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Solved undefined symbol <cs_get_user_team>


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crystal xtreme
Member
Join Date: Sep 2021
Location: Pakistan, Karachi.
Old 07-01-2022 , 10:29   undefined symbol <cs_get_user_team>
Reply With Quote #1

Hi.
I have getting error in this code.
Can anyone solve it please?

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <basebuilder>
#include <colorchat>
#include <fakemeta>
#include <nvault>
new const PLUGIN[] = "KnifeMenu Skin Changer"
new const VERSION[] = "1.9.1b"
new const AUTHOR[] = "YK"
#define MAXPLAYERS 32
new KnifeNames[][] = {
    
    
"Knife",
    
"Crisom Web",
    
"Doppler",
    
"Fade",
    
"Sword"
}
new const 
KnifeModels[][] = {
    
    
"models/egbb_skins/v_knife.mdl",
    
"models/knifes/crimsonweb.mdl",
    
"models/knifes/dopplerphase4.mdl",
    
"models/knifes/fade.mdl",
    
"models/knifes/v_sword.mdl",
        
"models/knifes/p_sword.mdl"
}
new 
FlagsKnife[] = {
    
    
0,
    
0,
    
0,
    
0,
    
ADMIN_LEVEL_E
}
new 
player_knife[MAXPLAYERS+1]
new 
g_vault
public plugin_init() {
    
    
register_plugin(PLUGINVERSIONAUTHOR)
    
register_event("CurWeapon""CurWeapon""be""1=1");
    
register_clcmd("say /knife""Knife")
    
register_clcmd("say /km""Knife")
    
    
g_vault nvault_open("KnifeBase");
    
    
register_dictionary("knifemenu.txt")
}
public 
plugin_precache() {
    
    for (new 
0sizeof KnifeModelsi++)
    
precache_model(KnifeModels[i]);
    
}
public 
client_putinserver(id// User Connect
{
    if(
zp_get_user_zombie(id)) // Zombies's
        
client_cmd(id"say /class")
    else 
// Humans
        
Knife(id)

}
public 
Respawn_Player(id// User Respawn
{
    if(
cs_get_user_team(id) == CS_TEAM_CT
        
Knife(id

}
public 
client_connect(id) {
    
player_knife[id] = 0;
    
LoadKnife(id);
}
public 
client_disconnect(id)
{
    
player_knife[id] = 0;
}
public 
Knife(id) {
    
    static 
title[80], info[80];
    
formatex(title79 "\y| \rKnifeMenu \y| %L"LANG_PLAYER"MENU_TITLE");
    
formatex(info79 "%L"LANG_PLAYER"MENU_INFO");
    
    new 
menu menu_create(title"Callback")
    
    for(new 
0sizeof(KnifeNames); i++){
        if(
FlagsKnife[i] > 0){
            
            static 
premium[60];
            
formatex(premium59"\y%s \r[\d= \rPremium \d=\r]",KnifeNames[i])
            
menu_additem(menu premium""FlagsKnife[i], -1);
        }
        if(
FlagsKnife[i] == 0){
            
menu_additem(menu KnifeNames[i], ""FlagsKnife[i], -1);
        }
    }
    
menu_display(idmenu);
}
public 
Callback(idmenuitem) {
    if (
item == MENU_EXIT) {
        
menu_destroy(menu);
        return 
PLUGIN_CONTINUE;
    }
    
    if(
FlagsKnife[item] == 0){
        
player_knife[id] = item
        ColorChat
(idGREEN"[KnifeMenu]^x01 %L ^x04%s"LANG_PLAYER"KNIFE_SELECT"KnifeNames[player_knife[id]]);
        
Set_Model(id);
        
SaveKnife(id);
    }
    else if(
FlagsKnife[item] > && get_user_flags(id) & FlagsKnife[item]){
        
player_knife[id] = item
        ColorChat
(idGREEN"[KnifeMenu]^x01 %L ^x04%s"LANG_PLAYER"KNIFE_SELECT"KnifeNames[player_knife[id]]);
        
