disable" the chat.

By disable I mean, you can use a true or false var. When the user is requested you enable, after he types you verify that everything is according and ready to save, before sending the request you disable the var to avoid double requests if the user enters twice (:.

Maybe somethings you could add based on the others feedback:
- Buy Gang Tag (Clan tag with the name of the gang)
- Increase or decrease max upgrades for each perk (Decrease how many slots you want them to buy for example, or how many life upgrades)
- After each upgrade, the next one costs x% more expensive and/or could be more rewarding.

Let me know if you need some help coding that. I'm available to help you (:

Sorry for the long text and if you have fixed/add these already.
__________________
~tuturu

Owner/Developer at Kniv
My Steam Profile

Last edited by plock; 02-23-2017 at 14:15.
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headline
SourceMod Moderator
Join Date: Mar 2015
Old 02-23-2017 , 15:18   Re: [CS:GO/CS:S] Jailbreak Gangs (V1.0.5, 02/21/2017)
Reply With Quote #50

Quote:
Originally Posted by plock View Post
-snip-
You're more than welcome to contribute on Github! The duplicate error should be fixed since I made the gangs column for databases unique, but I'll add that notice to clients so they know their gangs are being created.

Adding a modifier to increase price can definately be done, too.

As far as chat tags go, I'm interested in supporting it but it's unlikely that it'll be incorporated into the master plugin. I'd rather expose natives through hl_gangs such that the feature can be implemented through an external plugin, rather than adding it to the main one

Last edited by headline; 02-23-2017 at 15:18.
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