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[L4D & L4D2] Gear Transfer (2.33) [28-Jan-2024]


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cheewongken
Senior Member
Join Date: Feb 2009
Old 12-07-2010 , 08:38   Re: [L4D & L4D2] Gear Transfer (1.5.0) [03-Dec-2010]
Reply With Quote #141

Hey Silvers, you know that gamemode restrict, since you're already blocking it on versus, why not the other versus variations too? like bleed out versus, realism versus, versus survival, etc
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 12-09-2010 , 06:17   Re: [L4D & L4D2] Gear Transfer (1.5.1) [09-Dec-2010]
Reply With Quote #142

Thats why it's a cvar which is saved to a config, so you can change it to what you like. I'm merely demonstrating auto give/grab can be blocked in versus, add whatever modes you wish to block it from seperated by a comma.

Updated:
1.5.1
- Added IsVisibleTo for player to player transfers (stops transfers through walls!)
- Fixed auto give transferring directly after a player to player transfer.
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dirka_dirka
Veteran Member
Join Date: Nov 2009
Old 12-11-2010 , 14:42   Re: [L4D & L4D2] Gear Transfer (1.5.1) [09-Dec-2010]
Reply With Quote #143

hmm this update might fix the case i had, the player giving me the pills might have been outside while i was inside. cant remember anymore it was so long ago

will the 2nd bullet point stop bots from instantly giving you items? its rather annoying how they do that sometimes.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 12-11-2010 , 15:04   Re: [L4D & L4D2] Gear Transfer (1.5.1) [09-Dec-2010]
Reply With Quote #144

Quote:
Originally Posted by dirka_dirka View Post
hmm this update might fix the case i had, the player giving me the pills might have been outside while i was inside. cant remember anymore it was so long ago

will the 2nd bullet point stop bots from instantly giving you items? its rather annoying how they do that sometimes.
Hopefully, and yeah 2nd bullet point stops them giving players stuff for 5 seconds when you give/grab/switch an item with a bot. Do you want it to stop when you give an item to a real player also?
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Zbeer
SourceMod Donor
Join Date: Aug 2010
Old 12-29-2010 , 20:48   Re: [L4D & L4D2] Gear Transfer (1.5.1) [09-Dec-2010]
Reply With Quote #145

A lot of errors:

Code:
L 12/29/2010 - 23:34:23: [SM] Native "GetEntProp" reported: Property "m_humanSpectatorUserID" not found (entity 15/player)
L 12/29/2010 - 23:34:23: [SM] Displaying call stack trace for plugin "l4d_gear_transfer_1.5.1.smx":
L 12/29/2010 - 23:34:23: [SM]   [0]  Line 973, /home/groups/alliedmodders/forums/files/8/5/7/7/8/78727.attach::HasSpectator()
L 12/29/2010 - 23:34:23: [SM]   [1]  Line 1478, /home/groups/alliedmodders/forums/files/8/5/7/7/8/78727.attach::tmrAutoGive()
L 12/29/2010 - 23:35:57: [SM] Native "GetEntProp" reported: Property "m_humanSpectatorUserID" not found (entity 11/player)
L 12/29/2010 - 23:35:57: [SM] Displaying call stack trace for plugin "l4d_gear_transfer_1.5.1.smx":
L 12/29/2010 - 23:35:57: [SM]   [0]  Line 973, /home/groups/alliedmodders/forums/files/8/5/7/7/8/78727.attach::HasSpectator()
L 12/29/2010 - 23:35:57: [SM]   [1]  Line 1478, /home/groups/alliedmodders/forums/files/8/5/7/7/8/78727.attach::tmrAutoGive()
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-02-2011 , 09:57   Re: [L4D & L4D2] Gear Transfer (1.5.2) [02-Jan-2011]
Reply With Quote #146

1.5.2
- Added check for 'bebop_bot_fakeclient' which caused errors.
- Removed the -attack2 after shoves thanks to Valve patching some client commands.


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sapphire989
Member
Join Date: Oct 2010
Old 01-02-2011 , 12:35   Re: [L4D & L4D2] Gear Transfer (1.5.2) [02-Jan-2011]
Reply With Quote #147

Quote:
Originally Posted by Silvers View Post
1.5.2
- Added check for 'bebop_bot_fakeclient' which caused errors.
- Removed the -attack2 after shoves thanks to Valve patching some client commands.



thank you update
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-03-2011 , 23:02   Re: [L4D & L4D2] Gear Transfer (1.5.3) [04-Jan-2011]
Reply With Quote #148

Zbeer, I changed the fix and now it should stop those errors, please let me know.

This error is from Bebop, when a client joins a fake one is created before it gets kicked (1 second delay in Bebop). This is where the error happens because I think the bots netclass is "CTerrorPlayer" and not "SurvivorBot" which it should be. Anyway...
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Last edited by Silvers; 01-03-2011 at 23:05.
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sapphire989
Member
Join Date: Oct 2010
Old 01-04-2011 , 01:37   Re: [L4D & L4D2] Gear Transfer (1.5.3) [04-Jan-2011]
Reply With Quote #149

Quote:
l4d_gear_transfer_modes "versus" // Disallow bots from auto give/grab in these game


I would like to disable the plugin in VERSUS MODE

l4d_gear_transfer_modes "" blank = disable the plugin in VERSUS MODE?

thx
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-04-2011 , 07:09   Re: [L4D & L4D2] Gear Transfer (1.5.3) [04-Jan-2011]
Reply With Quote #150

That only stops the auto give / grab in versus mode (etc), you will still be able to transfer items between players / switch and grab from a bot. Maybe I should make it disable the whole plugin... I dunno
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