Set_Model(id);
        
SaveKnife(id);
    }
    return 
PLUGIN_CONTINUE;
}
public 
LoadKnife(id){
    
    new 
g_name[33][64];
    new 
vaultkey[64],vaultdata[128];
    
get_user_name(idg_name[id], 63);
    
formatex(vaultkey,63,"%s"g_name[id]);
    
    if(
nvault_get(g_vault,vaultkey,vaultdata,127)) { // pobieramy dane
        
new knifeid[16];
        
parse(vaultdataknifeid15);
        
player_knife[id] = str_to_num(knifeid);
    }
    return 
PLUGIN_CONTINUE;
    
}
public 
SaveKnife(id){
    
    new 
g_name[33][64];
    new 
vaultkey[64],vaultdata[128];
    
get_user_name(idg_name[id], 63);
    
formatex(vaultkey,63,"%s"g_name[id]);
    
    
formatex(vaultdata,127," %i"player_knife[id]);
    
nvault_set(g_vault,vaultkey,vaultdata);
    
    return 
PLUGIN_CONTINUE;
}
public 
Set_Model(id) {
    
    new 
ClipAmmoWeapon get_user_weapon(idClipAmmo)
    
    if (
Weapon != CSW_KNIFE)
    return 
PLUGIN_HANDLED
    
    
if (Weapon == CSW_KNIFE) {
        
        
set_pev(idpev_viewmodel2KnifeModels[player_knife[id]]);
    }
    return 
PLUGIN_CONTINUE;
    
}
public 
CurWeapon(id) {
    if (!
is_user_alive(id)) {
        return 
PLUGIN_CONTINUE;
    }
    new 
weapon read_data(2);
    
    switch (
weapon) {
        case 
CSW_KNIFE: {
            
Set_Model(id)
        }
    }
    return 
PLUGIN_CONTINUE;


Last edited by crystal xtreme; 07-01-2022 at 12:03.
crystal xtreme is offline
Napoleon_be
Veteran Member
Join Date: Jul 2011
Location: Belgium
Old 07-01-2022 , 11:57   Re: [Error] undefined symbol <cs_get_user_team>
Reply With Quote #2

You need to include <cstrike> in order to user cs_get_user_team().

Code:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <basebuilder> #include <colorchat> #include <fakemeta> #include <nvault> new const PLUGIN[] = "KnifeMenu Skin Changer" new const VERSION[] = "1.9.1b" new const AUTHOR[] = "YK" #define MAXPLAYERS 32 new KnifeNames[][] = {         "Knife",     "Crisom Web",     "Doppler",     "Fade",     "Sword" } new const KnifeModels[][] = {         "models/egbb_skins/v_knife.mdl",     "models/knifes/crimsonweb.mdl",     "models/knifes/dopplerphase4.mdl",     "models/knifes/fade.mdl",     "models/knifes/v_sword.mdl",         "models/knifes/p_sword.mdl" } new FlagsKnife[] = {         0,     0,     0,     0,     ADMIN_LEVEL_E } new player_knife[MAXPLAYERS+1] new g_vault public plugin_init() {         register_plugin(PLUGIN, VERSION, AUTHOR)     register_event("CurWeapon", "CurWeapon", "be", "1=1");     register_clcmd("say /knife", "Knife")     register_clcmd("say /km", "Knife")         g_vault = nvault_open("KnifeBase");         register_dictionary("knifemenu.txt") } public plugin_precache() {         for (new i = 0; i < sizeof KnifeModels; i++)     precache_model(KnifeModels[i]);     } public client_putinserver(id) // User Connect {     if(zp_get_user_zombie(id)) // Zombies's         client_cmd(id, "say /class")     else // Humans         Knife(id) } public Respawn_Player(id) // User Respawn {     if(cs_get_user_team(id) == CS_TEAM_CT)         Knife(id) } public client_connect(id) {     player_knife[id] = 0;     LoadKnife(id); } public client_disconnect(id) {     player_knife[id] = 0; } public Knife(id) {         static title[80], info[80];     formatex(title, 79 , "\y| \rKnifeMenu \y| %L", LANG_PLAYER, "MENU_TITLE");     formatex(info, 79 , "%L", LANG_PLAYER, "MENU_INFO");         new menu = menu_create(title, "Callback")         for(new i = 0; i < sizeof(KnifeNames); i++){         if(FlagsKnife[i] > 0){                         static premium[60];             formatex(premium, 59, "\y%s \r[\d= \rPremium \d=\r]",KnifeNames[i])             menu_additem(menu , premium, "", FlagsKnife[i], -1);         }         if(FlagsKnife[i] == 0){             menu_additem(menu , KnifeNames[i], "", FlagsKnife[i], -1);         }     }     menu_display(id, menu); } public Callback(id, menu, item) {     if (item == MENU_EXIT) {         menu_destroy(menu);         return PLUGIN_CONTINUE;     }         if(FlagsKnife[item] == 0){         player_knife[id] = item         ColorChat(id, GREEN, "[KnifeMenu]^x01 %L ^x04%s", LANG_PLAYER, "KNIFE_SELECT", KnifeNames[player_knife[id]]);         Set_Model(id);         SaveKnife(id);     }     else if(FlagsKnife[item] > 0 && get_user_flags(id) & FlagsKnife[item]){         player_knife[id] = item         ColorChat(id, GREEN, "[KnifeMenu]^x01 %L ^x04%s", LANG_PLAYER, "KNIFE_SELECT", KnifeNames[player_knife[id]]);         Set_Model(id);         SaveKnife(id);     }     return PLUGIN_CONTINUE; } public LoadKnife(id){         new g_name[33][64];     new vaultkey[64],vaultdata[128];     get_user_name(id, g_name[id], 63);     formatex(vaultkey,63,"%s", g_name[id]);         if(nvault_get(g_vault,vaultkey,vaultdata,127)) { // pobieramy dane         new knifeid[16];         parse(vaultdata, knifeid, 15);         player_knife[id] = str_to_num(knifeid);     }     return PLUGIN_CONTINUE;     } public SaveKnife(id){         new g_name[33][64];     new vaultkey[64],vaultdata[128];     get_user_name(id, g_name[id], 63);     formatex(vaultkey,63,"%s", g_name[id]);         formatex(vaultdata,127," %i", player_knife[id]);     nvault_set(g_vault,vaultkey,vaultdata);         return PLUGIN_CONTINUE; } public Set_Model(id) {         new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)         if (Weapon != CSW_KNIFE)     return PLUGIN_HANDLED         if (Weapon == CSW_KNIFE) {                 set_pev(id, pev_viewmodel2, KnifeModels[player_knife[id]]);     }     return PLUGIN_CONTINUE;     } public CurWeapon(id) {     if (!is_user_alive(id)) {         return PLUGIN_CONTINUE;     }     new weapon = read_data(2);         switch (weapon) {         case CSW_KNIFE: {             Set_Model(id)         }     }     return PLUGIN_CONTINUE; }
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crystal xtreme
Member
Join Date: Sep 2021
Location: Pakistan, Karachi.
Old 07-01-2022 , 12:00   Re: [Error] undefined symbol <cs_get_user_team>
Reply With Quote #3

Oh :O
I Forget it
Thanks bro <3
I attached the fixed sma & txt file
Attached Files
File Type: txt knifemenu.txt (376 Bytes, 10 views)
File Type: sma Get Plugin or Get Source (KnifeMenu.sma - 40 views - 4.3 KB)

Last edited by crystal xtreme; 07-01-2022 at 12:02.
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